Cyber Dragon Deck #772320 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Artifact Lancea x3, Cyber Dragon Core x3, K9-17 Izuna x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Artifact Lancea x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Cyber Dragon x1
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Jormungardr x1
- Cyberdark Chimera x1
- Cyberdark Claw x2
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x2
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x2
- Therion "King" Regulus x1
- Disablaster the Negation Fortress x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Ghost Ogre & Snow Rabbit x1
- "A Case for K9" x1
- Chaotic Elements x1
- Clockwork Night x1
- Cyber Emergency x3
- Cyberdark Realm x2
- Forbidden Droplet x2
- Harpie's Feather Duster x1
- Illusion Gate x1
- Lightning Storm x1
- Pot of Sloth x1
- Power Bond x1
- Triple Tactics Thrust x1
- Infinite Impermanence x3
Extra Deck (14)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x1
- Clockwork Knight x1
- Gorgon of Zilofthonia x1
- Qliphort Genius x1
- S:P Little Knight x1
- Chaos Angel x1
- Cyber Dragon Nova x1
- Imperial Princess Quinquery x1
- K9-17 "Ripper" x1
- N.As.H. Knight x1
- Number C101: Silent Honor DARK x1
- Vallon, the Super Psy Skyblaster x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 52 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Extra Deck boss pressure: Cyber Dragon Nova, Chimeratech Megafleet/Rampage/Fortress Dragon, and high-ATK Xyz/Link bosses, all reached through the Cyber Dragon summon chain (text-only read, Inferred); Off-archetype boss and removal pieces: Chaos Angel, Vallon, Number C101, Therion King Regulus, Bystial Druiswurm/Magnamhut
- Turn 1 (going first): Normal Summon Cyber Dragon Core (2 Level, searches a Cyber Spell/Trap), then use Cyber Dragon Nachster/Herz or Cyberdark Chimera for follow-up searches and summons (Inferred from card text)
- Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Ghost Ogre, Ghost Belle, Droll & Lock Bird, Nibiru) to disrupt the opponent's first board, then stabilise and reach an Extra Deck boss (Inferred)
- Recovery: Cyber Dragon Core can be banished from the GY to Special Summon a Cyber Dragon from the Deck; Cyberdark Claw and Cyber Dragon Herz add GY/Deck recursion (Inferred)
- After siding: No Side Deck is registered, so there is no post-side plan; the deck cannot adapt in best-of-3 play (Verified: Side Deck size 0)
Why it scores here
The deck is scored as a connected system and not as an average of its card scores. Its engine is reliable on paper: the searcher text is present in about 91% of opening hands (P(>=1 searcher in 5 cards) = 0.915, Inferred), but the Cyber Dragon Core starter is live in only about 25% of opening hands (0.2487, Inferred). Interaction is dense, with 14 hand traps, 17 removal-text cards and 14 negation-text cards, which lifts the endboard and going-second scores. The Extra Deck supplies strong closing bosses, but no recorded boards exist, so the ceiling and median are text-only inferences and are kept low-confidence. Popularity of the Cyber Dragon archetype did not earn points: only 14.3% of the main deck is exact-name Cyber Dragon, and the 60 off-archetype copies across Cyberdark, K9, Mulcharmy, Bystial and others raise engine-conflict and brick risk. The deck is Illegal (Ash Blossom and K9-17 Izuna at 3 copies against a limit of 2), so the final score is capped at 30 as a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 Cyber Dragon Core in 5 cards) = 0.2487; P(>=1 searcher in 5 cards) = 0.915; 3-copy starter with wide searcher access (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 14 hand traps, 18 tech and 21 searcher-text cards compete for hand slots; several Normal Summon conditions need opponent card counts (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Text-only ceiling from Cyber Dragon chains into Nova and Chimeratech bosses; no combo data boards supplied (Inferred) |
| D4 | Combo Floor & Median Output | 42 | No recorded boards, so median output is an uncertain text read with low confidence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 65 | 14 hand traps and GY recursion (Cyber Dragon Core, Cyberdark Claw, Cyber Dragon Herz) give multiple routes after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers and GY recursion support card economy; Power Bond costs life, so grind is only partly sustained (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 17 removal-text and 14 negation-text cards, including Lightning Storm, Harpie's Feather Duster and Illusion Gate, give layered endboard interaction (Inferred from text; Verified flags) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand traps plus Lightning Storm, Harpie's Feather Duster and Forbidden Droplet give board-breaking answers on the going-second turn (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Several 2100-3500 ATK bosses (Chaos Angel, Chimeratech Rampage, Cyber Dragon Nova, Regulus) provide closing power (Verified stats; Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 56 Main Deck cards across 38 distinct cards with 60 off-archetype copies; compactness is weak and many single-copy tech cards dilute the engine (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 14 Extra Deck slots are full and mix Link, Xyz, Fusion and Synchro, several of which need the Cyber Dragon engine (Verified composition; Inferred access) |
| D12 | Side Deck Adaptability | 15 | No Side Deck is registered, so post-side adaptability cannot be assessed (Verified: Side Deck size 0) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample is supplied; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple archetype engines with 'if you control no cards' and card-count conditions raise decision load and error risk (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 57, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal cap applied: uncapped 0.80*Structural(57) + 0.20*TournamentReliability(45) + modifiers(-12) = about 43; capped at 30 because the deck fails copy limits. Theoretical and structural-only. Meta Power provisional/null.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: 14 hand traps, 17 removal-text and 14 negation-text cards
- Searcher access is high (P>=1 in 5 cards = 0.915)
- Strong Extra Deck closing bosses (ATK 2100-3500)
- Multiple GY recursion routes to rebuild after disruption
Weaknesses
- Illegal copy counts for Ash Blossom and K9-17 Izuna
- No Side Deck, so no post-side plan
- Low archetype purity (14.3%) with mixed engines that conflict
- Starter live in only about 25% of opening hands
Critical choke points
- Cyber Dragon Core as the main Normal Summon starter (3 copies, P>=1 in 5 = 0.2487)
- Engine cards that need 'if you control no cards' or opponent card counts
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy each of Ash Blossom & Joyous Spring and K9-17 Izuna | A legal core card from the archetype usage list, such as Cyber Dragon Sieger (57.9% inclusion, not in this deck) | Both cards exceed the Semi-Limited limit of 2; the deck is illegal as built |
| 2 | Off-archetype single-copy tech with the lowest engine contribution | A Side Deck of up to 15 cards | No Side Deck is registered, so the deck cannot adapt in best-of-3 play |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and K9-17 Izuna at 3 copies vs a legal limit of 2; Main 56 / Extra 14 / Side 0 counts; Archetype purity 14.3%, 60 off-archetype copies; Card text for the Cyber Dragon Core, Nachster, Herz and Nova, Chaos Angel and Chimeratech bosses
- Observed: Usage statistics: Cyber Dragon Nova (89.5%), Chimeratech Megafleet (81.6%) and Regulus (78.9%) are archetype-standard cards, and Nova and Megafleet are missing from this list
- Inferred: Starter, searcher and hand-trap hypergeometric odds; Interaction density and endboard read from card text; Going-first and going-second plans and recovery routes
- Provisional: Meta Power and format fit (no dated metagame sample or tournament link)
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent One passcode (10443957) in the Main Deck could not be resolved to a card No win-rate telemetry; matchup and brick rates are Inferred or Unknown Meta Power is Provisional without a dated metagame sample
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