Elfnote Deck #772294 — Yu-Gi-Oh! OCG

57 Main, 14 Extra, incl. Dark Flare Swordsman x3, Gameciel, the Sea Turtle Kaiju x3, Infernoble Knight - Renaud x3. Created Oct 21, 2026 by YGO Mod.

Deck Elfnote OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
25± 8/ 100
Power Score
Structural 39
Reliability 30
Going First 35
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 39
Going First 35
Going Second 42
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 58 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Field presence from Flame Swordsman, Noble Knight and Mulcharmy bodies plus Extra Deck Link and Synchro threats (Inferred); Equip-based boss pressure from Infernoble Knight Emperor Charles and Emperor Charles the Great (Inferred)
  • Turn 1 (going first): Open a Normal Summonable starter such as Fighting Flame Swordsman or Infernoble Knight - Renaud, then pivot into Extra Deck boss summons through equip and Flame Swordsman text (Inferred)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird) and Solemn Judgment or Scolding to break the opponent's first board, then rebuild with Mulcharmy draw engine (Inferred)
  • Recovery: Mulcharmy Fuwalos and Purulia draw on opponent summons; Heritage of the Chalice and Noble Arms searches restore hand (Inferred)
  • After siding: No side deck is registered, so no post-side plan exists (Verified)

Why it scores here

The deck does not open a single coherent plan. It runs no Elfnote card at all (exact-name purity 0%, 72 off-archetype copies spread across Flame Swordsman, Noble Knight, Mulcharmy and others), so the archetype label does not describe what the list does. Its interaction density is high (7 hand traps, 17 negation-text and 25 removal-text cards), which lifts end-board interaction, but the starters are split across three engines, so the chance of a live starter on turn 1 is modest (about 0.24 for any single 3-copy card in a 5-card hand). No combos were supplied, so floor, median and ceiling are text-only inferences and are scored low. Popularity or the archetype label did not earn points, and card scores were not averaged. The list is Illegal (Ash Blossom at 3 copies, legal limit 2), so the score is capped to a structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least one 3-copy starter in 5 cards) about 0.24 per card; archetype core present only 4 of 25 usage-core cards (Inferred)
D2 Opening-Hand Quality & Brick Management 38 Copy histogram mostly 3-of, but 16 tech and 7 hand traps compete for slots with three engines; one unresolved passcode (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards; ceiling read from text only, Extra Deck Link and Synchro chains exist but no recorded line (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so the median cannot be measured; text suggests frequent partial lines (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Independent hand-trap and board-breaker lines across three engines give some recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 42 Mulcharmy draw and Noble Arms searches help rebuild hand, offset by equip-card dead draws (Inferred)
D7 End-Board & Interaction Quality 60 Ash Blossom, Ghost Ogre, Droll, Solemn Judgment, Solemn Scolding, Lightning Storm and Harpie's Feather Duster give broad layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second value comes from hand traps and Mulcharmy draw; no going-second board data is recorded (Inferred)
D9 Offensive Pressure & Closing Power 45 Boss ATK of 2800 to 3000 (Ultimate Flame Swordsman, Emperor Charles) and piercing text exist, but no end-board data is recorded (Verified text, Inferred)
D10 Main Deck Efficiency & Flexibility 30 58 Main cards across 34 distinct names with 16 tech and off-archetype spread; coherence is low (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 14 Extra cards: 7 Link, 3 Synchro, 2 Fusion, 2 Xyz; access depends on Flame Swordsman and Noble Knight text (Verified count, Inferred use)
D12 Side Deck Adaptability 5 No Side Deck registered, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated meta sample; archetype share not available (Provisional)
D14 Pilotability & Error Tolerance 30 Three engines with many hand-trap and tech decision points raise error risk for the intended player (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 39, Going First ≈ 35, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: illegal_copy_limit (-12); archetype_mismatch (0). Final formula: Illegal cap applied: 0.80*Structural(39) + 0.20*TournamentReliability(30) = 37.2, capped to 25 for copy-limit violation (Meta provisional, structural-only read)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.24 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: hand traps, negations and removal give multiple answers to a single opposing play
  • Three engines (Flame Swordsman, Noble Knight, Mulcharmy) provide some starter diversity
  • Extra Deck carries high-ATK bosses (Ultimate Flame Swordsman 2800, Emperor Charles 3000) and Link/Synchro depth

Weaknesses

  • Zero Elfnote cards despite the Elfnote archetype label; the core engine of the stated archetype is absent
  • Illegal copy count on Ash Blossom and an unresolved passcode in the Main Deck
  • No Side Deck; no post-side plan at all
  • Three engines with weak internal coherence raise brick and conflict risk

Critical choke points

  • Single Ash Blossom copy over the limit makes the list illegal as built
  • Equip-based boss summons depend on a small number of Equip Spells in a 58-card main deck
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A legal non-copy card or a second-copy-safe tech Restores legality; the Semi-Limited limit is 2 in OCG and the deck runs 3
2 Off-archetype filler cards that do not belong to the Flame Swordsman or Noble Knight core Elfnote core cards if the Elfnote archetype is the intended build The archetype label does not match the list; with zero Elfnote cards the deck cannot run its named engine
3 Unresolved passcode 45231177 A resolved card The card could not be matched to a card row, so its text and role are unknown

Evidence & confidence

  • Verified: Ash Blossom & Joyous Spring runs 3 copies against a Semi-Limited OCG limit of 2 (illegal); Main 58, Extra 14, Side 0 against OCG size rules 40-60, 0-15, 0-15 (legal size); Zero Elfnote-named cards in the list (exact-name purity 0%); Restricted cards Droll & Lock Bird, Harpie's Feather Duster, Reinforcement of the Army, S:P Little Knight and Solemn Judgment are each run at their Limited limit of 1
  • Observed: Usage statistics show Mulcharmy Fuwalos and Purulia and Droll & Lock Bird as core in the archetype, and this deck runs them
  • Inferred: Starter diversity across three engines gives moderate recovery after one disruption; Hand-trap density gives strong going-second interaction; Brick risk is moderate-high because of tech and conflicting engines
  • Provisional: Meta Power and format fit (no dated metagame sample supplied); Matchup coverage
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and match record absent One passcode (45231177) in the Main Deck could not be resolved to a card No Side Deck registered; post-side read is impossible No win-rate telemetry for this deck; all consistency claims are Inferred Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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