Galaxy Photon Deck #772284 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Galaxy Soldier x3, Galaxy Wizard x3, Galaxy-Eyes Photon Dragon x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Galaxy Cleric x1
- Galaxy Knight x2
- Galaxy Soldier x3
- Galaxy Wizard x3
- Galaxy-Eyes Afterglow Dragon x1
- Galaxy-Eyes Photon Dragon x3
- Photon Orbital x3
- Photon Thrasher x1
- Photon Vanisher x3
- Accellight x1
- Galaxy Expedition x3
- Galaxy Hundred x3
- Galaxy Trance x2
- Monster Reborn x1
- Photon Sanctuary x3
- Rank-Up-Magic - The Seventh One x1
- Rank-Up-Magic Cipher Ascension x1
- Reinforcement of the Army x1
- Tachyon Spiral of Destruction x1
- Tachyon Chaos Hole x1
- Tachyon Transmigration x2
Extra Deck (15)
- Galaxy-Eyes Solflare Dragon x1
- Galaxy Photon Dragon x1
- Galaxy-Eyes Cipher Blade Dragon x1
- Galaxy-Eyes Cipher Dragon x1
- Galaxy-Eyes Cipher X Dragon x1
- Galaxy-Eyes Full Armor Photon Dragon x1
- Neo Galaxy-Eyes Cipher Dragon x1
- Neo Galaxy-Eyes Photon Dragon x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 62: Galaxy-Eyes Prime Photon Dragon x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number C107: Neo Galaxy-Eyes Tachyon Dragon x1
- Number C62: Neo Galaxy-Eyes Prime Photon Dragon x1
- Number S38: Titanic Galaxy x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 65 |
| Going First | 68 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Xyz pressure from Galaxy-Eyes / Photon / Cipher Xyz monsters at Rank 8-10 (Neo Galaxy-Eyes Photon Dragon 4500 ATK, Neo C107 4500 ATK, Cipher X 4000 ATK, Prime Photon 4000 ATK); Negation and control of the opponent's field through Number 90, Number 107, Neo Galaxy-Eyes Photon Dragon and Galaxy-Eyes Cipher Dragon effects
- Turn 1 (going first): Open a LIGHT starter (Galaxy Soldier, Photon Vanisher, Photon Orbital, Galaxy Wizard) or Galaxy Expedition / Photon Sanctuary to get a Level 4-5 body, then Xyz into a Level 8 or 9 Xyz monster
- Turn 2 (going second): Respond with Tachyon Transmigration or Galaxy Trance, or detach-based negation from a face-up Xyz, then convert into a Rank 8-10 Xyz on the next turn
- Recovery: Recur Photon and Galaxy cards from the GY with Galaxy Cleric, Galaxy Trance, Galaxy Expedition and Galaxy Wizard tribute, and rebuild the Xyz on the next turn
- After siding: None: the deck runs a 0-card Side Deck, so there is no sided plan in a best-of-3
Why it scores here
The deck reliably opens a LIGHT starter: eight cards run three copies, and the searcher-text group reaches about 90 percent in a five-card hand (Inferred). Its Xyz density gives a strong closing ceiling, with several 4000-4500 ATK Rank 8-10 monsters, and Galaxy-Eyes Photon Dragon, Galaxy Wizard and Photon Vanisher give it several routes into those Xyz. Interaction is real but semantic: Number 90, Number 107, Neo Galaxy-Eyes Photon Dragon and Galaxy-Eyes Cipher Dragon carry negation and control text, and Tachyon Transmigration, Galaxy Trance and Tachyon Spiral add more negation. Floor and median output is unmeasured because no boards are recorded, so those scores are text-inferred. Popularity did not earn points: the archetype usage stats were used only to read deck shape, and card scores were not averaged. The main weakness is the empty Side Deck and absence of hand traps, which cap going-second and post-side play.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | Eight cards run 3 copies; P(>=1 copy of a 3-copy starter in 5 cards) = 0.338 each, searcher-text group P(>=1) = 0.90; 2-card bootstrap via Galaxy Soldier plus a LIGHT card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | 10 single-copy cards and 2 Limited 1-copy spells (Monster Reborn, Reinforcement) add dead-card risk; Chaos Hole and Seventh One need GY or draw-step conditions; no hand traps to fill empty hands (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Text-only ceiling: Rank 8-10 Xyz at 4000-4500 ATK with negation and control effects; no recorded boards to confirm conversion (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded boards; median output cannot be measured and is inferred from starter redundancy alone (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 66 | Multiple independent starters (Soldier, Vanisher, Orbital, Wizard, Cleric) plus GY recursion via Cleric, Trance and Expedition (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 68 | Recursion and float through Galaxy Wizard tribute search, Galaxy Cleric and Photon Orbital equip search; Xyz materials are reused by Number 90 and Galaxy Photon Dragon (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Interaction text on Number 90, Number 107, Neo Galaxy-Eyes Photon Dragon, Galaxy-Eyes Cipher Dragon, Transmigration, Trance and Spiral; 0 hand traps and 0 floodgates (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second relies on Quick Effect negations and Xyz detach effects, not on hand traps or floodgates; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Several 4000-4500 ATK Xyz closers and Neo Galaxy-Eyes Photon Dragon's detach-based mass attack text (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 70 | 40 main with 21 distinct and 10 singles; 20 monsters, 17 spells, 3 traps; compact Galaxy-family core (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 64 | 15 Extra slots with 14 Xyz and 1 Link; Rank 8, 9 and 10 coverage across Galaxy-Eyes, Photon and Cipher lines, with some overlap between Neo and C-series variants (Verified, Inferred) |
| D12 | Side Deck Adaptability | 20 | Side Deck has 0 cards, so no post-side plan is possible in best-of-3; no post-side data exists (Verified absence, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link and no dated metagame; archetype usage only, which gives Galaxy Photon a real and accessible presence (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Xyz chains, Photon Vanisher and Galaxy-Eyes Photon Dragon summon conditions, and detach-based negations give many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange, meta-neutral (D13 dropped and renormalized over 95). Structural ≈ 65, Going First ≈ 68, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: banlist exposure (Limited tech/searchers) (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; no dated metagame sample)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Eight cards run 3 copies, including the main LIGHT starters Galaxy Soldier, Photon Vanisher, Photon Orbital and Galaxy Wizard
- 14 Xyz monsters at Rank 8-10 with several 4000-4500 ATK closers
- Negation and control text across Number 90, Number 107, Neo Galaxy-Eyes Photon Dragon and Galaxy-Eyes Cipher Dragon
- Legal construction: 40 main, 15 extra, 0 violations, both Limited cards run at 1 copy
Weaknesses
- Side Deck is empty (0 of up to 15), so there is no post-side plan for best-of-3
- No hand traps and no floodgates (role_tag_counts), so going-second answers rely on Quick Effect negations from Xyz
- 10 single-copy cards and 2 Limited 1-copy cards add dead-draw risk
- No recorded boards: floor, median and ceiling are text-inferred, not measured
- Usage-stat in_this_deck flags mark Number 38, Number 90, Full Armor, C62 and Number 107 as absent even though they are in the Extra list, so the 16.7 percent core-present figure understates real overlap (data inconsistency)
Critical choke points
- Galaxy-Eyes Photon Dragon needs 2 monsters with 2000+ ATK tributed (Galaxy Soldier 2000, Photon Vanisher 2000, Photon Thrasher 2100, Galaxy Knight 2800); missing these bricks the main engine
- Photon Vanisher can only be Special Summoned from hand while you control a Photon or Galaxy monster
- Without a Side Deck or hand traps, a single opposing hand-trap or floodgate on going second can stall the Xyz line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | none (main deck) | a 15-card Side Deck with 3 or more hand traps and matchup-specific negation | Side Deck is 0 and no post-side plan exists; this is the largest structural gap for best-of-3 and going-second play |
| 2 | Galaxy Cleric (1 copy) | a second copy of a 3-copy starter or a hand trap | Single-copy cards add brick risk; Cleric needs Photon or Galaxy cards in the GY to be effective |
| 3 | Accellight (1 copy) | a Level 4 or lower Photon or Galaxy starter | Accellight needs an empty field and no Normal Summon that turn, which constrains Xyz pacing; a starter on the board is more flexible |
Evidence & confidence
- Verified: Deck is legal: 40 main, 15 extra, 0 side; no copy-limit violations; Limited cards: Monster Reborn and Reinforcement of the Army, 1 copy each; Copy histogram 10 singles, 3 doubles, 8 triples; 14 Xyz and 1 Link in Extra; Hypergeometric P(>=1 copy of a 3-copy card in 5 cards) = 0.3376
- Observed: Archetype usage stats: 23 rows, 18 core cards; this deck runs 3 by the in_this_deck flag (flag likely excludes Extra Deck cards)
- Inferred: Engine consistency from 3-copy starter redundancy (D1); Brick risk from singles and conditional cards (D2); Interaction density from negation and removal text (D7); Closing power from Xyz ATK values (D9)
- Provisional: Meta Power is null: no dated metagame sample; Matchup fit (D13) and side-deck effectiveness (D12) cannot be measured
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power provisional without a dated metagame sample Usage-stat in_this_deck flags do not match Extra Deck contents (e.g. Number 38, Number 90, Full Armor, C62, Number 107) Deck title is null
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