Elfnote Deck #772275 — Yu-Gi-Oh! OCG

56 Main, 16 Extra, incl. Elfnote Lucina x3, Medius the Pure x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Elfnote OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 35
Going First 48
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 48
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro and Link boards from Elfnote and Power Patron engines, ending in high-ATK Synchros such as Elfnote June Pride and Junora, with Link Mediclius-style pressure when available.; Ars Magna and Medius Fusion/Link routes that add a second board through Theorealize and Artmage searches.
  • Turn 1 (going first): Open with Elfnote Power Patron or Medius Normal Summon, search Elfnote or Power Patron pieces, then build a Synchro or Link board. Hand traps (Ash, Ghost Ogre, Effect Veiler) are held for the opponent's first activation.
  • Turn 2 (going second): Use Ash Blossom, Ghost Ogre, Effect Veiler and Droll & Lock Bird to answer the opponent's starter, then rebuild the engine from Medius and Regina searches.
  • Recovery: Recover through Elfnote Regina and Theorealize Past Lull searches, and through GY revival of Medius and Theorealized Medius.
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan.

Why it scores here

The score is built from the deck as a system, not from its cards, and the list is illegal: it runs 3 copies of Elfnote Lucina (limit 1) and 3 of Ash Blossom & Joyous Spring (limit 2), and its Extra Deck has 16 cards against a maximum of 15. The archetype core is well supported, with about 90% probability of opening at least one Elfnote card in a 5-card hand, and the starter density is high, but the hand-trap and searcher density makes many hands redundant. Interaction is the strongest area, with 13 hand traps and 12 negation effects, and the going-second hand-trap probability is about 81%. The deck has no recorded boards, no combo evidence, no side deck and no tournament data, so the ceiling and median are structural estimates only. Archetype popularity (the Elfnote core is in about 90% of the archetype's lists) confirms that the list is real, but it did not earn points by itself. Because the list is illegal, the final score is capped at 30 and labelled structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one Elfnote core card in a 5-card hand) ≈ 0.90; searcher-text group ≈ 0.94; 2-card bootstrap is plausible but unverified (Inferred)
D2 Opening-Hand Quality & Brick Management 45 13 hand traps and 23 searcher-text cards raise redundancy, while 20 singleton-heavy slots raise the chance of a dead hand; no brick data (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards, so the ceiling rests on card text such as Medius to Power Patron searches and Elfnote Lucina summons (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards; the median is an estimate from the starter-to-payoff ratio (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Ash, Ghost Ogre, Effect Veiler and Droll give independent answers across lines, with Medius and Theorealize recursion as backup (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY recursion (Medius, Theorealize Past Lull, Elfnote Regina) give partial resource regrowth; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 13 hand traps, 12 negation-text cards and Heat Wave / Harpie's Feather Duster interaction; several cards are restricted, which lowers the consistency of this layer (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap probability ≈ 0.81 with Ash, Ghost Ogre and Effect Veiler; no board-breaking evidence beyond text (Inferred)
D9 Offensive Pressure & Closing Power 50 Synchro ATK tops out near 3100 (June Pride, Junora); Link pressure depends on Power Patron and the Ars Magna buffs (Inferred)
D10 Main Deck Efficiency & Flexibility 40 56 main-deck cards at the 60-card cap, 35 distinct cards and 18.1% exact-archetype purity mean the list is diluted by off-archetype tech (verified counts)
D11 Extra Deck Efficiency & Coverage 55 16 Extra Deck cards, over the 15-card OCG limit by 1; mixed Synchro, Link, Xyz and Fusion coverage, so the Extra Deck is only partly coherent (verified count)
D12 Side Deck Adaptability 10 No side deck (0 cards), so there is no post-side plan (verified)
D13 Matchup Coverage & Format Fit 50 No dated meta sample and no tournament link; archetype usage is only context (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Synchro and Link lines, many hand-trap timing decisions and a 56-card main deck make this demanding to pilot (Inferred)

How the score was computed

Strategy profile: Balanced. Structural ≈ 50, Going First ≈ 48, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist_exposure (-6); extra_deck_over_limit (-3); no_side_deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*50 + 0.20*35 - 12 = 34.7, capped at 30 because the deck is Illegal (structural-only evaluation)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (13 hand traps, 12 negation-text cards) that answers most early plays
  • High archetype core presence (about 90% probability of at least one core card in an opening hand)
  • Multiple Synchro and Link endboards with real ATK, including Synchro June Pride and Junora

Weaknesses

  • Illegal list: two cards over their copy limits and a 16-card Extra Deck
  • No side deck, so there is no adaptation for best-of-3
  • Only 18.1% exact-archetype purity; many off-archetype tech slots dilute the engine

Critical choke points

  • Elfnote Lucina and Ash Blossom copy counts must be reduced to legal limits before any consistency read is valid
  • Extra Deck size must drop to 15 or fewer, which removes a flex Synchro
Priority Remove Add Reason
1 1 Elfnote Lucina and 1 Ash Blossom & Joyous Spring 2 legal non-restricted archetype or staple cards (for example a second Elfnote Power Patron or a second Droll & Lock Bird if legal) Brings the list within copy limits, which is required before it can receive a normal score
2 1 Extra Deck card (lowest-impact Synchro) Nothing; leave the Extra Deck at 15 cards Meets the OCG Extra Deck maximum of 15
3 Off-archetype tech cards with no engine role A side deck of 6 to 15 cards with 2 to 3 targeted answers Gives the deck a post-side plan and raises D12 from its current 10

Evidence & confidence

  • Verified: Legality: Illegal; Elfnote Lucina 3 copies vs limit 1; Ash Blossom 3 copies vs limit 2; Extra Deck 16 vs OCG max 15; Main Deck 56 cards, 35 distinct, copy histogram {1:20, 2:9, 3:6}; Archetype purity 18.1% exact-name; 13 hand traps, 12 negation-text cards, 23 searcher-text cards; Usage statistics: Elfnotes: Rhapsodia of Madness 90.2%, Elfnote Fortuna 87.1%, Mulcharmy Fuwalos 85.6%
  • Inferred: Opening-hand consistency and brick estimates from hypergeometric draw tables; Going-second hand-trap coverage at about 81%; Synchro and Link endboard ATK ranges from card stats; Ceiling and median are structural estimates; no recorded boards exist
  • Provisional: Meta Power (null) and matchup fit (D13), because no dated metagame sample or tournament link exists
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck supplied (0 cards), so D12 is scored from absence

More OCG Info

Elfnote

Elfnote Breakdown

 
 

 

 

 

 

 

 
 

 

 
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