Performapal Deck #772247 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Horoscope Sorcerer, the Stargazer Magician x3, Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Lava Golem x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x2
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x3
- Odd-Eyes Persona Dragon x1
- Odd-Eyes Revolution Dragon x3
- Performapal Gentrude x1
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Seer x1
- Performapal Odd-Eyes Valet x1
- Performapal Skullcrobat Joker x3
- Odd-Eyes Arc Pendulum Dragon x1
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Trap Eater x3
- Dark Ruler No More x2
- Harpie's Feather Duster x1
- Lightning Storm x2
- Triple Tactics Thrust x2
- Evenly Matched x3
- Infinite Impermanence x3
Extra Deck (15)
- Odd-Eyes Vortex Dragon x1
- Accesscode Talker x1
- Beyond the Pendulum x1
- Dragunity Lord - Georgius x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x2
- S:P Little Knight x1
- Zefra Metaltron x1
- Chaos Angel x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Dragunity Knight - Luin x1
- Odd-Eyes Solblaze Dragon x1
- Odd-Eyes Absolute Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49.2 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Pendulum-enabled boards that Extra Deck into Link, Synchro, Xyz and Fusion closers (Odd-Eyes Absolute, Chaos Angel, Ignister Prominence, Zefra Metaltron, Accesscode Talker); Odd-Eyes Override and Odd-Eyes Vortex pressure after a Pendulum Summon, with Mulcharmy draw as card advantage
- Turn 1 (going first): Open with a Pendulum set (Monkeyboard, Skullcrobat Joker, Revolution Dragon or Gentrude) and search a second Pendulum; the hand is Pendulum-heavy and needs a second starter to convert
- Turn 2 (going second): Play a hand trap (Ash Blossom, Ghost Belle, Droll and Lock Bird, Infinite Impermanence, Evenly Matched) to stop the opponent's first summon, then rebuild with Mulcharmy draw and Pendulum searches
- Recovery: Pendulum Zone recursion through Odd-Eyes and Performapal GY effects, Mulcharmy draw, and Link or Synchro material reuse from the Extra Deck
- After siding: No side deck is registered (side_count 0), so there is no evidenced post-side plan; the list is structural-only
Why it scores here
The list is scored as a system: a fragmented 55-card main (exact Performapal name purity 7.1%, spread across Odd-Eyes, Magician, Mulcharmy, Dragunity, Dracoslayer, Chaos, Zefra and Code Talker) makes the engine cohesion weak. Accessibility is limited by copy counts: a 3-copy starter appears in a 5-card opening hand about 25% of the time, and the 15-copy archetype core has about 81% chance of at least one in hand, which is Inferred from hypergeometric estimates. Interaction is the strongest part of the list, with 12 hand traps, 22 negation-text cards and 23 removal-text cards, giving about 79% chance of at least one hand trap in a 6-card going-second hand (Inferred). The Extra Deck of 15 has real closers, but the Pendulum and Link requirements mean the boards it needs are unreliable. Popularity did not earn points: the archetype core is 40% present and the list is not a standard build. Card scores were not averaged, and the deck is capped to 30 because it breaks the Ash Blossom copy limit, so this is a theoretical, structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(≥1 of a 3-copy starter in a 5-card hand) ≈ 0.25; P(≥1 archetype-core card in hand5) ≈ 0.81 across 15 copies; engine split across many sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 11 one-copy cards and a 7-card two-copy tier create frequent dead or conflicting Pendulum starts; 12 hand traps and 17 tech cards add non-engine draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combos_evidence; ceiling inferred only from card text (Odd-Eyes Override, Absolute, Chaos Angel) with Pendulum and Link requirements (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo corpus, so median output is unknown and set low for the fragmented engine (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Five or more negation paths (Ash Blossom, Ghost Belle, Droll and Lock Bird, Infinite Impermanence, Evenly Matched) plus Pendulum and Mulcharmy recursion give redundant routes (Inferred from text) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher-text group 21 cards with ≈0.92 P(≥1 in hand5); Mulcharmy draw and Ladyange draw provide resource regen, but no net-advantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Interaction density is high: 12 hand traps, Lightning Storm, Harpie's Feather Duster, Dark Ruler No More and Trap Eater give layered answers (Observed by card text, Inferred in quality) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand-trap chance ≈0.79 and Mulcharmy draw punish a first summon; no going-second split data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Closing bodies reach 2400 to 3500 ATK (Chaos Angel 3500, Ignister 2850, Absolute 2800), but reaching them is unreliable; no end-board measurements exist (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main cards from 28 distinct names with 7.1% exact archetype purity and many off-theme tech slots; efficiency is low (Verified structure, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra cards across Link 9, Synchro 4, Xyz 1, Fusion 1 cover many material routes; two Override copies and one Absolute are the only double-up (Verified composition) |
| D12 | Side Deck Adaptability | 8 | side_count 0 and no post-side plan is possible to evidence (Verified structure, Inferred consequence) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no meta sample; the archetype-level usage stats (core present 40%) are context only (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple Pendulum scale choices, Extra Deck material routing and many hand-trap timing decisions raise the pilot burden (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 49.2, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist and copy-limit exposure (-4); engine conflicts (-3). Final formula: No reliable metagame, so Meta is provisional. Final pre-cap = 0.80*49.2 + 0.20*42 = 47.8; with modifiers -7 = 40.8; ILLEGAL legality cap applied: score 30, theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation coverage (12 hand traps, ≈0.79 P(≥1) in a going-second hand)
- Strong Extra Deck closers with multiple Link and Synchro material routes
- Mulcharmy draw and Pendulum searches supply card advantage and resource regeneration
Weaknesses
- Illegal as built: Ash Blossom is over its Semi-Limited copy limit
- Fragmented engine: 7.1% exact archetype purity across roughly nine sub-archetypes
- No side deck, so no evidenced post-side adaptability
- Four Limited cards and many one-copy starters raise brick and dead-draw risk
Critical choke points
- Pendulum Zone setup: the Odd-Eyes and Performapal engine needs a valid scale pair from the hand
- Extra Deck material routing for Link and Synchro closers, which depends on Pendulum or Monster board presence
- Copy-limit compliance: the list cannot be played until one Ash Blossom is removed
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | A legal non-Semi-Limited hand trap or removal card of the same role | Restores legality (copy limit is 2) and removes the only Illegal violation |
| 2 | Off-archetype tech cards with the weakest role (for example Dark Ruler No More or Triple Tactics Thrust) | Core Odd-Eyes or Performapal pendulum starters, or a 15-card side deck | Raises archetype purity from 7.1% and adds the post-side plan the list currently lacks |
| 3 | Limited one-copy pieces where a legal alternative exists (S:P Little Knight, Astrograph Sorcerer) | Playable core support at 2–3 copies | Reduces dead-draw risk and brick rate on the one-copy tier |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within size rules (main 40–60, extra 0–15, side 0–15); Ash Blossom & Joyous Spring run 3 copies against Semi-Limited limit 2 (Illegal); Limited cards at cap: Astrograph Sorcerer, Droll & Lock Bird, Harpie's Feather Duster, S:P Little Knight; Archetype purity 7.1% and card-type breakdown from composition
- Inferred: Hypergeometric opening-hand chances (starter, hand trap, searcher groups); Dimension scores D1–D14 from card text and composition; Structural and final scores via the Toolbox profile; Going-first and going-second power estimates
- Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (no tournament link)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates): those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered, so no post-side evidence exists
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