Magician Girls Deck #772245 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Horoscope Sorcerer, the Stargazer Magician x3, Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x3. Created Oct 21, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 55
Reliability 45
Going First 52
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Pendulum, Link, Synchro, Fusion, Xyz
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Pendulum-summoned Odd-Eyes and Magician boards converting into Extra Deck boss monsters (Odd-Eyes Absolute Dragon, Chaos Angel, Odd-Eyes Vortex Dragon, Zefra Metaltron, Dragunity Lord - Georgius) for attack pressure; Link and Synchro extension from Pendulum monsters in the Extra Deck, with Lava Golem (2 copies) as a late-game beatstick
  • Turn 1 (going first): Set two Pendulum Scales (Horoscope Sorcerer, Performapal Monkeyboard, Odd-Eyes Pendulum Dragon) to search and Pendulum Summon into Extra Deck links or synchros; Mulcharmy Fuwalos draw engine if the board stays empty
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Infinite Impermanence, Evenly Matched) and Lightning Storm / Dark Ruler No More / Harpie's Feather Duster to break the opponent's board, then Pendulum Summon into the Extra Deck
  • Recovery: Recur Odd-Eyes Pendulum monsters from the GY through Odd-Eyes Arc Pendulum Dragon and Performapal Odd-Eyes Seer; Exceed the Pendulum and Performapal Ladyange add card advantage
  • After siding: None. The list runs a 0-card Side Deck, so there is no post-side plan (Best-of-3 adaptation is absent)

Why it scores here

The deck reliably opens the Pendulum searchers: a 21-card searcher group gives about a 92% chance of at least one in a 5-card opening hand, so the engine is accessible on the first turn (Inferred). Its interaction density is high, with 12 hand traps, 23 removal-text cards and 22 negation-text cards, and the going-second hand-trap group reaches about 79% in a 6-card hand (Inferred). Closing power comes from a 15-card Extra Deck that spreads 9 Link, 4 Synchro, 1 Xyz and 1 Fusion across Odd-Eyes, Dragunity, Chaos and Zefra bosses. The score does not come from averaging card power or from the Magician Girls name: the exact-name archetype purity is 0%, and the list is a Pendulum/Odd-Eyes/Performapal hybrid. The deck is Illegal (Ash Blossom at 3 copies against an OCG limit of 2), so the score is capped as theoretical and structural only, with no combo boards, tournament data or post-side plan to support a normal contextual score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher-text card in 5-card opener) = 0.92; P(>=1 of a 3-copy starter) = 0.25; core Pendulum starters are spread thin (Inferred)
D2 Opening-Hand Quality & Brick Management 50 55 cards with 17 tech and 12 hand traps; several dead-in-hand cards (Lightning Storm, Dark Ruler No More, Harpie's Feather Duster, Droll) and no archetype-core pile (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards (0 recorded); ceiling read from text only, with strong Extra Deck bosses (Chaos Angel 3500 ATK, Odd-Eyes Absolute 2800) (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured; floor is inferred from starter density alone (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Hand-trap and recursion coverage (Ash, Ghost Belle, Infinite Impermanence, Mulcharmy draw, Odd-Eyes Arc recursion) gives multiple independent routes (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy Fuwalos/Purulia draw triggers plus Performapal searchers and Exceed the Pendulum card advantage (Inferred)
D7 End-Board & Interaction Quality 70 Interaction spread: Ash Blossom, Ghost Belle, Infinite Impermanence, Droll, Harpie's Feather Duster, Lightning Storm, Dark Ruler No More, Trap Eater (Inferred semantic read of text)
D8 Going-Second & Board-Breaking Power 62 Going-second split unknown; Lightning Storm, Dark Ruler and Harpie's Feather Duster break boards, but Pendulum-heavy lines have few non-engine plays (Inferred)
D9 Offensive Pressure & Closing Power 64 Extra Deck bosses of 2500-3500 ATK and Lava Golem (3000 ATK, 2 copies) give closing pressure; no end-board data (Inferred)
D10 Main Deck Efficiency & Flexibility 52 28 distinct Main Deck cards in a 55-card list; 17 tech slots and 4 non-engine copies lower compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 62 15 Extra Deck cards cover Link, Synchro, Xyz and Fusion without duplicate bosses, with flexible Link routes (Verified composition)
D12 Side Deck Adaptability 10 Side Deck is empty (0 of 15 cards), so there is no adaptation for Best-of-3 (Verified composition)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share unavailable, so this stays a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 30 Pendulum scale checks, Pendulum, Link and Synchro summons, and several conditional effects give a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine conflicts (-3). Final formula: Illegal cap: Structural 55.1 and no-meta Final 0.80*55.1 + 0.20*45 - 11 (modifiers) = 42.1, capped to 35 (theoretical/structural only; Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 21 searcher-text cards give a 92% chance of at least one in the opening hand
  • Interaction breadth: 12 hand traps plus Lightning Storm, Dark Ruler No More and Harpie's Feather Duster
  • Extra Deck boss range: Chaos Angel 3500, Odd-Eyes Absolute 2800, Zefra Metaltron 2500 and Dragunity Lord 2400

Weaknesses

  • Illegal as built: Ash Blossom & Joyous Spring at 3 copies against an OCG limit of 2
  • No Side Deck: zero side cards means no best-of-3 adaptation
  • Pendulum scale, Link and Synchro requirements produce a high brick and misfire rate
  • Low archetype purity: 0% exact-name purity across Odd-Eyes, Magician, Performapal and Mulcharmy

Critical choke points

  • Two-scale setup: the Pendulum Zone depends on the searcher pieces that the 92% figure assumes are present
  • Over-limit Ash Blossom: legal only after removing one copy, which changes the hand-trap count
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring a legal non-copy card, or one Odd-Eyes support card Brings the list to legal copy limits; the deck cannot be scored normally until this is fixed
2 1-2 tech cards (Harpie's Feather Duster or Triple Tactics Thrust) Side Deck cards (up to 15) Adds a post-side plan for best-of-3 play, which the deck currently lacks

Evidence & confidence

  • Verified: Main Deck 55 cards (within OCG 40-60); Extra Deck 15 (within 0-15); Side Deck 0 (within 0-15); Ash Blossom & Joyous Spring: 3 copies vs OCG legal limit 2 (Semi-Limited); Limited cards present at 1 copy each: Astrograph Sorcerer, Droll & Lock Bird, Harpie's Feather Duster, S:P Little Knight; Extra Deck breakdown: 9 Link, 4 Synchro, 1 Xyz, 1 Fusion
  • Inferred: Searcher group P>=1 in opener = 0.92 (hypergeometric); Hand-trap group P>=1 going second = 0.79; Interaction density is high from card text (12 hand traps, 22 negation-text, 23 removal-text); Going-first and going-second power estimates from text and probability only
  • Provisional: Meta Power is null; no dated metagame sample; Matchup and format fit (D13) is a neutral placeholder
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) exists in YGOVN Meta Power is provisional without a dated metagame sample Deck title is null; archetype label 'Magician Girls' has 0% exact-name purity No guides attached (0 found for this archetype)

More OCG Info

Magician Girls

Magician Girls Breakdown

 
 

 

 

 

 

 

 
 

 

 
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