Galaxy Photon Deck #772184 — Yu-Gi-Oh! OCG

58 Main, 13 Extra, incl. Galaxy Soldier x3, Galaxy Wizard x3, Galaxy-Eyes Tachyon Primal x3. Created Oct 21, 2026 by YGO Mod.

Deck Galaxy Photon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 52
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 50.5
Going First 52
Going Second 48
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz
  • Format: ocg

Legality

Main 58 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Xyz Summon a Galaxy-Eyes or Photon Level 8 boss (Galaxy-Eyes Full Armor, Number 62, C62, or Number 107) and protect it with hand traps and negations; Galaxy Photon Dragon and Galaxy-Eyes Antimatter Dragon as lower-cost Xyz follow-ups through Galaxy Expedition and Galaxy Summoner recursion
  • Turn 1 (going first): Open a Galaxy or Photon starter (Galaxy Soldier, Galaxy Wizard, Mulcharmy Fuwalos), search a Galaxy monster, and build toward a Level 4 or Level 8 Xyz
  • Turn 2 (going second): Hold Ash Blossom, Forbidden Droplet, Tachyon Transmigration, and Schwarzschild to stop the opponent's first summon, then rebuild the Xyz through Galaxy Summoner or Galaxy Expedition
  • Recovery: Recycle Photon and Galaxy monsters from the GY with Galaxy Summoner, Galaxy Expedition, and Galaxy Journey, then re-Xyz from the remaining Level 4 or Level 8 pieces
  • After siding: No side deck is registered (0 cards), so there is no post-side plan; this is a structural read only

Why it scores here

The deck reliably opens a Galaxy or Photon starter, with a 0.79 chance of at least one core Galaxy-Eyes or Photon card in a 5-card opening hand (Inferred). It converts into Xyz boss pressure through a wide Extra Deck of Level 8 and Level 9 monsters, but 10 of the 18 usage-core Xyz monsters are absent, so the realised engine is narrower than the archetype standard. Interaction is layered across hand traps, negations and removal text, but the list cannot be legally played as submitted: three cards exceed their copy limits and one is Forbidden. Because the deck is Illegal, no normal Final Contextual score is given; the 25 is a capped structural read. No combos, tournament data or dated meta were supplied, and the score did not come from averaging card scores or from the archetype's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 Galaxy-Eyes/Photon core in hand5) = 0.79; 15 core copies, but starters are spread across three sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 50 15 single-copy and 13 triple-copy cards; 21% proxy brick rate for the core group; 28% hand-trap presence going second (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable boards, so ceiling is text-only inference from Xyz and negation effects (Inferred)
D4 Combo Floor & Median Output 40 No combo evidence, so median output cannot be measured; the floor is structural only (Provisional)
D5 Interruption Resilience & Route Redundancy 50 Three hand traps plus Galaxy Cyclone and Tachyon Transmigration give some redundancy; no independent second line is recorded (Inferred)
D6 Resource Economy, Recovery & Grind 55 16 searcher-text cards and GY recursion through Galaxy Summoner, Galaxy Expedition and Galaxy Journey (Inferred)
D7 End-Board & Interaction Quality 62 13 negation-text and 15 removal-text cards across hand traps, Xyz effects and spells (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Ash Blossom, Forbidden Droplet and Schwarzschild give going-second interaction; no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 4000 ATK Xyz options (Full Armor, C62, Prime Photon) are present, but the best boss is missing from the list (Inferred)
D10 Main Deck Efficiency & Flexibility 50 58 main cards with 30 distinct; 0% exact archetype purity across 71 off-archetype copies, so coherence is across sub-archetypes (Verified)
D11 Extra Deck Efficiency & Coverage 60 12 Xyz and 1 Link in the Extra Deck; 10 of 18 core Xyz are absent, which weakens the flex slots (Verified)
D12 Side Deck Adaptability 15 No side deck registered (0 of up to 15 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Xyz and negation sequencing with many decision points, moderate error tolerance (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50.5, Going First ≈ 52, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist and copy-limit exposure (-12). Final formula: Illegal deck: normal formula (0.80*Structural + 0.20*TournamentReliability = 48.4) is not applied; score is capped low and labelled theoretical/structural-only. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.79 · key two-card combo ≈ — · full-brick estimate ≈ 0.21 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Xyz boss density at Level 8 and Level 9, with 4000 to 4500 ATK options
  • Layered interaction: hand traps, Forbidden Droplet, Tachyon Transmigration, and Xyz negations
  • Recursion through Galaxy Summoner, Galaxy Expedition, and Galaxy Journey

Weaknesses

  • Illegal as submitted: three copy-limit violations and one Forbidden card
  • No side deck, so there is no post-side plan
  • Missing 10 of 18 usage-core Xyz monsters, so the engine is not the standard build
  • Three sub-archetypes (Galaxy, Photon, Galaxy-Eyes) plus Mulcharmy and Bystial dilute coherence

Critical choke points

  • A single Level 8 boss depends on Galaxy-Eyes Photon Dragon or Full Armor, which are low-copy
  • Seventh Tachyon and Ash Blossom over-limit copies would be cut in any legal build
Priority Remove Add Reason
1 Catapult Turtle; one Seventh Tachyon copy; one Ash Blossom & Joyous Spring copy Legal copies of Galaxy-Eyes Full Armor or Number 90 (the missing usage-core Xyz) Restores legality and aligns the Extra Deck with the archetype's standard core
2 One Mulcharmy or Bystial off-plan card A 1-to-2 card side deck for the Galaxy-Eyes core Adds a post-side plan, which the deck currently lacks entirely

Evidence & confidence

  • Verified: Deck is Illegal: 58 Main, 13 Extra, 0 Side; Seventh Tachyon 3/1, Ash Blossom 3/2, Catapult Turtle 1/0 (Forbidden); Exact archetype purity 0%, with 71 off-archetype copies; No side deck registered; 10 of 18 usage-core cards absent
  • Inferred: P(>=1 core in hand5) = 0.79 and brick proxy 0.21; Interaction density from negation and removal text; Going-second hand-trap coverage 0.28
  • Provisional: Meta Power (no dated sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot record absent no win-rate telemetry for going-first, going-second, matchups or brick rate Meta Power is provisional without a dated metagame sample No side deck registered

More OCG Info

Galaxy Photon

Galaxy Photon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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