Eldlich Deck #772170 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Hajun, the Winged Mayakashi x3, Mezuki x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (57)
- Changshi the Spiridao x1
- Doomking Balerdroch x1
- Droll & Lock Bird x1
- Eldlich the Golden Lord x1
- Gozuki x1
- Hajun, the Winged Mayakashi x3
- Mezuki x3
- Mulcharmy Fuwalos x3
- Necroworld Banshee x1
- Officiating Reverie x1
- Pumpking the King of Grave Ghosts x3
- Stare of the Snake Hair x3
- Yuki-Musume, the Ice Mayakashi x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Mourner & Moonlit Chill x3
- Glow-Up Bloom x1
- Uni-Zombie x3
- Curse of the Ancient Turtle x3
- Delta of Invitation x3
- Ectoplasmic Fortification x3
- Eldlixir of Black Awakening x3
- Foolish Burial x1
- Mayakashi Return x3
- One for One x1
- Vortex of Time x1
- Zombie World x1
- Call of the Haunted x1
- Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga x1
Extra Deck (15)
- Eldlich the Mad Golden Lord x1
- Fallen Angel of the Golden Land x2
- Avendread Savior x1
- Flying Mary, the Wandering Ghost Ship x1
- Vampire Fascinator x1
- Vampire Sucker x1
- Yuki-Onna, the Absolute Zero Mayakashi x1
- Yuki-Onna, the Ice Mayakashi x1
- Yuki-Onna, the Icicle Mayakashi x1
- Skeletal Dragon Felgrand x1
- Officiator of Doom Samuel x1
- Pumpking the Great Ghost King x1
- The Undying Legion x1
- The Zombie Vampire x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 45 |
| Going First | 38 |
| Going Second | 44 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Eldlich the Mad Golden Lord, Pumpking, The Zombie Vampire, Skeletal Dragon Felgrand) built from a Zombie-heavy main deck and Call of the Haunted / Mayakashi / Eldlich engine pieces; Link and Xyz beatsticks (Yuki-Onna variants, Vampire Fascinator, Officiator of Doom Samuel) once the field is cleared
- Turn 1 (going first): Search or recycle an Eldlich or Call of the Haunted piece with Eldlixir, Stare of the Snake Hair, Ghost Belle or Glow-Up Bloom, then Tuner into a Zombie boss
- Turn 2 (going second): Hold Ash Blossom, Ghost Mourner, Ghost Belle and Droll & Lock Bird to negate the first starter, then use Delta of Invitation or Mayakashi Return to rebuild
- Recovery: Recycle through Mayakashi Return, Ectoplasmic Fortification and Eldlich the Golden Lord from the GY, and rebuild with Zombie Tuners
- After siding: No side deck is run, so there is no post-side plan; the list cannot adapt between games
Why it scores here
This deck is scored as a system, not as an average of its card scores. It runs three overlapping engines (Eldlich, Call of the Haunted, and Mayakashi/Zombie searchers) with only 6.9 percent exact-name Eldlich purity, so its starters are spread across sub-archetypes and a single hand often does not open a clean plan. Its strongest contribution is interaction: seven hand traps plus Vortex of Time give it a reasonable answer count against the first starter, and multiple searchers (14 by text) provide several independent lines for recovery. The score is held down by the copy-limit violation (three Ash Blossom against a limit of two), the absence of any side deck, and the lack of combo or win-rate evidence, so the ceiling and median cannot be measured. Archetype popularity was not credited; the Eldlich archetype stats show only a partial core in this list.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one of a 3-copy starter in opening 5) = 0.24 for each single-copy engine piece, but 0.77 for at least one of 14 searcher-text cards; the engine is spread across three sub-archetypes (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 15 singleton cards and 14 three-of cards with several conflicting Normal Summon and Tuner pieces; full-brick rate estimated from composition and text, not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable boards exist, so ceiling is text-only: Eldlich the Golden Lord into Fallen Angel and Eldlich the Mad Golden Lord is the highest read, but no line is recorded (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards and no power distribution, so the median is unmeasured and set low on structure alone (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Several independent routes exist (Zombie Tuners, Mayakashi Return, Ghost Belle recursion, Zombie World), but each relies on the same handful of searchers (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion from GY is present (Gozuki, Curse of the Ancient Turtle, Ghost Belle, Eldlich the Golden Lord) with 14 searcher-text cards; no resource signature is recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | Seven hand traps and Vortex of Time give broad negation and removal coverage, though most are single-copy or conditional on Zombie monsters (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second relies on hand traps and Droll & Lock Bird; no going-second split is recorded, so the score is a text read (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | End-board includes Pumpking the Great Ghost King, The Zombie Vampire and Eldlich the Mad Golden Lord (3800 ATK), but closing relies on ATK and an unmeasured conversion rate (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 57 main-deck cards sit inside the 40-60 size window but include a copy-limit violation and 15 singleton slots, lowering coherence (Verified legality; Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | Extra Deck is 15 cards: 3 Fusion, 7 Link, 4 Xyz, 1 Synchro, with several Mayakashi and Vampire Link pieces that need specific materials (Verified composition; Inferred access) |
| D12 | Side Deck Adaptability | 10 | No side deck is run (side count 0), so post-side adaptability is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 30 | No tournament link or dated metagame sample; archetype share is unavailable, so fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step lines through Mayakashi, Eldlich and Call of the Haunted with several optional triggers and Tuner sequencing; decision load is high (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, Stun noted. Structural ≈ 45, Going First ≈ 38, Going Second ≈ 44, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit violation (-10); No combo or tournament evidence (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list capped low, structural-only
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