Power Patron Deck #772165 — Yu-Gi-Oh! OCG

60 Main, 15 Extra, incl. Darklord Djehuty x3, Herald of Green Light x3, Medius the Pure x3. Created Oct 21, 2026 by YGO Mod.

Deck Power Patron OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
20± 5/ 100
Power Score
Structural 54
Reliability 42
Going First 52
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 52
Going Second 56
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 60 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link/Fusion Power Patron closers (Vidolium 5000 ATK, Jupiter, Nerva, Eveningstar, The First Darklord) reached through Power Patron searchers and Theorealize/Medius lines; Darklord Eveningstar / Darklord Morningstar beatdown once a Darklord Fusion or Morningstar is live
  • Turn 1 (going first): Open a Power Patron searcher (Plundered Power Patron Plane - Vidolia, Vidolium, Theorealized Medius) and convert it into a Link or Fusion Power Patron; hold Ash Blossom and Herald as interaction
  • Turn 2 (going second): Use hand traps (Ash Blossom, Herald of Orange/Green Light, Droll & Lock Bird) to slow the opponent's first turn, then rebuild through searchers and the Extra Deck
  • Recovery: Medius the Pure and Theorealize recursion from the GY; Darklord Ixchel and Mulcharmy draw effects refill the hand
  • After siding: No side deck is registered, so there is no post-side plan

Why it scores here

The deck is illegal as built: Ash Blossom & Joyous Spring is run at 3 copies against a Semi-Limited limit of 2, and Herald of Orange Light is run at 3 copies against a Limited limit of 1, so the score is capped and labelled structural-only. Its consistency is moderate: the 13 exact-name Power Patron cards give about a 72% chance of at least one core card in a 5-card opening hand, and 28 searcher-text cards give about a 96% chance of at least one search, but only 17.3% of the main deck is exact-name archetype. Interaction is the strongest feature, with 15 negation-text cards and 7 hand traps providing layered answers. Closing power is high, with Vidolium at 5000 ATK and several 3000+ ATK Extra Deck boss monsters. No combo boards or tournament results exist, so floor, median and ceiling are text-based inferences, and the score does not come from averaging individual card scores or from Power Patron's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 core Power Patron card in 5-card hand) = 0.72; P(>=1 searcher in 5-card hand) = 0.96 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Off-archetype copies 62 of 75 (17.3% exact-name purity); estimated full-brick rate about 0.28 (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling inferred from Power Patron Link/Fusion closers and searcher text (Inferred)
D4 Combo Floor & Median Output 40 No combo boards; median output unobserved and inferred to be lower than ceiling because of archetype dilution (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Three or more independent starter families (Power Patron, Darklord, Herald/Medius) give some redundancy; no observed recovery data (Inferred)
D6 Resource Economy, Recovery & Grind 60 Recursion via Medius, Theorealize and Ixchel plus 28 searcher-text cards; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 15 negation-text cards, 7 hand traps and removal-text cards; no interaction telemetry (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second hand traps and Droll & Lock Bird; no going-second win data (Inferred)
D9 Offensive Pressure & Closing Power 75 Vidolium 5000 ATK, Jupiter 3500, Nerva 3300, First Darklord 4000 and Darklord Eveningstar x2 at 3000 (Verified stats)
D10 Main Deck Efficiency & Flexibility 45 60 main cards over 31 distinct names, 26 level-0 spells and traps, and 62 off-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards: 8 Link, 6 Fusion, 1 XYZ, with most closers accessible (Verified composition, Inferred access)
D12 Side Deck Adaptability 10 No Side Deck (0 cards) (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament data; archetype meta-share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion/Link lines with many quick-effect windows and triggered negates (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist_exposure (-8); no_side_plan (-4). Final formula: Structural 54 -> 0.80*54 + 0.20*42 = 51.6 (Meta provisional) -> modifiers -12 = 39.6 -> capped to 20 because the deck is Illegal (structural-only, theoretical)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ 0.28 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Extra Deck closers (Vidolium 5000 ATK, First Darklord 4000, Nerva 3300, Jupiter 3500)
  • Layered interaction: 15 negation-text cards, 7 hand traps
  • Multiple searchers (28 searcher-text cards) give high odds of finding a starter

Weaknesses

  • Illegal list: two cards over their copy limits
  • Only 17.3% exact-name archetype; the deck runs three related sub-archetypes
  • No Side Deck
  • No recorded combos or tournament results to validate the lines

Critical choke points

  • Single-card dependence on Power Patron Link/Fusion monsters being reachable from the Extra Deck
  • Hand traps (Ash Blossom, Herald) used as the only early interaction
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring and 2x Herald of Orange Light Legal-copy replacements that keep the same role (non-Limited hand traps or Power Patron starters) Makes the list legal so it can receive a normal score; without this the score stays capped at 20
2 Off-archetype filler (lowest-value Darklord/Mulcharmy copies) More exact-name Power Patron starters or searchers Raises exact-name purity and starter reliability (D1, D2, D10)
3 None A Side Deck of 0-15 cards Adds a post-side plan; currently D12 is 10

Evidence & confidence

  • Verified: Main 60 / Extra 15 / Side 0 counts; Ash Blossom over copy limit (3 vs 2); Herald of Orange Light over copy limit (3 vs 1); Power Patron exact-name purity 17.3%; Vidolium 5000 ATK and other printed stats
  • Inferred: P(>=1 core in 5-card hand) = 0.72; P(>=1 searcher in 5-card hand) = 0.96; Full-brick estimate 0.28; Interaction density from negation/hand-trap text; Dimension scores D1-D14
  • Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power provisional without a dated metagame sample No Side Deck registered

More OCG Info

Power Patron

Power Patron Breakdown

 
 

 

 

 

 

 

 
 

 

 
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