Supreme King Deck #772163 — Yu-Gi-Oh! OCG
47 Main, 15 Extra, incl. Odd-Eyes Revolution Dragon x3, Performapal Skullcrobat Joker x3, Supreme King Gate Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (47)
- D.D. Crow x2
- Droll & Lock Bird x2
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x2
- Horoscope Sorcerer, the Stargazer Magician x2
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x2
- Odd-Eyes Revolution Dragon x3
- Performapal Celestial Magician x1
- Performapal Odd-Eyes Dissolver x1
- Performapal Skullcrobat Joker x3
- Supreme King Dragon Darkwurm x2
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Odd-Eyes Pendulumgraph Dragon x1
- Supreme King Dragon Lightwurm x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x1
- Ghost Mourner & Moonlit Chill x1
- Ghost Ogre & Snow Rabbit x3
- Dragon Shrine x3
- Duelist Alliance x2
- Foolish Burial x1
- Harpie's Feather Duster x1
- Pendulum Evolution x1
- Pendulum Fusion x1
- Wings of Light x2
- Soul of the Supreme Celestial King x1
- Soul of the Supreme King x1
Extra Deck (15)
- Odd-Eyes Vortex Dragon x1
- Starving Venom Fusion Dragon x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- Odd-Eyes Override Dragon x1
- Odd-Eyes Arcray Dragon x1
- Supreme King Z-ARC x1
- Clear Wing Synchro Dragon x1
- Supreme King Dragon Clear Wing x1
- Supreme King Z-ARC - Synchro Universe x1
- Odd-Eyes Solblaze Dragon x1
- Supreme King Dragon Dark Rebellion x1
- Odd-Eyes Rebellion Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 56 |
| Going Second | 60 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Tempo
- Format: ocg
Legality
Main 47 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Supreme King Z-ARC or Odd-Eyes / Supreme King Extra Deck bosses (4000-4000 ATK Fusion/Synchro/Xyz) built from Pendulum Zone setups; Odd-Eyes Rebellion Xyz Dragon and Odd-Eyes Arcray Dragon recursion through Pendulum Zone plays
- Turn 1 (going first): Set Supreme King Gate / Magician Pendulum scales, use searchers (Wings of Light, Duelist Alliance, Pendulum Evolution) to reach a boss in the Extra Deck
- Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Ghost Mourner, D.D. Crow, Droll & Lock Bird) to break the opponent's opening, then Pendulum Summon through the resulting board
- Recovery: Pendulum searchers (25 searcher-text cards) and Supreme King Gate Zero / Odd-Eyes Pendulumgraph recursion to rebuild the Pendulum Zone
- After siding: No side deck is registered (Side Deck size 0), so there is no post-side plan to evaluate
Why it scores here
The deck is scored as a system on its Pendulum-based engine: 25 searcher-text cards and 47 main-deck slots give a near-certain (about 0.98 in a 5-card opening hand) chance of a search effect, though the exact-archetype core is only 10 copies (about 0.72 to open at least one). Interaction is the strongest part of the list, with 10 hand traps, 16 negation-text cards, and a 78% chance of at least one hand trap in a going-second 6-card hand, which supports a going-second plan. Closing power comes from several 3000-4000 ATK Extra Deck bosses, but no recorded combos exist, so the combo ceiling and median are text-only inferences and are weak. Popularity or archetype usage did not earn points: the list is only 14.5% exact-archetype purity and copies 53 off-archetype cards, and there are no side deck or meta data. Card scores were not averaged, and the Illegal copy-limit violation caps the final score at 30.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one searcher in 5-card hand) ≈ 0.98; P(at least one archetype-core card) ≈ 0.72; starter access is good but the exact-name core is thin (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 47 main with 14 singletons, 9 doubles, 5 triples; Pendulum-scale and Extra-Deck-dependent cards create some brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 35 | No parseable combos in the evidence; ceiling read is only from card text of Z-ARC and Xyz/Fusion bosses (Inferred) |
| D4 | Combo Floor & Median Output | 30 | No combo boards recorded, so median output cannot be measured; floor is unknown (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 10 hand traps and multiple negation effects give several independent answers to a single disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | 25 searcher-text cards and Pendulum recursion (Gate Zero, Pendulumgraph) support resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Z-ARC shuts off opposing Fusion/Synchro/Xyz effects; 16 negation-text cards and Droll & Lock Bird-style hand traps (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand-trap group gives ≈0.78 at least one in a going-second 6-card hand, and removal-text cards (23) support board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Several 3000-4000 ATK bosses (Z-ARC, Arcray, Rebellion Xyz) and Clear Wing synchro destruction text (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 47 main with 21 Pendulum monsters and only 14.5% exact-archetype purity (53 off-archetype copies) lowers coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra slots with 4 Fusion, 4 Synchro, 4 Xyz, 3 Link across mixed sub-archetypes; access is varied but limited by one copy of key bosses (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No side deck registered (Side Deck size 0) so no post-side construction exists to assess (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame sample and no tournament link; archetype meta-share not supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Pendulum/Extra-Deck sequencing and many hand-trap timing decisions raise pilot demand (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 56, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy limit (Droll & Lock Bird 2 vs 1) (-10). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); pre-cap 52.2 - 10 illegal copy-limit modifier = 42, capped to 30 because the list is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 25 searcher-text cards give near-certain search access
- 10 hand traps and 16 negation-text cards give going-second interaction
- Several 3000-4000 ATK Extra Deck bosses for closing
Weaknesses
- Exact-archetype purity only 14.5%; many off-archetype copies dilute the engine
- No side deck registered
- Copy-limit violation makes the list Illegal
Critical choke points
- Pendulum Zone setup and Extra-Deck boss access both depend on a small set of exact-name cards
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Droll & Lock Bird | none required | Brings the deck to a legal copy count under the OCG Limited status; the second copy is the only illegal entry |
| 2 | n/a | A 15-card side deck | A registered side deck would give the deck a post-side plan; none exists in the evidence |
Evidence & confidence
- Verified: Main 47 and Extra 15 within size rules; Droll & Lock Bird run at 2 copies vs legal limit 1 (Illegal); Card text and banlist status for all listed cards
- Inferred: Starter access ≈0.98 from searcher-text hypergeometric; Hand-trap coverage ≈0.78 going second; Closing power estimates from boss stats and text
- Provisional: Meta Power and D13 format fit (no dated meta sample)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered (Side Deck size 0) deck title is null
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