Gimmick Puppet Deck #772158 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Gimmick Puppet Little Soldiers x3, Gimmick Puppet Rouge Doll x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Droll & Lock Bird x1
- Gimmick Puppet Bisque Doll x1
- Gimmick Puppet Cattle Scream x1
- Gimmick Puppet Dreary Doll x1
- Gimmick Puppet Fiendish Knight x2
- Gimmick Puppet Little Soldiers x3
- Gimmick Puppet Magnet Doll x1
- Gimmick Puppet Rouge Doll x3
- Gimmick Puppet Scissor Arms x1
- Gimmick Puppet Terror Baby x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x3
- Ghost Belle & Haunted Mansion x1
- Chicken Game x1
- Condolence Puppet x3
- Foolish Burial x1
- Forbidden Droplet x2
- Mansion of the Dreadful Dolls x3
- Rank-Up-Magic Argent Chaos Force x2
- Set Rotation x1
- Terraforming x1
- Infinite Impermanence x2
- Service Puppet Play x1
Extra Deck (15)
- Gimmick Puppet Chimera Doll x2
- Dingirsu, the Orcust of the Evening Star x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Gimmick Puppet Fantasix Machinix x2
- Gimmick Puppet Gigantes Doll x1
- Number 15: Gimmick Puppet Giant Grinder x2
- Number 40: Gimmick Puppet of Strings x1
- Number 68: Sanaphond the Sky Prison x1
- Number 88: Gimmick Puppet of Leo x1
- Number C15: Gimmick Puppet Giant Hunter x1
- Number C40: Gimmick Puppet of Dark Strings x1
- Number C88: Gimmick Puppet Disaster Leo x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±12 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 62 |
| Going First | 62 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Control, Xyz
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz Summon high-ATK Gimmick Puppet Xyz monsters (Number 88, C40, C88, Number 40) off the Gimmick Puppet engine and close with their board-control and damage effects; Number 88 Destiny Counter win condition and Cattle Scream / Rouge Doll recursion grinding back into Xyz boards
- Turn 1 (going first): Normal Summon Gimmick Puppet Little Soldiers or Rouge Doll to set the level, search or recur Puppets, reach a Level 8 Xyz with hand-trap protection held for the opponent's response
- Turn 2 (going second): Hold Ash Blossom, Effect Veiler, Infinite Impermanence, Ghost Belle and Droll & Lock Bird as hand-trap disruption, then rebuild the Puppet engine from the GY through Dreary Doll and Terror Baby
- Recovery: Recover Puppet monsters from the GY (Dreary Doll, Bisque Doll, Cattle Scream from hand or GY) and re-Xyz through Condolence Puppet and Mansion of the Dreadful Dolls
- After siding: No side deck is registered, so no post-side plan exists in the evidence
Why it scores here
The deck is scored as a connected system, not as an average of its cards. Its engine is reliable: the Gimmick Puppet core (Little Soldiers, Rouge Doll, Condolence, Mansion) reaches a live Xyz starter with about 34% per copy-3 card in a 5-card opener and a 99.7 percent chance of at least one core card in hand, with 11 searcher-text cards supporting it. Interaction is layered across roughly 10 hand traps and 13 negation-text cards, which lifts end-board and going-second scores. Closing power comes from Number 88 and Number C40 with 3000 to 3500 ATK bosses plus Disaster Leo's damage. The score is held down by the illegal list (Ash Blossom at 3 copies against a limit of 2), the absence of any recorded combos or tournament data, and the empty side deck. Archetype popularity was not credited, and no card scores were averaged. Because the list is illegal, this is a theoretical structural read only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one copy-3 starter in 5-card opener) about 0.34 for Little Soldiers and Rouge Doll, 0.997 for at least one archetype core card (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 10 hand traps and 14 tech cards compete with Puppet monsters for hand slots, so brick and dead-card risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling inferred from Xyz chains to Number 88 and Disaster Leo plus recursion text (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median are unknown and held near neutral (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Ash Blossom, Effect Veiler, Infinite Impermanence and Ghost Belle give multiple independent answers to disruption; recursion from GY restores lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Dreary Doll, Bisque Doll and Cattle Scream recur monsters from the GY, so the deck regenerates resources (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Thirteen negation-text cards plus Number 40 and Number 15 removal-style effects give layered end-board interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Ten hand traps plus Droll and Effect Veiler give going-second disruption, but no going-second combo data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Number 88 (3200 ATK), Number C40 (3300 ATK) and Disaster Leo (3500 ATK) close games with direct damage text (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 main cards with 3 copies of several core cards, but 12 singleton tech slots and a full over-limit Ash Blossom reduce compactness (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15 Extra Deck slots are used by 13 Xyz and 2 Link monsters, mostly Gimmick Puppet, with some non-archetype Xyz such as Sanaphond and AA-ZEUS (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No side deck is supplied, so post-side adaptability cannot be assessed and is scored at the floor (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample exists, so format fit is Provisional and held neutral (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | The engine chains several Puppet effects with Xyz Materials and once-per-turn limits, which is a demanding line to pilot (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 62, Going First ≈ 62, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: illegal copy-limit violation (-12). Final formula: No reliable metagame: 0.80*Structural(62) + 0.20*TournamentReliability(50) = 49.6, then illegal-list cap applied via modifier -12 = 38 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Gimmick Puppet engine with three-copy starters and archetype core reliability
- Layered interaction from 10 hand traps and 13 negation-text cards
- Strong Xyz bosses at 3000 to 3500 ATK with direct damage text
- Recursion through Dreary Doll, Bisque Doll and Cattle Scream supports grind
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring at 3 copies exceeds its limit of 2
- No side deck, so no post-side adaptability
- Heavy reliance on Xyz Summon and Extra Deck access
- Off-archetype tech and non-Puppet Xyz dilute engine coherence
Critical choke points
- Level-8 Xyz setup depends on a few Puppet starters reaching the field
- Number 88 win path depends on Spell & Trap zone emptiness and Destiny Counters
- Single Ash Blossom over the limit makes the list unplayable until corrected
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | a legal non-over-limit slot (e.g., a second Effect Veiler or an archetype Puppet monster) | Removes the copy-limit violation so the list becomes legal and can receive a normal Final Contextual score |
| 2 | Set Rotation or Terraforming | a side deck of 15 cards | Registers a side deck so Deck d12 can be assessed in best-of-3 play |
Evidence & confidence
- Verified: Main 40 and Extra 15 counts are within size rules; Ash Blossom copy-limit violation (3 run vs 2 legal); Gimmick Puppet archetype core presence (99.7% at least one in hand); Card text and ATK/DEF values for listed monsters
- Inferred: Starter consistency estimates from hypergeometric odds; Hand-trap interaction density; Recursion-based resource regeneration; Pilotability estimate
- Provisional: Meta power and format fit (no dated metagame sample); Tournament reliability (no results); Going-second plan viability (no side deck)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and pilot record are absent No win-rate telemetry for going-first, going-second, matchups or brick rates No side deck registered Meta Power is Provisional unless a dated metagame sample is supplied
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