Charmer Deck #772154 — Yu-Gi-Oh! OCG

47 Main, 15 Extra, incl. Nibiru, the Primal Being x3, Ash Blossom & Joyous Spring x3, Spellbook of Secrets x3. Created Oct 21, 2026 by YGO Mod.

Deck Charmer OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 49
Reliability 40
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48.6
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 47 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Unverified: no combo or board data. Text suggests Link/Fusion/Synchro payoffs (Golden Allure Queen, Saint Azamina, Charmers of the Grand Circle) reached through Charmer and Spellbook searchers.; Flip-control steals (Dharc, Wynn, Aussa, Lyna, Eria) and Possessed Destiny-style control swaps, which are conditional on the right board.
  • Turn 1 (going first): Searchers (Spellbook of Secrets, Spirit Charmers, Spellbook of the Grand Circle, Spiritual Art Familiars) to find a Charmer or Spellbook starter, then extend into a Link or Fusion Summon. Inferred from text only.
  • Turn 2 (going second): Hand traps (Ash Blossom, Infinite Impermanence, Nibiru, Droll & Lock Bird, Solemn Judgment, Harpie's Feather Duster) to answer the opponent's board, then rebuild through searchers. Inferred.
  • Recovery: Graveyard-activated searchers and Level 4 or lower Special Summons (Familiar-Possessed - Lyna, Elzette, Rucia, Adamancipator Researcher). Inferred.
  • After siding: Not evaluable: the deck has no side deck (side_count 0), so there is no post-side plan.

Why it scores here

The deck opens reliably through searchers: at least one searcher-text card appears in a 5-card opening hand about 89% of the time, but only 8 of 47 main-deck copies (12.9%) are exact-name Charmer cards. The list mixes Spellbook, Possessed, Allure Queen, Spiritual Art, Magistus, Adamancipator, Azamina, and White Forest pieces, so engine coherence is weak and many starters compete for the same slots. Interaction is the strongest part of the system: about 10 hand traps and several negation or removal cards give a 78% chance of at least one hand trap in a 6-card opening hand when going second. No combo boards were recorded, so ceiling and median output are text-only inference and are not scored from any card-level averages. The deck is also illegal as submitted: Ash Blossom & Joyous Spring is run 3 times against an OCG limit of 2, and the deck has no side deck. Popularity and archetype identity did not earn points, and no card scores were averaged into the result.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher in 5-card hand) = 0.89 with 16 searcher-text cards; only 8 exact-name Charmer copies, so starter access is fragmented (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Hand quality is uneven: 24 singletons plus several off-archetype sub-engines raise the risk of dead or conflicting hands (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded combos; the ceiling is a text-only read of Link and Fusion payoffs, which is not measured (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so median output cannot be measured; the score sits below the ceiling by design (Inferred)
D5 Interruption Resilience & Route Redundancy 55 About 10 hand traps and multiple searchers give redundant routes after a single interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and graveyard recursion give some grind, but the card-economy evidence is absent (Inferred)
D7 End-Board & Interaction Quality 60 Hand traps, Solemn Judgment, Harpie's Feather Duster, and Droll & Lock Bird give layered interaction; Ash Blossom is over the limit (Inferred from card text)
D8 Going-Second & Board-Breaking Power 55 A 78% chance of at least one hand trap in a 6-card going-second hand supports answering the opponent's board (Inferred)
D9 Offensive Pressure & Closing Power 50 Closing options exist (Golden Allure Queen 2500 ATK Link, Saint Azamina 4000 DEF, control steals), but no end-board data is recorded (Inferred)
D10 Main Deck Efficiency & Flexibility 40 47 main-deck cards with 33 distinct names, and 54 of 47 main copies outside the exact archetype, so the deck is diluted (Verified from composition, Inferred on impact)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck cards (8 Link, 4 Fusion, 2 Synchro, 1 XYZ) give broad coverage, but the Extra Deck is not verified as mandatory (Inferred)
D12 Side Deck Adaptability 15 No side deck (side_count 0), so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; archetype share is not available (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple sub-engines and many decision points (Link, Fusion, flip, and hand-trap timing) make piloting demanding (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 48.6, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (Ash Blossom 3 of 2) (-6); Engine conflict and low archetype purity (-4); No side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list capped low: 0.80*48.6 + 0.20*40 = 46.9, then modifiers -12 = 34.9, rounded to 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher suite (16 searcher-text copies) with about 89% chance of at least one in an opening 5-card hand
  • Layered interaction: about 10 hand traps, Solemn Judgment, Harpie's Feather Duster, and Droll & Lock Bird
  • Broad Extra Deck coverage across Link, Fusion, Synchro, and XYZ

Weaknesses

  • Illegal as submitted: Ash Blossom & Joyous Spring over the OCG copy limit
  • Weak archetype purity (12.9%), so the deck spreads across several sub-engines
  • No side deck, so no post-side plan
  • No recorded combos or tournament data

Critical choke points

  • Ash Blossom & Joyous Spring copy count (must drop to 2 to be legal)
  • Dependence on Charmer or Spellbook searchers for starter access
  • Dependence on the Link and Fusion Extra Deck for the closing plan
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A non-restricted card, or a 1-of of an existing non-restricted card The deck is illegal at 3 copies; reducing to 2 is the minimum change needed to make the list legal.
2 One or two off-archetype sub-engine cards (for example Adamancipator Crystal - Dragite or Sinful Spoils of the White Forest) Exact-name Charmer or Spellbook starters or searchers Purity is 12.9%, so raising engine coherence should improve D1 and D2 consistency.
3 None (side_count is 0) A 15-card side deck with targeted answers A side deck is the only way to score D12 and a post-side plan, and this deck currently has neither.

Evidence & confidence

  • Verified: Main deck 47 cards, Extra Deck 15 cards, side 0 (within OCG size rules); Ash Blossom & Joyous Spring run 3 copies against a Semi-Limited limit of 2 (illegal); Limited cards Droll & Lock Bird, Harpie's Feather Duster, S:P Little Knight, and Solemn Judgment each run at most 1 copy (legal); Exact-name Charmer purity 8 of 62 copies (12.9%)
  • Inferred: Searcher access: 89% chance of at least one searcher in an opening 5-card hand; Hand-trap availability: 78% chance of at least one hand trap in a going-second 6-card hand; Engine cohesion and brick risk are judged from card text and composition; Interaction quality from card text (negation, removal, control steal)
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry: going-first, going-second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so best-of-3 adaptability cannot be measured

More OCG Info

Charmer

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