Gladiator Beast Deck #772127 — Yu-Gi-Oh! OCG

45 Main, 15 Extra, incl. Gladiator Beast Gistel x3, Rescue Cat x3, Speedroid Terrortop x3. Created Oct 21, 2026 by YGO Mod.

Deck Gladiator Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 10/ 100
Power Score
Structural 55
Reliability 48
Going First 55
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 55
Going Second 50
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Repeated Gladiator Beast Fusion, Link and Special Summon pressure (Claudius 3700, Heraklinos 3000, Domitianus 3500) built from the archetype's GY recursion; Mulcharmy and Speedroid card-advantage lines that draw off opponent summons
  • Turn 1 (going first): Search with Gistel, Proving Ground or Terrortop, Special Summon via Gladiator Beast effects, then Link or Fusion into a board while holding Ash Blossom, Droll and Infinite Impermanence for the opponent's turn
  • Turn 2 (going second): Open on a hand trap (Ash, Droll, Maxx C, Nibiru) to answer the first summon, then stack Solemn and War Chariot as the board is rebuilt
  • Recovery: Recycle Gladiator Beast monsters from the GY through Gistel, Attorix and Equeste's GY-recovery effects, then rebuild with Flavian and Test Bear
  • After siding: Not applicable: the deck runs no Side Deck, so there is no post-side plan

Why it scores here

The list is illegal in OCG: Cross-Sheep is Forbidden and is run once, so the deck is scored as theoretical and structural only, and the final score is capped at 25. Structurally the engine is reasonably accessible: the archetype core gives an inferred 96.5% chance of at least one core card in a 5-card opening hand, and 13 searcher-text cards give about 83.5%. Interaction is dense (9 hand traps, 15 negation-text cards, 3 Solemn-family traps), which lifts end-board quality. The score is not driven by Gladiator Beast being a popular archetype, and it does not average the individual card scores. Purity is weak at 33% exact-name archetype copies, and the deck has no Side Deck, so it earns little for coherence or post-side adaptability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one archetype-core card in opening hand of 5) ≈ 0.97 and searcher-text group ≈ 0.84 from the hypergeometric proxy (Inferred)
D2 Opening-Hand Quality & Brick Management 55 24 distinct main-deck cards with 3-copy searchers; full-brick proxy ≈ 0.035 but no measured brick rate (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling read from card text only (Gladiator Beast chains with Claudius, Heraklinos and Domitianus) (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so median and floor are unknown and scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Multiple independent recovery routes (Gistel, Attorix, Equeste, Rescue Cat, Proving Ground) from text (Inferred)
D6 Resource Economy, Recovery & Grind 60 GY recursion of Gladiator Beast monsters and Flavian/Test Bear recycle, from card text only; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 65 9 hand traps, 15 negation-text cards and 3 Solemn-family traps from role tags and card text (Inferred)
D8 Going-Second & Board-Breaking Power 55 Going-second split unavailable; board-breaking read from Nibiru, Solemn and Heraklinos negation text (Inferred)
D9 Offensive Pressure & Closing Power 62 Extra Deck bodies at 3700, 3500 and 3000 ATK; no end-board observation data (Inferred)
D10 Main Deck Efficiency & Flexibility 45 Only 33.3% exact-name archetype purity with 40 off-archetype copies (Mulcharmy, Roid, Solemn, Test); 45-card main is within OCG limits (Verified)
D11 Extra Deck Efficiency & Coverage 58 15 Extra Deck cards: 7 Fusion, 7 Link, 1 XYZ, with 12 distinct across types (Verified)
D12 Side Deck Adaptability 10 No Side Deck (side count 0), so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample, so scored at a neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion and Link summons with several GY and banish decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary; Toolbox secondary, not weighted separately. Structural ≈ 55, Going First ≈ 55, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist_exposure (-12). Final formula: No metagame sample: 0.80*Structural + 0.20*TournamentReliability = 0.80*55 + 0.20*48 = 53.6; banlist exposure modifier -12 gives 41.6; capped at 25 because the list is Illegal (Cross-Sheep Forbidden, over copy limit). Theoretical/structural only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.03 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is dense: 21 core copies give an inferred 96.5% chance of at least one core card in a 5-card opening hand
  • Interaction density is high: 9 hand traps, 15 negation-text cards and 3 Solemn-family traps
  • Extra Deck has strong bodies (Claudius 3700, Domitianus 3500, Heraklinos 3000) and balanced Fusion/Link coverage

Weaknesses

  • Illegal list: Cross-Sheep is Forbidden in OCG and over the copy limit
  • Low archetype purity (33.3% exact-name copies) with 40 off-archetype copies, weakening engine coherence
  • No Side Deck, so no post-side plan and no adaptability
  • No combos, median or matchup data, so floor and reliability rest on inference

Critical choke points

  • Cross-Sheep must be removed before the list is legal; the score is not valid until it is
  • Dependence on Gistel and Gladiator Proving Ground as first searchers for the 3-copy engine
Priority Remove Add Reason
1 Cross-Sheep A legal Gladiator Beast Link or Fusion monster already in the Extra Deck family, or a legal Gladiator-named Link Makes the list legal and removes a Forbidden card; the score cannot be trusted until this is fixed
2 Off-archetype tech cards (Maxx C, Droll & Lock Bird) in favour of more Gladiator-named cards Additional Gladiator Beast or Gladiator named monsters Raises exact-name purity above 33% and strengthens engine coherence
3 One Solemn-family card A 1-copy Side Deck with a Gladiator Beast or Gladiator answer Gives a post-side plan; the deck currently has none

Evidence & confidence

  • Verified: Cross-Sheep is Forbidden in OCG and run once (legality); Main 45 and Extra 15 are within OCG size rules (legality); Exact-name archetype purity 33.3% with 40 off-archetype copies (composition); Side count is 0 (legality)
  • Observed: No observed recorded boards or combo frequencies
  • Inferred: At least one archetype-core card in opening hand ≈ 0.97 (hypergeometric proxy); Searcher-text group at least one in 5 ≈ 0.84; Full-brick proxy ≈ 0.035; Interaction density from negation and hand-trap text
  • Provisional: Meta Power (no dated metagame sample); Tournament reliability and matchup coverage (no tournament link); Median and floor (no combos supplied)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates unknown Meta Power is provisional without a dated metagame sample Usage-stat core matching is inconsistent with the card list: Dragases, Heraklinos, Test Panther and Gyzarus appear in the Extra Deck list but are reported as not in deck, so core_present_pct (48%) is unreliable

More OCG Info

Gladiator Beast

Gladiator Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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