Darklord Deck #772118 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Darklord Djehuty x3, Darklord Ixchel x3, Dawn Angel Kambi x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Arcana Force XXI - The World x1
- Darklord Asmodeus x1
- Darklord Djehuty x3
- Darklord Gulgolet x2
- Darklord Ixchel x3
- Darklord Morningstar x1
- Darklord Tezcatlipoca x1
- Dawn Angel Kambi x3
- Droll & Lock Bird x1
- Herald of Green Light x3
- Mulcharmy Fuwalos x2
- Nibiru, the Primal Being x2
- Trickstar Nightshade x1
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Herald of Orange Light x3
- Banishment of the Darklords x3
- Darklord Contact x1
- Darklord Dance x1
- Foolish Burial x1
- Forbidden Crown x1
- Forbidden Droplet x2
- Lightning Storm x2
- Prohibited Power Patron Portal - Terminus x1
- Super Polymerization x2
- Darklord Rebellion x1
- Fallen Angel in Darkness x1
- Infinite Impermanence x2
- Solemn Judgment x1
- The Sanctified Darklord x1
Extra Deck (15)
- Darklord Eveningstar x2
- Favorite HERO Flame Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- The First Darklord x2
- Condemned Darklord x2
- Herald of Mirage Lights x1
- Protector of The Agents - Moon x1
- Rahamu, Envoy of the Sacred Tome x1
- S:P Little Knight x1
- Trickstar Colchica x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Stun, Fusion
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Darklord Fusion boss pressure: The First Darklord (4000 ATK) and Darklord Eveningstar (3000 ATK), reached through Darklord Dance and Darklord Morningstar.; Vidolium the Unstable Power Patron of Unity (5000 ATK Pendulum) and Darklord Ixchel / Asmodeus / Tezcatlipoca bodies once a Darklord line is established.
- Turn 1 (going first): Open a Darklord starter (Djehuty, Gulgolet, Kambi or Banishment), use Darklord Dance or the Fairy-Fusion route to put a 3000+ ATK boss on board, and hold Ash Blossom, Herald and Ghost Belle as hand traps for the opponent's first activation.
- Turn 2 (going second): Keep a six-card hand with at least one hand trap (13 in the main deck, about 82% to have one) and use Herald, Ash Blossom, Droll or Nibiru to stop the opponent's first board, then rebuild through Darklord recursion.
- Recovery: Recover from interruption through Darklord recursion: Darklord Contact from the GY, Fallen Angel in Darkness, Banishment of the Darklords, and Djehuty / Tezcatlipoca discard effects that return Darklord cards.
- After siding: Not evaluable: the deck has no side deck (0 side cards), so no post-side plan is recorded.
Why it scores here
The deck's score is driven by its system, not by its card list: its Darklord core (21 copies, about 92% chance of at least one in a 5-card opening hand per the archetype-core estimate) gives a reasonable chance of a live starter, and the 13 hand traps and 18 negation-text cards give it real interruption resilience and end-board interaction. Its closing power comes from several 3000+ ATK Fusion and Pendulum bosses reached through Darklord Dance, but only about 36% of the main deck is exact Darklord-named cards, so engine coherence is weaker than the archetype suggests. Recorded board evidence is absent (0 combos), so the combo ceiling and median are text-only inferences. The deck is Illegal: Ash Blossom is run 3 times against a limit of 2, and Herald of Orange Light is run 3 times against a limit of 1. Under the rubric's legality rule the structural read (about 59) is capped to 30 and labeled theoretical/structural-only. Popularity and archetype usage (73% core present) confirm the list is real, but they did not add points, and no card scores were averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one Darklord starter in opening 5) estimated from copy-count draw table; Djehuty 3 copies at 0.25 per copy, archetype-core 0.92 across 21 copies; (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand traps and 12 searchers in 55 main cards; 8% archetype-core proxy brick; no side deck to fix bricks; (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards (total_combos 0); ceiling read from text only: Dance into Eveningstar/Morningstar/First Darklord with Vidolium pendulum as a second route; (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No power distribution or median available; median assumed below ceiling because copy-limit and split engines reduce consistency; (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Multiple independent interruption routes: Ash, Herald, Ghost Belle, Nibiru, Droll, Darklord Contact recursion, Fallen Angel in Darkness; (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Draw effects from Ixchel, Mulcharmy Fuwalos, Garura, and Djehuty recursion from GY; no resource telemetry; (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Solemn Judgment, Forbidden Crown, Lightning Storm, Darklord Rebellion, Sanctified Darklord, Prohibited Terminus, plus 18 negation-text cards; (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap coverage 0.82 for 13 hand traps in 6 cards; Lightning Storm and Rebellion for board breaking; (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Board bodies at 3000+ ATK (The First Darklord 4000, Morningstar 3000, Eveningstar 3000, Asmodeus 3000, Vidolium 5000); (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 main cards with 31 distinct and only 35.7% exact-Darklord purity; 18 tech slots dilute the engine; (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra Deck slots, 12 distinct, with 2 copies each of the core Fusion/Link bosses and 1 copy of several flex options; (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No side deck (0 cards), so no post-side adaptability; scored low by design; (Verified, Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype meta-share absent; scored at a neutral placeholder; (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines plus hand-trap timing across the opponent's responses give a high decision load; (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Stun secondary (about 80/20 by dimension weight for the structural read). Modifiers: none.
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