Voiceless Voice Deck #772110 — Yu-Gi-Oh! OCG

56 Main, 16 Extra, incl. Lo, the Prayers of the Voiceless Voice x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Voiceless Voice OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 57
Reliability 48
Going First 60
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 57.3
Going First 60
Going Second 66
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Ritual
  • Format: ocg

Legality

Main 56 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ritual Summon Saffira / Sauravis / Skull Guardian off Lo, the Prayers of the Voiceless Voice and the Prayers / Blessing / Radiance enablers, then press the ATK advantage; Extra Deck boards (Tri-Brigade Bucephalus II, Chaos Angel, Super Starslayer TY-PHON) backed by hand-trap protection
  • Turn 1 (going first): Open a Lo or Prayers starter, search an enabler with Blessing, Barrier or Pre-Preparation, Ritual Summon a LIGHT Ritual monster, then hold Ash, Droll or Infinite Impermanence for the opponent's response
  • Turn 2 (going second): Use Ash, Droll, Ghost Ogre, Nibiru and Infinite Impermanence to answer the opponent's first board, then rebuild through Ritual monsters from the GY
  • Recovery: Blessing and Radiance return Voiceless Voice cards from the GY or banish zone; Lo and Skull Guardian recur from the GY
  • After siding: No Side Deck is listed, so there is no post-side plan to evaluate

Why it scores here

The deck's engine is the Voiceless Voice Ritual loop. Lo at 3 copies and Radiance, Blessing and the Prayers suite give a 98% chance of at least one core card in a 5-card opening hand, so the engine is usually reachable on turn 1 or 2 (Inferred). Its interaction is the strongest part: about 20 negation-text cards, 16 removal-text cards and 9 hand traps (Ash, Droll, Imperm, Ghost Ogre, Nibiru) let it answer on both turns. Ceiling and median output could not be measured because no recorded boards exist, so those scores rest on text reading and are Inferred. Popularity (the core-card usage stats) confirms the list is a real, accessible build, but it did not earn points on its own, and the card scores were not averaged. The Illegal status (Pre-Preparation 3 vs 1, Ash 3 vs 2, Extra Deck 16 vs 15) caps the score at 35, and the result is structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 Lo in 5-card hand) = 0.2487 per copy-set; archetype-core P(open) = 0.979 across 29 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many single-copy enablers and 16 searcher-text cards reduce brick risk, but dead ritual-only starters and the 36 generic off-archetype copies add some conflict (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from text of Lo, Skull Guardian, Saffira and Sauravis ritual chain (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is not measurable and is treated as provisional-leaning (Inferred)
D5 Interruption Resilience & Route Redundancy 60 9 hand traps and a Blessing/Radiance recursion route give several independent lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 62 16 searcher-text cards and GY recursion through Lo, Skull Guardian and Blessing give good resource regeneration (Inferred)
D7 End-Board & Interaction Quality 72 20 negation-text cards, 16 removal-text cards, and layered hand traps including Ash/Droll/Imperm (Inferred from card text and role tags)
D8 Going-Second & Board-Breaking Power 68 Hand-trap density is 0.67 P(>=1 in 6-card going-second hand) and Dominus Purge/Solemn add board-breaking (Inferred)
D9 Offensive Pressure & Closing Power 60 Saffira 2550 ATK, Sauravis 2600 ATK, Skull Guardian 2050 ATK and Bucephalus II 3500 ATK give real closing power (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 58 56 Main with 28 distinct cards and a 3-copy-heavy histogram (12 cards at 3 copies); efficiency tempered by low-function level-0 spells (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 16 Extra cards exceed the 15 limit; the Extra Deck mixes single-copy Link/Fusion/Synchro/Xyz that are not all engine-linked (Verified composition, Inferred coverage)
D12 Side Deck Adaptability 15 No Side Deck (Side Deck size = 0), so no post-side adaptability is possible (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link or dated meta sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Ritual chain plus Blessing/Radiance/Lo decision points and Ash/Droll timing; moderate pilot load (Inferred)

How the score was computed

Strategy profile: Midrange 100%; Toolbox noted as secondary, not blended. Structural ≈ 57.3, Going First ≈ 60, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: banlist exposure (-8); Extra Deck size violation (-4); illegal-list cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 55.4 before modifiers; modifiers -12 gives 43.4; Illegal cap applied, final score 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Voiceless Voice engine is almost always reachable in the opening hand (Inferred)
  • Layered negation and hand-trap interaction across both turns
  • Strong ATK ritual and Link bosses with GY recursion

Weaknesses

  • Illegal list: copy-limit and Extra Deck size violations
  • No Side Deck, so no post-side adaptation
  • Many dead-ish ritual-only and single-copy cards

Critical choke points

  • Lo, the Prayers of the Voiceless Voice as the single engine starter
  • Blessing / Radiance as the only enablers besides Prayers
Priority Remove Add Reason
1 1 Pre-Preparation of Rites nothing (to reach legal 1 copy) Limited status: only 1 legal copy
2 1 Ash Blossom & Joyous Spring nothing (to reach legal 2 copies) Semi-Limited status: only 2 legal copies
3 1 Extra Deck card (least-used Link or Fusion) nothing Extra Deck 16 exceeds the OCG maximum of 15

Evidence & confidence

  • Verified: Main count 56 within 40-60; Extra count 16 exceeds 15; Pre-Preparation of Rites: 3 copies vs 1 legal; Ash Blossom & Joyous Spring: 3 copies vs 2 legal; Archetype exact-name purity 16.7%; core Lo at 92.9% usage
  • Inferred: Engine accessibility 0.979 archetype-core open probability (hypergeometric); Hand-trap density 0.67 at going-second 6-card hand; Interaction depth from negation and removal text
  • Provisional: Meta Power and archetype meta-share (no dated sample); Matchup fit (no tournament link)
  • Data gaps: no combos supplied; floor/median/ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first/second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null and no Side Deck is listed

More OCG Info

Voiceless Voice

Voiceless Voice Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top