Millennium Deck #772109 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Fantastical Dragon Phantazmay x3, Heart of the Blue-Eyes x3, Sengenjin Wakes from a Millennium x3. Created Oct 21, 2026 by YGO Mod.

Deck Millennium OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 40
Reliability 30
Going First 35
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 40
Going First 35
Going Second 42
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Exodia the Forbidden One line: all five Forbidden One pieces, or The Unstoppable Exodia Incarnate (x3) summoned via Millennium Ankh; Millennium Continuous Spell engine (Shield of the Millennium Dynasty, Sengenjin, Golem that Guards the Millennium Treasures) and Heart of the Blue-Eyes searching Millennium Ankh
  • Turn 1 (going first): Open a Millennium Continuous Spell or Heart of the Blue-Eyes, search Millennium Ankh, and look for the Forbidden One set; protect with Ash Blossom and Infinite Impermanence
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Sister, Droll & Lock Bird, Infinite Impermanence) to stop the opponent's first combo line, then rebuild the Millennium engine
  • Recovery: Recover through Heart of the Blue-Eyes and Golem/Sengenjin continuous spell routes; Forbidden One pieces are single-copy, so recovery is limited
  • After siding: No side deck is registered (Side Deck size 0), so there is no post-side plan

Why it scores here

The list is illegal: Ash Blossom & Joyous Spring and Super Polymerization are each run three times against a two-copy Semi-Limited limit, so this is a theoretical, structural-only score and it is capped low. Structural power comes from a Millennium engine that can reach Millennium Ankh through Heart of the Blue-Eyes (about 5% of opening hands hold both, Inferred), with a dense hand-trap layer (ten hand traps plus Forbidden Droplet, Infinite Impermanence and Harpie's Feather Duster) that gives real interaction. The Exodia and Unstoppable Exodia win paths need all five Forbidden One pieces, which are singletons, so they are rare rather than typical; about 62% of five-card hands contain none of them (Inferred). The score does not come from popularity, since the archetype usage stats only confirm the core is run, and it is not an average of card scores. No combos or tournament data exist, so the floor and median are unmeasured and confidence is Low.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 P(at least one Heart of the Blue-Eyes or Millennium Ankh in a 5-card hand) is about 0.24 each, and both together about 0.05 (Inferred)
D2 Opening-Hand Quality & Brick Management 30 About 62% of 5-card hands contain no Forbidden One piece; 16 singleton slots make many hands redundant or dead (Inferred)
D3 Combo Conversion & Ceiling 50 Ceiling is a full five-piece Exodia hand or Unstoppable Exodia through Ankh, both needing all five Forbidden One pieces, so rare (Inferred)
D4 Combo Floor & Median Output 30 No parseable boards exist (total combos 0); the median is unmeasured and inferred as low because most hands lack the full Forbidden One set (Inferred)
D5 Interruption Resilience & Route Redundancy 30 Few independent lines: the Millennium continuous-spell route and the Exodia route share few pieces, partly offset by hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion is limited to Heart-to-Ankh and continuous-spell routes; Exodia pieces are single-use (Inferred)
D7 End-Board & Interaction Quality 65 Ten hand traps plus Forbidden Droplet, Infinite Impermanence, Harpie's Feather Duster and Lightning Storm give layered interaction (Inferred from role flags and text)
D8 Going-Second & Board-Breaking Power 55 Going-second hand traps reach about 0.70 probability of at least one; no going-second board data exists (Inferred)
D9 Offensive Pressure & Closing Power 40 Win path is Exodia or Unstoppable Exodia with no measured end-board ATK or closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 35 57 main cards with 31 distinct and 16 singletons; 3-of Ash Blossom and Super Polymerization exceed the legal limit; exact-name archetype purity is 15.3% (Verified)
D11 Extra Deck Efficiency & Coverage 45 15 Extra cards: 8 Fusion, 5 Link, 2 Synchro; three Unstoppable Exodia Incarnate is the main reliance (Verified count)
D12 Side Deck Adaptability 10 Zero side-deck cards, so no post-side plan exists in the list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; only archetype usage stats are available (Provisional)
D14 Pilotability & Error Tolerance 30 Many decision points across Forbidden One piece requirements, Ankh and Heart sequencing, and continuous-spell routes (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 40, Going First ≈ 35, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal copy-limit violation (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; modifier -8 for Illegal copy-limit violation): 0.80*40 + 0.20*30 - 8 = 30

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ 0.05 · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Millennium engine has several searchers (Heart of the Blue-Eyes to Ankh, Shield, Sengenjin, Golem)
  • Dense interaction: ten hand traps plus Forbidden Droplet, Infinite Impermanence, Harpie's Feather Duster and Lightning Storm
  • Archetype core is present in about 93% of 5-card hands (Inferred)

Weaknesses

  • Illegal as built: three copies each of two Semi-Limited cards
  • Exodia and Unstoppable Exodia need all five singleton Forbidden One pieces, so the win is rare
  • Three different engines (Millennium, Exodia, Exodd/Blue-Eyes side pieces) conflict for slots
  • No side deck; no post-side plan
  • Zero combo or tournament data, so the floor and median are unmeasured

Critical choke points

  • All five Forbidden One pieces are required for the Exodia and Ankh lines
  • Millennium Ankh must be reached through Heart of the Blue-Eyes or a searcher
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and Super Polymerization Legal filler, such as a second searcher or interaction card Restores legality; the deck is illegal as built
2 Some Forbidden One-dependent cards, or the Exodia-only Extra Deck copies Cards that work with the Millennium engine alone Reduces reliance on five singleton pieces and the brick rate
3 Off-archetype singles A coherent side deck of at least a few cards Creates a post-side plan; the list currently has none

Evidence & confidence

  • Verified: Copy-limit violations for Ash Blossom & Joyous Spring and Super Polymerization (3 run vs 2 legal); Main 57, Extra 15, Side 0 counts and size limits; Extra Deck breakdown: 8 Fusion, 5 Link, 2 Synchro; Exact-name archetype purity 15.3%; Zero side-deck cards
  • Observed: Archetype usage stats: core cards present (76.5% of core)
  • Inferred: Hypergeometric starter and hand-trap probabilities; Heart plus Ankh together in opening hand about 0.05; About 0.62 of 5-card hands contain no Forbidden One piece; Going-second hand-trap estimate about 0.70; Engine conflict between Millennium, Exodia and side archetypes
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament data)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, brick or OTK rates Meta Power is Provisional unless a dated metagame sample is supplied Deck is Illegal, so the score is structural-only and capped low

More OCG Info

Millennium

Millennium Breakdown

 
 

 

 

 

 

 

 
 

 

 
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