Mitsurugi Deck #772108 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ame no Habakiri no Mitsurugi x3, Mitsurugi Ritual x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x2
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Night Sword Serpent x1
- PSY-Frame Driver x1
- Ame no Habakiri no Mitsurugi x3
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x2
- PSY-Framegear Gamma x1
- Crossout Designator x1
- Fiendsmith's Tract x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x3
- Pre-Preparation of Rites x1
- Ragged Records of Rites x3
- Infinite Impermanence x3
- Mitsurugi Great Purification x1
Extra Deck (15)
- Fiendsmith's Lacrima x1
- Charmer Quartet in Bloom x1
- Cyberse Contract Witch x1
- Dyna Mondo x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Chaos Angel x1
- D/D/D Wave High King Caesar x1
- Evilswarm Exciton Knight x1
- Number 100: Numeron Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number 97: Draglubion x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49 |
| Going First | 47 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Ritual Summon Ame no Murakumo no Mitsurugi (3200 ATK) via Mitsurugi Ritual, with Futsu no Mitama no Mitsurugi and Mitsurugi Ritual-family searches as the path to it (Inferred from card text); Extra Deck boss monsters (Chaos Angel, Number 90, Number 97, Fiendsmith's Lacrima) reached through Link/Xyz/Synchro material; no recorded boards to confirm (Inferred)
- Turn 1 (going first): Search a Mitsurugi Ritual-family spell and a Reptile Ritual monster, then tribute Reptile monsters (Aramasa, Saji, Kusanagi) to Ritual Summon the boss; Ash Blossom and Maxx C held as interaction (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Maxx C, Infinite Impermanence and PSY-Framegear Gamma for the opponent's first Summon or activation, then rebuild a Ritual line from the GY and banish zone (Inferred)
- Recovery: Mitsurugi Prayers and Pre-Preparation of Rites return Ritual pieces from Deck to hand; Mitsurugi Mirror and Ragged Records recover from the GY (Inferred from card text)
- After siding: Not evaluable: Side Deck size is 0 and no side list is supplied
Why it scores here
This list is Illegal in OCG: three Forbidden copies of Ame no Habakiri no Mitsurugi, one Charmer Quartet in Bloom, and one D/D/D Wave High King Caesar are run, so the score is theoretical and structural only, not a normal contextual read. Scored as a system, the deck has a reasonable engine on paper: 18 searcher-text cards and an archetype-core hypergeometric estimate of about 0.82 for at least one core card in an opening hand of 5 (Inferred), feeding a Ritual Summon finish into Ame no Murakumo no Mitsurugi. Interaction is layered (7 hand-trap-tagged cards, 10 negation-text and 10 removal-text cards), though several of the strongest pieces are the Forbidden cards that the legal list cannot run. The Extra Deck is full but split across Fiendsmith, Bystial, Chaos, Galaxy-Eyes, Lswarm and Charmer lines, which lowers route coherence. No recorded boards or win data exist, so floor, median and ceiling are text-only inference, and no points were earned from Mitsurugi popularity or from averaging card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one archetype-core card in 5-card hand) = 0.82; core is 11 copies of mixed Mitsurugi/Ritual pieces (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Copy histogram is mostly singletons (19 of 27 distinct), but 6 Ritual monsters and 2 Ritual Spells create conditional dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling is a Ritual Summon of Ame no Murakumo (3200 ATK, negation/removal text) from Mitsurugi Ritual; no recorded combo boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output is unknown: combo data has 0 parseable boards, so this is a text-only estimate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Ash Blossom x2, Maxx C and Infinite Impermanence give some redundancy, but the Ritual line has few independent routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher-text count 18 and Ritual Spell recovery (Mitsurugi Prayers, Pre-Preparation of Rites, Mirror) support rebuild; resource costs are tribute-heavy (Inferred) |
| D7 | End-Board & Interaction Quality | 50 | 7 hand-trap-tagged and 10 negation-text cards give layered interaction, but three Forbidden copies are removed from the legal build (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 40 | Going-second relies on hand traps (about 0.71 chance of at least one in 6 cards, Inferred); no board-breaker density evidence beyond text |
| D9 | Offensive Pressure & Closing Power | 50 | Closing power comes from Murakumo (3200 ATK) and Extra Deck bosses (Chaos Angel 3500, Number 90, Number 97); pierce and direct text is limited (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 40 Main Deck cards and 27 distinct, with 8 tech cards and 39 of 55 copies off-archetype by exact name, so the deck is compact but diluted (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck is full (15 cards: 7 Link, 6 Xyz, 1 Synchro, 1 Fusion), giving many material routes across several engines (Inferred) |
| D12 | Side Deck Adaptability | 20 | Side Deck size is 0; no side deck or post-side plan exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | tournament data is unavailable; archetype share is not supplied; no dated meta sample (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multi-step Ritual, tribute and Link material lines with many decision points; error tolerance is low (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 47, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Engine conflict (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal list, so theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: 7 hand-trap-tagged cards, 10 negation-text and 10 removal-text cards
- Searcher density (18 cards) supports reliable access to Ritual pieces
- Extra Deck is full and offers several material routes
Weaknesses
- Illegal list: three Forbidden copies must be removed before any normal evaluation
- Engine conflicts across Fiendsmith, Bystial, Chaos, Galaxy-Eyes, Lswarm, Mulcharmy and PSY-Frame
- Low exact-name purity (29.1%) and 39 off-archetype copies dilute the Ritual engine
- No side deck, so no post-side plan
Critical choke points
- Mitsurugi Ritual and the Reptile tribute pieces (Aramasa, Saji, Kusanagi, Night Sword Serpent) are needed for the main Ritual finish
- Several Limited or Semi-Limited cards (Fiendsmith's Tract, Pre-Preparation of Rites, Maxx C) cannot be doubled
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Ame no Habakiri no Mitsurugi x3, Charmer Quartet in Bloom x1, D/D/D Wave High King Caesar x1 | Legal Reptile Ritual or Mitsurugi search targets (for example a second Futsu no Mitama no Mitsurugi, which is legal at 3 copies) | The deck cannot be legally played as built; removing Forbidden cards is required before any normal score. |
| 2 | Off-archetype splash that does not feed the Ritual engine (for example Dyna Mondo and Mulcharmy-family slots, if present in the final list) | More Mitsurugi-named or Reptile Ritual support | Raises exact-name purity and reduces engine conflicts. |
| 3 | None | A side deck of 15 legal cards | Post-side plan cannot be evaluated without a side list. |
Evidence & confidence
- Verified: Main 40, Extra 15, Side 0 counts match size rules; Three Forbidden copies are present (Ame no Habakiri x3, Charmer Quartet x1, D/D/D Wave High King Caesar x1); Limited and Semi-Limited copy counts are within limit; Exact-name purity is 29.1% and archetype spread is listed
- Inferred: Midrange as primary with Toolbox/Stun secondary, from text and composition; Ritual Summon route to Ame no Murakumo as the win condition; Hypergeometric starter estimate of about 0.82 for the core group; Interaction density read from card text
- Provisional: Meta Power is null: no dated metagame sample; Matchup fit and tournament reliability with no tournament data
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is provisional without a dated metagame sample No side deck, so no post-side evaluation Deck title is null
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