Mitsurugi Deck #772108 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ame no Habakiri no Mitsurugi x3, Mitsurugi Ritual x3. Created Oct 21, 2026 by YGO Mod.

Deck Mitsurugi OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 49
Reliability 40
Going First 47
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 47
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Ritual Summon Ame no Murakumo no Mitsurugi (3200 ATK) via Mitsurugi Ritual, with Futsu no Mitama no Mitsurugi and Mitsurugi Ritual-family searches as the path to it (Inferred from card text); Extra Deck boss monsters (Chaos Angel, Number 90, Number 97, Fiendsmith's Lacrima) reached through Link/Xyz/Synchro material; no recorded boards to confirm (Inferred)
  • Turn 1 (going first): Search a Mitsurugi Ritual-family spell and a Reptile Ritual monster, then tribute Reptile monsters (Aramasa, Saji, Kusanagi) to Ritual Summon the boss; Ash Blossom and Maxx C held as interaction (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Maxx C, Infinite Impermanence and PSY-Framegear Gamma for the opponent's first Summon or activation, then rebuild a Ritual line from the GY and banish zone (Inferred)
  • Recovery: Mitsurugi Prayers and Pre-Preparation of Rites return Ritual pieces from Deck to hand; Mitsurugi Mirror and Ragged Records recover from the GY (Inferred from card text)
  • After siding: Not evaluable: Side Deck size is 0 and no side list is supplied

Why it scores here

This list is Illegal in OCG: three Forbidden copies of Ame no Habakiri no Mitsurugi, one Charmer Quartet in Bloom, and one D/D/D Wave High King Caesar are run, so the score is theoretical and structural only, not a normal contextual read. Scored as a system, the deck has a reasonable engine on paper: 18 searcher-text cards and an archetype-core hypergeometric estimate of about 0.82 for at least one core card in an opening hand of 5 (Inferred), feeding a Ritual Summon finish into Ame no Murakumo no Mitsurugi. Interaction is layered (7 hand-trap-tagged cards, 10 negation-text and 10 removal-text cards), though several of the strongest pieces are the Forbidden cards that the legal list cannot run. The Extra Deck is full but split across Fiendsmith, Bystial, Chaos, Galaxy-Eyes, Lswarm and Charmer lines, which lowers route coherence. No recorded boards or win data exist, so floor, median and ceiling are text-only inference, and no points were earned from Mitsurugi popularity or from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(at least one archetype-core card in 5-card hand) = 0.82; core is 11 copies of mixed Mitsurugi/Ritual pieces (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Copy histogram is mostly singletons (19 of 27 distinct), but 6 Ritual monsters and 2 Ritual Spells create conditional dead draws (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling is a Ritual Summon of Ame no Murakumo (3200 ATK, negation/removal text) from Mitsurugi Ritual; no recorded combo boards to confirm (Inferred)
D4 Combo Floor & Median Output 45 Median output is unknown: combo data has 0 parseable boards, so this is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Ash Blossom x2, Maxx C and Infinite Impermanence give some redundancy, but the Ritual line has few independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searcher-text count 18 and Ritual Spell recovery (Mitsurugi Prayers, Pre-Preparation of Rites, Mirror) support rebuild; resource costs are tribute-heavy (Inferred)
D7 End-Board & Interaction Quality 50 7 hand-trap-tagged and 10 negation-text cards give layered interaction, but three Forbidden copies are removed from the legal build (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 40 Going-second relies on hand traps (about 0.71 chance of at least one in 6 cards, Inferred); no board-breaker density evidence beyond text
D9 Offensive Pressure & Closing Power 50 Closing power comes from Murakumo (3200 ATK) and Extra Deck bosses (Chaos Angel 3500, Number 90, Number 97); pierce and direct text is limited (Inferred)
D10 Main Deck Efficiency & Flexibility 55 40 Main Deck cards and 27 distinct, with 8 tech cards and 39 of 55 copies off-archetype by exact name, so the deck is compact but diluted (Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full (15 cards: 7 Link, 6 Xyz, 1 Synchro, 1 Fusion), giving many material routes across several engines (Inferred)
D12 Side Deck Adaptability 20 Side Deck size is 0; no side deck or post-side plan exists (Provisional)
D13 Matchup Coverage & Format Fit 40 tournament data is unavailable; archetype share is not supplied; no dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Ritual, tribute and Link material lines with many decision points; error tolerance is low (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49, Going First ≈ 47, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Engine conflict (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal list, so theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 7 hand-trap-tagged cards, 10 negation-text and 10 removal-text cards
  • Searcher density (18 cards) supports reliable access to Ritual pieces
  • Extra Deck is full and offers several material routes

Weaknesses

  • Illegal list: three Forbidden copies must be removed before any normal evaluation
  • Engine conflicts across Fiendsmith, Bystial, Chaos, Galaxy-Eyes, Lswarm, Mulcharmy and PSY-Frame
  • Low exact-name purity (29.1%) and 39 off-archetype copies dilute the Ritual engine
  • No side deck, so no post-side plan

Critical choke points

  • Mitsurugi Ritual and the Reptile tribute pieces (Aramasa, Saji, Kusanagi, Night Sword Serpent) are needed for the main Ritual finish
  • Several Limited or Semi-Limited cards (Fiendsmith's Tract, Pre-Preparation of Rites, Maxx C) cannot be doubled
Priority Remove Add Reason
1 Ame no Habakiri no Mitsurugi x3, Charmer Quartet in Bloom x1, D/D/D Wave High King Caesar x1 Legal Reptile Ritual or Mitsurugi search targets (for example a second Futsu no Mitama no Mitsurugi, which is legal at 3 copies) The deck cannot be legally played as built; removing Forbidden cards is required before any normal score.
2 Off-archetype splash that does not feed the Ritual engine (for example Dyna Mondo and Mulcharmy-family slots, if present in the final list) More Mitsurugi-named or Reptile Ritual support Raises exact-name purity and reduces engine conflicts.
3 None A side deck of 15 legal cards Post-side plan cannot be evaluated without a side list.

Evidence & confidence

  • Verified: Main 40, Extra 15, Side 0 counts match size rules; Three Forbidden copies are present (Ame no Habakiri x3, Charmer Quartet x1, D/D/D Wave High King Caesar x1); Limited and Semi-Limited copy counts are within limit; Exact-name purity is 29.1% and archetype spread is listed
  • Inferred: Midrange as primary with Toolbox/Stun secondary, from text and composition; Ritual Summon route to Ame no Murakumo as the win condition; Hypergeometric starter estimate of about 0.82 for the core group; Interaction density read from card text
  • Provisional: Meta Power is null: no dated metagame sample; Matchup fit and tournament reliability with no tournament data
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta Power is provisional without a dated metagame sample No side deck, so no post-side evaluation Deck title is null

More OCG Info

Mitsurugi

Mitsurugi Breakdown

 
 

 

 

 

 

 

 
 

 

 
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