Millennium Deck #772107 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Ame no Habakiri no Mitsurugi x3, Mitsurugi Ritual x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Fabled Lurrie x1
- Fiendsmith Engraver x1
- Lacrima the Crimson Tears x1
- Maxx "C" x1
- Mitsurugi no Mikoto, Aramasa x2
- Mitsurugi no Mikoto, Kusanagi x1
- Mitsurugi no Mikoto, Saji x1
- Mulcharmy Fuwalos x3
- Night Sword Serpent x1
- PSY-Frame Driver x1
- Ame no Habakiri no Mitsurugi x3
- Ame no Murakumo no Mitsurugi x2
- Futsu no Mitama no Mitsurugi x1
- Ash Blossom & Joyous Spring x2
- PSY-Framegear Gamma x1
- Crossout Designator x1
- Fiendsmith's Tract x1
- Mitsurugi Mirror x1
- Mitsurugi Prayers x1
- Mitsurugi Ritual x3
- Pre-Preparation of Rites x1
- Ragged Records of Rites x3
- Infinite Impermanence x3
- Mitsurugi Great Purification x1
Extra Deck (15)
- Fiendsmith's Lacrima x1
- Charmer Quartet in Bloom x1
- Cyberse Contract Witch x1
- Dyna Mondo x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- S:P Little Knight x1
- W:P Fancy Ball x1
- Chaos Angel x1
- D/D/D Wave High King Caesar x1
- Evilswarm Exciton Knight x1
- Number 100: Numeron Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
- Number 97: Draglubion x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 49.5 |
| Going First | 55 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Ritual Summon Reptile boss monsters (Ame no Murakumo no Mitsurugi, Futsu no Mitama no Mitsurugi) through Mitsurugi Ritual and Mitsurugi Mirror, then press with their ATK and negation text; Extra Deck Link and Xyz boards that generate negation and removal
- Turn 1 (going first): Search a Mitsurugi Ritual Spell and a Ritual monster with Ragged Records of Rites or Pre-Preparation of Rites, Ritual Summon a boss, and protect it with Infinite Impermanence or Ash Blossom where the list allows
- Turn 2 (going second): Use Ash Blossom, Maxx C and PSY-Framegear Gamma to break the opponent's first engine, then rebuild through Mitsurugi searchers in the GY
- Recovery: Mitsurugi searchers (Aramasa, Saji, Kusanagi, Prayers) and Mitsurugi Ritual recursion from the GY rebuild a Ritual monster after a single disruption
- After siding: Not evaluable: the deck has no Side Deck (Side Deck size 0) and no post-side data
Why it scores here
This list is Illegal in OCG: three Forbidden cards (Ame no Habakiri no Mitsurugi x3, Charmer Quartet in Bloom, D/D/D Wave High King Caesar) make it unplayable as built, so the score is a capped structural estimate that is not a normal Final Contextual score. Structurally the Mitsurugi Ritual engine is reasonably redundant: 18 searcher-text cards and Ragged Records of Rites support about 96% searcher access in the opening hand, which lifts resource and brick scores. The starter itself is thin, with about 34% for at least one Mitsurugi Ritual Spell in a 5-card opening hand, so the engine's consistency is held back. Interaction density (10 negation texts, 10 removal texts, 7 hand traps) earns the endboard and going-second scores, but no recorded boards exist, so the ceiling and median are text-only inferences. The score comes from consistency, interaction and resource structure on the system, not from the archetype's popularity or from averaging card scores; the 55-card off-archetype spread (Mitsurugi, Fiendsmith, Bystial, PSY-Frame, Charmer and others) is treated as a coherence cost.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 Mitsurugi Ritual Spell in 5-card hand) ≈ 0.34 at 3 copies; Ritual chain needs 2 pieces, so live starts are slow (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 18 searcher-text cards and 2-3 copy staples reduce brick risk; the 40-card main has 19 singletons and 55 off-archetype copies (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable recorded boards; ceiling read from card text (Ame no Murakumo 3200 ATK boss, negation via Mitsurugi Great Purification) only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output is unknown and set at a conservative value (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 7 hand traps, Ash Blossom x2 and Maxx C give several interruption answers, but the Ritual route depends on few starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Ragged Records, Pre-Preparation and Mitsurugi searchers regenerate cards; no ResourceScore data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 10 negation texts, 10 removal texts and 7 hand traps give layered interaction; no board data to confirm durability (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second value comes from hand traps and Ash Blossom; no going-second split exists in the data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Ritual bosses with 2400-3200 ATK and Number/Xyz boards give closing power; the deck is illegal, which limits the realised value (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 40 main with 27 distinct cards and 19 singletons; low purity to a single archetype costs compactness (Verified structure, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15-card Extra with 7 Link, 6 Xyz, 1 Synchro, 1 Fusion; several Extra cards (Forbidden Caesar, Charmer Quartet) are unusable (Verified) |
| D12 | Side Deck Adaptability | 15 | No Side Deck (Side Deck size 0); no post-side data (Provisional) |
| D13 | Matchup Coverage & Format Fit | 30 | Illegal list; no tournament link or dated meta; archetype share not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Ritual chains, Extra-Deck choices and negation timing are a moderate decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary, 100% Midrange weights applied (secondary used only for classification). Structural ≈ 49.5, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); capped low because the list is Illegal
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 18 searcher-text cards give near-certain searcher access in the opening hand
- Layered interaction: 10 negation texts, 10 removal texts, 7 hand traps
- Ritual bosses reach 2400-3200 ATK and have negation text
Weaknesses
- Illegal in OCG: three Forbidden cards must be removed before the list is playable
- Starter density is low: about 34% for a Mitsurugi Ritual Spell in 5 cards
- Off-archetype spread (55 copies outside Millennium/Mitsurugi core) weakens engine coherence
- No Side Deck
Critical choke points
- Mitsurugi Ritual x3 is the only route to the Ritual bosses; the Forbidden Caesar and Habakiri slots cannot be run as built
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Ame no Habakiri no Mitsurugi (3 copies), Charmer Quartet in Bloom (1), D/D/D Wave High King Caesar (1) | Legal Mitsurugi Ritual monsters/searchers at 1-2 copies, and legal Extra Deck Links or Xyz that use the deck's negation | The list is Illegal; removing the Forbidden cards is the only way to get a playable score |
| 2 | Off-archetype singletons with no engine role | A 3-card Side Deck with hand traps or removal for the Mitsurugi/Fiendsmith matchups | Current side count is 0, so post-side adaptability is minimal (D12 = 15) |
Evidence & confidence
- Verified: Three Forbidden cards run (Habakiri x3, Charmer Quartet, D/D/D Wave Caesar) with 0 legal copies; Ash Blossom 2 copies at Semi-Limited legal 2; Limited singles at 1 copy; Main 40, Extra 15, Side 0 within the OCG size rules
- Inferred: Starter probability ~0.34 at 3 copies; 18 searcher texts give ~96% searcher access; Negation and removal density gives layered interaction; Going-second interaction via hand traps
- Provisional: Meta power (no dated sample); Matchup fit and tournament reliability (no tournament link)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for OCG going-first/second, matchup or brick rates Meta Power provisional without a dated metagame sample No Side Deck, so post-side plan cannot be evaluated
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