Radiant Typhoon Deck #772094 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Sky Striker Ace - Raye x3. Created Oct 21, 2026 by YGO Mod.

Deck Radiant Typhoon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
20± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (Confidence: Low)

  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Sky Striker Ace link-monster board pressure (Zero, Raye, Kagari, Kaina, Hayate, Azalea) backed by Super Starslayer TY-PHON - Sky Crisis as the Xyz finisher; Ecclesia and the Dark Dragon (2500 ATK Synchro) as a mid-game board presence; Albion is the only other large body, and it is illegal as listed
  • Turn 1 (going first): Open a Sky Striker Ace or Sky Striker spell starter, use Sky Striker Mobilize - Linkage! or Radiant Typhoon Vision to extend, then Link Summon into Sky Striker Aces. Interaction is held in hand (Ash Blossom, Maxx C, Droll & Lock Bird) and up-front spells (Mind Mirror Force, Solemn Accusation, Forbidden Crown)
  • Turn 2 (going second): Use hand traps (Ash Blossom, Maxx C, Droll & Lock Bird) and Solemn Judgment to stop the opponent's first summon, then rebuild through Mulcharmy Fuwalos/Purulia draw and Radiant Typhoon Vision
  • Recovery: Mulcharmy draw effects and Radiant Typhoon Vision refill the hand; Sky Striker Mobilize - Engage! and Reinforcement of the Army search Sky Striker and Warrior monsters
  • After siding: No Side Deck is registered (0 cards), so no post-side plan exists in the export

Why it scores here

The list is Illegal as submitted: Triple Tactics Talent and Albion the Branded Dragon are both Forbidden in OCG and are each run once, so the deck gets only a theoretical, structural read and the final score is capped low. Structurally, the Sky Striker and Radiant Typhoon core (10 archetype-core copies, about 66% to draw at least one in a 5-card opening hand) gives a reasonable chance of a live starter, and the link engine plus Super Starslayer TY-PHON gives some closing power. Interaction is dense (19 negation-text and 15 removal-text cards, including Ash Blossom, Maxx C, Droll & Lock Bird, Solemn Judgment) but is partly hand-trap dependent, and a 40-spell-heavy Main Deck with no Side Deck lowers brick management, adaptability, and going-second strength. No combos, guides, or tournament data are present, so floor, median, and meta are not measured. The score was not derived by averaging card scores; it reflects the system's consistency, interaction, and legality problems.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Archetype-core group P(at least one of 10 core copies in a 5-card hand) = 0.66; Sky Striker and Radiant Typhoon starters are present, but the starter pool is narrow (Inferred)
D2 Opening-Hand Quality & Brick Management 45 33 Spell Cards plus 7 traps, with several Spells conditional on having no monsters in the Main Monster Zone; 40 level-0 cards raise brick and conflict risk (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling is a text-only read of the Sky Striker link chain into Zero/Raye/Kagari and the Starslayer Xyz finisher (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards and no power distribution, so the median is estimated from the text alone (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Three hand traps and Mind Mirror Force give some resilience; the engine rebuilds through Mulcharmy draws, but the monster-zone-empty conditions limit recovery (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mulcharmy draw effects and Radiant Typhoon Vision generate card flow; Sky Striker search effects (Mobilize - Engage!, Reinforcement of the Army) partly refill resources (Inferred)
D7 End-Board & Interaction Quality 60 19 negation-text and 15 removal-text cards, with Ash Blossom, Maxx C, Droll & Lock Bird, Solemn Judgment, Forbidden Crown, and Mind Mirror Force; interaction is layered (Inferred)
D8 Going-Second & Board-Breaking Power 50 Going-second relies on hand traps and Solemn Judgment against the first summon; no board-breaker beyond Starslayer and the 2500 Synchro (Inferred)
D9 Offensive Pressure & Closing Power 50 Link Aces at 1500 to 2000 ATK plus Super Starslayer TY-PHON at 2900 ATK; Sky Striker Ace - Hayate and Kaina can attack directly (Verified card text, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 54 Main Deck cards with 26 distinct names; 33 Spells and 40 level-0 cards; 3 copies of 6 cards; the Main is compact but highly Spell-heavy (Inferred)
D11 Extra Deck Efficiency & Coverage 60 12 Link Monsters, one Synchro, one Fusion, and one Xyz in 15 Extra slots; Ecclesia and the illegal Albion are the flex or dead slots (Verified composition, Inferred)
D12 Side Deck Adaptability 10 Side Deck is 0 cards, so no post-side plan is possible in this list (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; archetype share is not supplied, so format fit is Provisional
D14 Pilotability & Error Tolerance 45 Sky Striker sequencing and link-material decisions (Mobilize, Mecha, Ace link paths) are multi-step and need precise decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo secondary (about 4:1 weight on Midrange). Modifiers: none.


More OCG Info

Radiant Typhoon

Radiant Typhoon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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