Witchcrafter Deck #772087 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. D.D. Crow x3, Fairy Tail - Luna x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Witchcrafter OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
30± 5/ 100
Power Score
Structural 42
Reliability 35
Going First 38
Going Second 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±5 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 38
Going Second 36
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss summons (Magistus / Endymion / Fairy Tail link, xyz and fusion monsters) backed by a broad negation suite; no recorded combo boards to confirm a reliable conversion.; Fairy Tail and Mulcharmy draw and summon pressure through Fairy Tail Matchgiru, Mulcharmy Fuwalos and Purulia.
  • Turn 1 (going first): Open a Witchcrafter/Magistus/Endymion starter (Verre, Genni, Regulus, Crowley or Verre Magic) and extend into a Link or Fusion boss while holding Ash Blossom and Droll for the opponent's first response.
  • Turn 2 (going second): Use the hand traps (Ash Blossom, D.D. Crow, Ghost Ogre, Droll & Lock Bird) and Forbidden Droplet / Forbidden Crown to break the opponent's board, then rebuild through Extra Deck summons.
  • Recovery: Fairy Tail Ball and Once Upon a Fairy Tail recover monsters from the Deck or banish, and Pot of Sloth replenishes the hand; the recovery route depends on the deck's Fairy Tail subset of 9 cards.
  • After siding: Not assessable: the deck has 0 Side Deck cards, so there is no post-side plan.

Why it scores here

The deck is illegal as built: Ash Blossom & Joyous Spring runs 3 copies against an OCG Semi-Limited limit of 2, so the score is capped and reported as structural only. Its 55-card Main Deck spans at least four sub-archetypes (Magistus, Fairy Tail, Endymion, Forbidden and Mulcharmy) with only one exact Witchcrafter card, which weakens engine coherence and makes starter access depend on mixing several unrelated engines. Opening access is moderate: the archetype core group gives P(at least one core card in a 5-card opening hand) of about 0.76, but no single starter is above 0.26 and the hand-trap group is about 0.68 going second, both Inferred from hypergeometric estimates. Interaction is the strongest part of the list (18 negation-text cards and 9 hand traps), and the Extra Deck supplies several boss options, but there are no recorded combo boards, no side deck and no tournament data, so the floor, median and ceiling of conversion are unmeasured. The score did not come from averaging card scores or from the archetype's popularity; the 30 reflects the system's coherence, interaction and legality problems.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one core card in a 5-card hand) is about 0.76 for the 13-copy archetype core, but the exact-name purity is 1.4% and the engines are split across sub-archetypes (Inferred).
D2 Opening-Hand Quality & Brick Management 40 Nine hand traps and a 55-card main with 31 distinct cards give a high chance of hands that hold only interaction or only a single engine piece (Inferred).
D3 Combo Conversion & Ceiling 35 No parseable combo boards were supplied, so ceiling is inferred only from card text such as Verre and Regulus lines and Extra Deck boss effects (Inferred).
D4 Combo Floor & Median Output 30 No recorded boards exist, so the median and floor output of the deck cannot be measured and is only a text-based guess (Inferred).
D5 Interruption Resilience & Route Redundancy 50 Several independent starters and two or three hand-trap routes give partial redundancy after an interruption, but the Fairy Tail and Endymion lines overlap in few cards (Inferred).
D6 Resource Economy, Recovery & Grind 40 Fairy Tail Ball, Once Upon a Fairy Tail and Pot of Sloth provide some recovery and draw, while the Extra Deck is only partly recoverable (Inferred).
D7 End-Board & Interaction Quality 60 Eighteen negation-text cards, Solemn Judgment, Droll & Lock Bird and two Forbidden spells give broad interaction, although the Extra Deck's Link and Fusion bosses are not all reliable on field (Inferred semantic read).
D8 Going-Second & Board-Breaking Power 50 Hand traps and Forbidden Droplet/Crown can break a board going second, but the deck has no board-wipe package and relies on Extra Deck summons to rebuild (Inferred).
D9 Offensive Pressure & Closing Power 35 Offensive closing comes from Extra Deck bosses with 2500 to 3000 ATK and Fairy Tail direct-attack text, but no end-board or lethal-conversion data exists (Inferred).
D10 Main Deck Efficiency & Flexibility 40 A 55-card Main Deck with 31 distinct cards and 69 off-archetype copies is not compact; Ash Blossom's 3 copies also break the Semi-Limited limit (Verified legality, Inferred efficiency).
D11 Extra Deck Efficiency & Coverage 55 All 15 Extra Deck slots are used, with 4 Link, 7 Fusion, 2 Xyz and 2 Synchro; the Magistus and Endymion bosses are flexible but Summon Sorceress is Limited (Verified composition, Inferred use).
D12 Side Deck Adaptability 20 The deck has 0 Side Deck cards, so there is no post-side adaptation (Verified).
D13 Matchup Coverage & Format Fit 25 No dated metagame or tournament link is supplied; the archetype core inclusion rates are usage context only and not a format fit (Provisional).
D14 Pilotability & Error Tolerance 40 Many decision points (hand-trap timing, Magistus equip choices, multiple Extra Deck routes) raise the pilot burden, though none of the lines is a single long chain (Inferred).

How the score was computed

Strategy profile: Toolbox. Structural ≈ 42, Going First ≈ 38, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy limit (-8); Engine conflicts (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 40.9, then modifiers -11 (illegal-deck cap applied, theoretical/structural only) = 30

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense negation and hand-trap suite (18 negation-text cards, 9 hand traps) covering both going-first and going-second turns.
  • Eight of the 25 usage-core cards are present, so the list keeps the archetype's accessible backbone.
  • All 15 Extra Deck slots are used, giving several boss routes through Magistus, Endymion and Fairy Tail.

Weaknesses

  • Illegal as built because of the three Ash Blossom copies.
  • Low exact-archetype purity (1.4%) across at least four sub-archetypes, reducing engine coherence.
  • No Side Deck, so there is no best-of-three adaptation.
  • No recorded combo boards, so conversion output is unmeasured.

Critical choke points

  • Only 0.25 chance per copy-group of drawing a single Ash Blossom or Forbidden Droplet in 5 cards, so interaction depends on one or two hand traps.
  • Engine starters are spread across sub-archetypes; a single missing starter can leave the Extra Deck boss without a route.
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring a legal non-Semi-Limited card or a Side-Deck-compatible hand trap Restores legality; the deck cannot be scored normally while over the copy limit.
2 1 off-archetype Main Deck card (e.g. the weakest Greed or Solemn support card) a second Magistus or Endymion starter Improves exact-engine purity and starter density, which is the main consistency gap.
3 none a 15-card Side Deck The deck has no side and cannot adapt in best-of-three; D12 is the lowest dimension.

Evidence & confidence

  • Verified: Legality: 55 Main, 15 Extra, 0 Side; Ash Blossom & Joyous Spring over the Semi-Limited limit (3 run, 2 legal).; Limited cards run at 1 copy each: Droll & Lock Bird, Fairy Tail - Snow, Instant Fusion, Solemn Judgment, Summon Sorceress.; Usage core present 8 of 25 (32%).
  • Inferred: Starter access P(at least one core card in a 5-card hand) about 0.76.; Hand-trap availability about 0.68 going second.; Interaction density is high from the negation and hand-trap text roles.
  • Provisional: Meta Power and the format-fit dimension D13 with no dated metagame sample and no tournament link.
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is provisional without a dated metagame sample no side deck: post-side plan and D12 cannot be measured

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