Tenpai Dragon Deck #772077 — Yu-Gi-Oh! OCG
50 Main, 15 Extra, incl. Nibiru, the Primal Being x3, Spectral, Dragon Ruler of Flickers x3, Tenpai Dragon Paidra x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (50)
- Blaster, Dragon Ruler of Infernos x2
- Burner, Dragon Ruler of Sparks x1
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Dora Dora x1
- Droll & Lock Bird x1
- Koa'ki Meiru Drago x1
- Lightning, Dragon Ruler of Drafts x1
- Nibiru, the Primal Being x3
- Reactan, Dragon Ruler of Pebbles x1
- Redox, Dragon Ruler of Boulders x2
- Spectral, Dragon Ruler of Flickers x3
- Stream, Dragon Ruler of Droplets x1
- Tempest, Dragon Ruler of Storms x2
- Tenpai Dragon Fadra x1
- Tenpai Dragon Genroku x2
- Tenpai Dragon Paidra x3
- Tidal, Dragon Ruler of Waterfalls x2
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Tenpai Dragon Chundra x1
- Dark Ruler No More x3
- Gold Sarcophagus x1
- Heat Wave x3
- Sangen Kaimen x1
- Sangen Summoning x1
- Skill Drain x1
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Hieratic Seal of the Heavenly Spheres x1
- S:P Little Knight x1
- Striker Dragon x1
- Black Rose Dragon x1
- Bystial Dis Pater x1
- Sangenpai Transcendent Dragion x1
- Trident Dragion x1
- Sangenpai Bident Dragion x2
- Chasma, Dragon Ruler of Auroras x2
- Dark Armed, the Dragon of Annihilation x1
- Disaster, Dragon Ruler of All Apocalypses x1
- Eclipse, Dragon Ruler of Catastrophes x1
- Number 11: Big Eye x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 58 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Tenpai Dragon and Dragon Ruler monsters Synchro/Xyz into large boards (Sangenpai Transcendent Dragion, Disaster, Dis Pater, Eclipse), with Dragon recursion from the GY; Bystial and Dragon Ruler Level 7 beaters (Blaster, Tempest, Redox) through Ash Blossom and Solemn protection
- Turn 1 (going first): Normal Summon Tenpai Dragon Paidra or Genroku, search a Sangen card, and extend into a Synchro or Xyz while protecting the first starter with Ash Blossom, Droll and Solemn
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Droll & Lock Bird and Solemn Judgment to stop the opponent's first summon or search, then rebuild through Dragon Ruler searchers
- Recovery: Tenpai Dragon Fadra and Sangen Kaimen recover a Level 4 or lower FIRE Dragon from the GY, and Dragon Ruler searchers refill the hand
- After siding: Not evaluable: the list has no Side Deck, so there is no post-side plan
Why it scores here
The score comes from the deck as a system, not from averaging its cards. The 14 Tenpai Dragon core copies give an archetype-core opening probability of about 0.82 (hypergeometric, Inferred), and 18 searchers make a live engine likely by turn two. Interaction is the strongest area: Ash Blossom, Ghost Ogre, Droll & Lock Bird, three Solemn cards and Skill Drain give layered answers for the first summon and the first activation. The deck's ceiling is real but unmeasured, since no recorded boards exist, so the combo dimensions rest on text and are labelled Inferred. The score is capped low because the list is Illegal: Ash Blossom is run three times against a limit of two, and the deck has no Side Deck. Popularity and archetype usage do not add points, and the 25 is a theoretical structural read only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Tenpai Dragon core card in opening 5) ≈ 0.82; starter density per copy is low at 0.28 for the 3-of Paidra (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 10 hand traps and 17 tech cards with Heat Wave and Dark Ruler No More adding dead-draw risk against Dragon-only lines; no brick count available (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | Ceiling read from card text only: Dragon Ruler chain into Level 7 Xyz/Synchro beaters, and Dis Pater as the top-end; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output is unmeasured because combo data has 0 parseable boards; no floor data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion through Fadra, Sangen Kaimen and Tenpai Genroku, plus two searchers per Dragon Ruler, supports rebuilding after a single interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 18 searcher-text cards and GY-based recursion from Dragon Ruler monsters support resource regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Ash Blossom, Ghost Ogre, Droll, three Solemn cards and Skill Drain give broad interaction density (Verified flags + Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 66 | Hand traps and Skill Drain cover the going-second board, but the deck has few non-engine boards and no sideboard (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Dis Pater (3500), Disaster and Dark Armed provide closing power on an established board; no direct damage text (Verified stats + Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 30 distinct main cards in a 50-card main with 17 tech-tagged slots and two situational negators; legal size 40–60 (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck is 15 cards spanning Synchro, Xyz and Link with some redundancy across Dragon Ruler Level 7 bosses (Verified composition) |
| D12 | Side Deck Adaptability | 15 | Side Deck has 0 cards, so no post-side adaptation is available (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated tournament or meta sample; archetype share is not recorded (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Dragon and Dragon Ruler chains with many decision points, but a clear turn-one plan exists (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-4); no Side Deck (-3). Final formula: Illegal cap: uncapped 0.80*Structural(55) + 0.20*TournamentReliability(50) + modifiers(-7) = 47, capped to 25 as theoretical/structural-only per the Illegal rule; Meta provisional (null)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation suite (Ash Blossom, Ghost Ogre, Droll, Solemn x3, Skill Drain)
- Dense searcher and recursion text, so the deck regenerates after an answered starter
- Strong end-board options (Dis Pater, Disaster, Dark Armed) once a board exists
Weaknesses
- Illegal list: Ash Blossom at 3 copies exceeds the OCG limit of 2
- No Side Deck, so no post-side plan
- Low pure Tenpai Dragon purity (10.8%) makes the engine depend on generic Dragon-type cross-links
Critical choke points
- Paidra and Genroku as the turn-one starters; each 3-of or 2-of has only about 0.19–0.28 opening probability
- Single-copy Limited cards (Chundra, Striker, S:P Little Knight) that are not replaceable within the list
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring (third copy) | one non-Limited slot of the same role, or leave empty | Restores legality; the deck cannot be scored normally while over the copy limit |
| 2 | Heat Wave or Dark Ruler No More | a Side Deck of at least 1 card | Heat Wave and Dark Ruler No More are situational, and the deck has no side slots for best-of-3 adaptation |
Evidence & confidence
- Verified: Ash Blossom copy count 3 vs legal 2 (OCG Semi-Limited); Main 50, Extra 15, Side 0 against the size rules; Card text and stats for all 45 distinct cards
- Inferred: Opening-hand starter probability 0.82 for the archetype core; Interaction density from hand-trap and negation text; Resilience and recursion from searcher and GY text
- Provisional: Matchup and format fit (no dated meta); Tournament reliability (no tournament link)
- Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry for going-first, going-second, matchups or brick rate no Side Deck, so post-side is not evaluable Meta Power is Provisional without a dated metagame sample
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