Dragon Link Deck #772073 — Yu-Gi-Oh! OCG

50 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Rokket Loader x3. Created Oct 21, 2026 by YGO Mod.

Deck Dragon Link OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
40± 10/ 100
Power Score
Structural 58
Reliability 50
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 40/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57.7
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Link-5 DARK Dragon boss (Borrelend / Borrelshroud) reached through a Rokket or Borrel link chain; Synchro/Fusion bosses (Storm-Bane Dragon Destorbim, Borreload Fatalflare Dragon) when the Link line is interrupted
  • Turn 1 (going first): Open a Rokket starter (Rokket Loader, Rokket Tracer or Quick Launch) and chain into Link-2/Link-3 monsters, protected by Ash Blossom and Infinite Impermanence
  • Turn 2 (going second): Hold 14 hand traps and negate the opponent's first summon or activation, then convert the Rokket board into a Link-5 boss
  • Recovery: Recycle the GY through Absorouter Dragon, Borrel Regenerator and Rokket Detonator to restart the Rokket engine
  • After siding: Not evaluable: the deck runs no Side Deck (side_count 0), so there is no post-side plan

Why it scores here

The deck reliably opens a Rokket starter: the archetype core group has an estimated 0.944 chance of at least one piece in a 5-card opening hand, and Rokket Loader, Rokket Tracer and Quick Launch each sit at about 0.276 per hand. Its 14 hand traps and about 13 negation effects give it strong going-second interaction (about 0.88 chance of at least one hand trap in a 6-card hand), and the Link-5 bosses give it closing power if the chain survives. The score is held down by the weak middle of the list: six Mulcharmy copies, 18 tech slots and no Side Deck, plus no recorded boards to measure median output. The deck is also illegal as built (three copies of Ash Blossom against a limit of two), so the score is a theoretical, structural-only read. Popularity and archetype usage were not used to raise the score, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(>=1 core starter in 5-card hand) ~0.94 for the archetype core group; 3-copy starters at ~0.28 each (Inferred)
D2 Opening-Hand Quality & Brick Management 55 14 hand traps and 18 tech slots plus six Mulcharmy copies raise dead-hand risk; no brick rate is measured (Inferred)
D3 Combo Conversion & Ceiling 60 No parseable boards; ceiling is inferred from Link-5 boss text and the Rokket/Borrel chain (Inferred, text-only)
D4 Combo Floor & Median Output 40 No recorded boards, so median output is unknown and kept low for lack of evidence (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Multiple negates, hand traps and independent Rokket starters support continuation after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Absorouter Dragon, Borrel Regenerator and Rokket Detonator give some GY recursion; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 70 13 negation-text cards and 24 removal-text cards indicate broad interaction (Inferred, semantic read of card text)
D8 Going-Second & Board-Breaking Power 65 Hand-trap density is strong on the going-second side (0.88 for at least one in 6 cards) (Inferred)
D9 Offensive Pressure & Closing Power 62 Link-5 bosses with 3500 ATK are real closers, but reaching them depends on the Rokket chain (Verified stat, Inferred access)
D10 Main Deck Efficiency & Flexibility 45 50-card main with 18 tech slots, six Mulcharmy and an over-limit Ash Blossom; compactness is weak (Verified count, Inferred quality)
D11 Extra Deck Efficiency & Coverage 65 13 Link, 1 Fusion and 1 Synchro fill the 15-slot Extra Deck with boss and engine options (Verified count)
D12 Side Deck Adaptability 15 No Side Deck is run, so there is no post-side adaptability to score (Verified count, Inferred)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Long Link and Rokket chains with many decision points and multiple optional effects (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 57.7, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy-limit cap (-10); No side deck (-2). Final formula: Theoretical only (Illegal): 0.80*57.7 + 0.20*50 = 56.2, less 12 in modifiers = 44, capped at 40 for an illegal list. Meta provisional.


More OCG Info

Dragon Link

Dragon Link Breakdown

 
 

 

 

 

 

 

 
 

 

 
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