Dogmatika Deck #772064 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Crackle Blitzclique x3, Dogmatika Fleurdelis, the Thunderbolt x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Crackle Blitzclique x3
- Dogmatika Ecclesia, the Virtuous x1
- Dogmatika Fleurdelis, the Knighted x1
- Dogmatika Fleurdelis, the Thunderbolt x3
- Dogmatika Nexus x1
- Droll & Lock Bird x1
- Emi Blitzclique x1
- Grain Blitzclique x2
- Lava Golem x2
- Lightning Rod Lord x1
- Mulcharmy Fuwalos x3
- Surge Blitzclique x3
- Thunder King Rai-Oh x2
- Thunder King, the Lightningstrike Kaiju x1
- Thunderclap Monk x1
- Whisker Blitzclique x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Blitzclique - Breakaway x2
- Blitzclique - Steppleader x1
- Blitzclique Overvolt x1
- Harpie's Feather Duster x1
- Hideout in the Sky, Coulomb x3
- The Fallen & The Virtuous x3
- Ultimate Slayer x3
- Blitzclique Alternator x1
- Blitzclique Return Stroke x1
- Dogmatika Punishment x2
- Solemn Judgment x1
- Solemn Warning x1
Extra Deck (15)
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- The Dragon that Devours the Dogma x1
- Thunder Dragon Colossus x1
- Titaniklad the Ash Dragon x2
- S:P Little Knight x1
- Tri-Brigade Arms Bucephalus II x1
- Ecclesia and the Dark Dragon x1
- Psychic End Punisher x1
- Wind Pegasus @Ignister x1
- Deep Sea Prima Donna x1
- Golden Cloud Beast - Malong x1
- Mereologic Aggregator x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Control
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Super Starslayer TY-PHON, Psychic End Punisher, Titaniklad, Dogmatika Nexus) after Blitzclique and Dogmatika searchers and hand traps clear the opponent's interaction (Inferred); Thunder King, the Lightningstrike Kaiju and Whisker Blitzclique as Thunder-monster beatsticks that Special Summon from hand (Inferred)
- Turn 1 (going first): Open a searcher (Blitzclique: Surge, Crackle, Grain, Emi) and use it to destroy a card or monster, then Special Summon a Thunder monster from hand to build a board (Inferred from text)
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Solemn Judgment, Solemn Warning) to disrupt the opponent's first summon, then convert with a Blitzclique searcher or Thunderclap Monk (Inferred from text)
- Recovery: Blitzclique Return Stroke and Blitzclique Alternator recover from the Graveyard through Blitzclique - Steppleader and Overvolt; Ecclesia and the Dark Dragon can recur from the GY (Inferred from text)
- After siding: No Side Deck is registered (side count 0), so there is no post-side plan in the evidence; scored as a gap, not as a failure
Why it scores here
This list is illegal as built: Ash Blossom & Joyous Spring and The Fallen & The Virtuous are each run three times against an OCG limit of two, so the score is capped at 30 and labeled theoretical/structural-only. Starter access is the deck's strongest structural point: 18 Blitzclique-named cards (about 0.87 chance of at least one in a 5-card opening hand, Inferred from hypergeometric arithmetic) plus 15 searcher-text cards (0.81 in 5 cards) give the engine many ways to go live. Interaction is dense (33 removal-text cards, 13 negation-text cards, 7 hand traps), which drives the endboard and going-second scores. The deck's weaknesses are structural: only 11.4% of main-deck cards are named Dogmatika, the archetype spread (Blitzclique 18, Dogmatika 8, generic 29, plus Branded, Mulcharmy, Solemn, Kaiju, Tri-Brigade, Harpie and others) shows several engines competing for slots, and the Extra Deck depends on Fallen of Albaz-linked cards that are already over the copy limit. No side deck, no combo boards, and no tournament record exist, so the scores are not averaged from card ratings and popularity or usage statistics did not earn points; the usage core group sits at about 0.51 chance of an opening hand containing a core card (Inferred).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Blitzclique searchers give about 0.87 P(>=1 Blitzclique in a 5-card opener) (Inferred, hypergeometric); the Dogmatika and Fallen-linked Extra Deck routes are thinner (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 50 | About 49% of opening hands miss the usage-core group (Droll, Mulcharmy, Fallen) and the 15 searcher-text cards help hands function, but competing engines add dead-card risk (Inferred). |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling rests on Blitzclique chains into Thunder monsters and on boss Extra Deck monsters with 3000+ ATK; no recorded boards exist, so this is a semantic read (Inferred). |
| D4 | Combo Floor & Median Output | 40 | No recorded boards exist, so the median output is unmeasured and set low on the evidence gap rather than on card quality (Inferred, no combo data). |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent starters (Blitzclique searchers, hand traps, Mulcharmy draw) and recursion give some redundancy after an interruption (Inferred from text). |
| D6 | Resource Economy, Recovery & Grind | 62 | Searchers (15 cards), GY recursion (Return Stroke, Alternator, Steppleader) and Mulcharmy draw support a grind plan, but the Extra Deck is only 15 cards (Inferred from text). |
| D7 | End-Board & Interaction Quality | 72 | 33 removal-text cards, 13 negation-text cards and 7 hand traps provide layered interaction (Verified flags plus Inferred semantic read). |
| D8 | Going-Second & Board-Breaking Power | 65 | Going-second value comes from seven hand traps (about 0.58 P(>=1 in a 6-card hand, Inferred)) and Thunder Kaiju or Whisker Blitzclique as board-breaking threats (Inferred from text). |
| D9 | Offensive Pressure & Closing Power | 72 | Extra Deck ATK ceiling is high (Titaniklad 2500 base, Psychic End Punisher 3500, Bucephalus II 3500, Thunder King Kaiju 3300) (Verified stats, Inferred closing read). |
| D10 | Main Deck Efficiency & Flexibility | 42 | 55 main-deck cards with 30 distinct names and 11.4% exact archetype purity reduce coherence and adjustability, although the size is legal (Verified composition, Inferred scoring). |
| D11 | Extra Deck Efficiency & Coverage | 50 | 14 distinct Extra Deck cards with a balanced Fusion/Synchro/Link/Xyz split, but several depend on Fallen of Albaz or Ecclesia that the main deck supports unevenly (Verified composition, Inferred). |
| D12 | Side Deck Adaptability | 10 | Side count is 0, so no post-side plan exists in the evidence (Provisional; scored as a gap). |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated metagame is supplied; archetype usage is context only, so this stays Provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 35 | Many decision points across three or more archetypes and several Quick Effects make the list demanding to pilot (Inferred from text and composition). |
How the score was computed
Strategy profile: Toolbox 100% (Midrange used only as the secondary strategy label). Modifiers: none.
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