Rikka Deck #772051 — Yu-Gi-Oh! OCG

58 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Rikka OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
StunConfidence: LowEvaluated Oct 21, 2026
29± 8/ 100
Power Score
Structural 41
Reliability 30
Going First 40
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 29/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 41
Going First 40
Going Second 42
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Stun
  • Secondary strategies: Toolbox, Midrange
  • Format: ocg

Legality

Main 58 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Board disruption and Link/Xyz pressure from Traptrix and Hole-based interaction; no single reliable finisher is evidenced; Rikka and Therion engine bodies providing recursion and extra pressure, which are sparsely supported in this list
  • Turn 1 (going first): Open on a Traptrix/Mulcharmy starter, Normal Summon for a searcher, and hold hand traps and Trap Holes for the opponent's first summon
  • Turn 2 (going second): Use hand traps (Ash Blossom, Infinite Impermanence, Nibiru, Evenly Matched, Droll & Lock Bird) to slow the opponent's first summons and follow with Trap Hole floodgates
  • Recovery: Search via Traptrix Myrmeleo and Pudica, Therion Discolosseum, or Mardel and rebuild the Link line from Traptrix Sera or Atypus
  • After siding: Not evaluable: side deck is empty (0 cards), so no post-side plan can be assessed

Why it scores here

The deck is illegal as submitted: three copies of Ash Blossom & Joyous Spring exceed the OCG Semi-Limited limit of two, so this is a theoretical, structural-only read capped low. Its strength is interaction density, with 13 hand traps and about 21 removal-text cards, and it reliably has some hand trap in opening hands (about 0.80 going second). Its engine is weak: the archetype-purity check gives 5.5 percent exact-name purity, with 69 off-archetype copies spread across Traptrix, Hole, and Mulcharmy, so the Rikka core (Glamour, Petal, Sheet) is absent. No combos were supplied, so the ceiling and median are text-only inference and are not scored as evidence. Popularity and usage stats were not used to raise the score, and card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one searcher-text card in a 5-card hand) is about 0.76 across 14 searcher-text cards; the Rikka engine core is missing, so the live engine is Traptrix-based (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Redundant hand traps and Trap Holes give functional hands, but 17 tech and 13 hand-trap cards mean many hands lack an engine starter (Inferred)
D3 Combo Conversion & Ceiling 30 No recorded combo boards exist (total combos 0), so conversion is a text-only read of Traptrix link and Xyz lines (Inferred)
D4 Combo Floor & Median Output 30 Median output is unobserved; combo data is empty, so this is a floor judgment from card text only (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several independent disruption routes exist (hand traps, Trap Holes, Traptrix recursion), but no route was verified against real boards (Inferred)
D6 Resource Economy, Recovery & Grind 40 Recursion through Traptrix GY effects and search through Therion Discolosseum is present, but Rikka recovery is missing (Inferred)
D7 End-Board & Interaction Quality 65 Interaction density is high: 13 hand traps, 21 removal-text cards, and multiple negate or floodgate effects including Floodgate Trap Hole (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Going-second board breaking relies on Lightning Storm, Harpie's Feather Duster, and Trap Holes against an established board; no going-second combo data exists (Inferred)
D9 Offensive Pressure & Closing Power 45 Closing power is limited: the Link and Xyz finishers (Traptrix Rafflesia, Pinguicula, Allomerus, Teardrop) are spread across many single copies and no recorded end-board ATK data exists (Inferred)
D10 Main Deck Efficiency & Flexibility 45 58 Main Deck cards is legal size, but Ash Blossom is run at 3 copies, which is illegal, and 69 off-archetype copies dilute the engine (Observed structural count)
D11 Extra Deck Efficiency & Coverage 50 The 15-card Extra Deck mixes Traptrix, Rikka, Aroma, Code Talker, and P-series Link and Xyz monsters with one copy each, giving broad but unfocused coverage (Verified count, Inferred quality)
D12 Side Deck Adaptability 30 The Side Deck is empty (0 cards), so no adaptability can be credited (Verified; post-side performance Provisional)
D13 Matchup Coverage & Format Fit 20 No tournament link, no dated meta sample, and Rikka archetype share is unavailable; this is Provisional
D14 Pilotability & Error Tolerance 35 Several branching Trap Hole and Traptrix sequences, plus hand-trap timing decisions, make the deck demanding to pilot (Inferred)

How the score was computed

Strategy profile: Stun primary with Toolbox secondary; no meta sample, so D13 is retained at its Stun weight but scored Provisional. Structural ≈ 41, Going First ≈ 40, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-6); engine conflict (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Illegal cap applied)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ 0.24 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and Trap Hole interaction (13 hand traps, 21 removal-text cards)
  • Hypergeometric starter access of about 0.76 in a 5-card hand for searcher-text cards
  • Broad Link and Xyz coverage in the Extra Deck with Traptrix Sera and Atypus as Link anchors

Weaknesses

  • Illegal as submitted: Ash Blossom & Joyous Spring at 3 copies exceeds the OCG limit of 2
  • Low archetype purity (5.5 percent) with the Rikka core largely missing
  • No side deck, so no post-side plan and no answer to format shifts
  • Many single-copy staples dilute the list; 12 cards run 1 copy and 12 run 3

Critical choke points

  • Ash Blossom & Joyous Spring copy count must be cut to 2 before the list is legal
  • Traptrix Myrmeleo and Pudica are the main searchers; a missing searcher leaves hands with interaction but no engine
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A non-restricted card of the same role, or a Traptrix or Hole staple Brings the deck to legal copy limits, which is a precondition for any normal score
2 Off-archetype single-copy tech cards such as Harpie's Feather Duster or Therion Discolosseum if the Rikka core is not being built Rikka Glamour, Rikka Petal, or Rikka Sheet if the deck is to be a true Rikka build Raises archetype purity and engine coherence; the current engine splits across three sub-archetypes
3 None A side deck of 5 to 15 cards A zero-card side deck gives no post-side plan, and D12 is set to 30 for that reason

Evidence & confidence

  • Verified: Main Deck 58 cards and Extra Deck 15 cards, both within OCG size rules; Ash Blossom & Joyous Spring is at 3 copies against a legal limit of 2 (illegal); Droll & Lock Bird, Harpie's Feather Duster, and S:P Little Knight are each at 1 copy against a Limited limit of 1; Archetype purity is 5.5 percent with 69 off-archetype copies
  • Observed: Copy histogram: 12 cards at 1 copy, 5 at 2, 12 at 3; Core Rikka presence: 6 of 24 usage-stat core cards (25 percent)
  • Inferred: Starter access about 0.76 in a 5-card hand (hypergeometric estimate from the evidence); Hand-trap presence about 0.80 going second; Brick rate about 0.24 for the archetype-core group; Primary strategy Stun from hand-trap and Trap Hole density
  • Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link or dated sample); Side-deck adaptability (no side deck)
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry: going-first, going-second, matchup, and brick rates are Inferred or Unknown No side deck: post-side adaptability cannot be scored Deck title is null, so the deck is identified only by its archetype and id Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Rikka

Rikka Breakdown

 
 

 

 

 

 

 

 
 

 

 
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