Galaxy Photon Deck #772048 — Yu-Gi-Oh! OCG
56 Main, 15 Extra, incl. Galaxy Defense Robot Orbital 7 x3, Galaxy Wizard x3, Galaxy-Eyes Photon Dragon x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (56)
- Droll & Lock Bird x1
- Galaxy Defense Robot Orbital 7 x3
- Galaxy Soldier x1
- Galaxy Summoner x1
- Galaxy War Drake x1
- Galaxy Wizard x3
- Galaxy-Eyes Afterglow Dragon x1
- Galaxy-Eyes Photon Dragon x3
- Galaxy-Eyes Tachyon Primal x1
- Maxx "C" x1
- Mulcharmy Fuwalos x2
- Photon Cerberus x1
- Photon Delta Wing x3
- Photon Emperor x1
- Photon Jumper x1
- Photon Orbital x1
- Photon Vanisher x1
- Ash Blossom & Joyous Spring x2
- Dominusteer Rosepamela x3
- Crossout Designator x1
- Galaxy Expedition x1
- Galaxy Hundred x3
- Galaxy Trance x1
- Numbers Last Hope x1
- Photon Stream of Destruction x1
- Photon Trident x1
- Ultimate Sky x2
- Dominus Purge x2
- Dominus Spark x3
- Eternal Galaxy x1
- Infinite Impermanence x2
- Mind Mirror Force x3
- Photon Change x1
- Songs of the Dominators x1
- Tachyon Transmigration x1
Extra Deck (15)
- Galaxy-Eyes Solflare Dragon x2
- Divine Dragon Knight Felgrand x1
- Divine Golden Shadow Dragon Dragluxion x1
- Galaxy Photon Dragon x2
- Galaxy-Eyes Full Armor Photon Dragon x1
- Neo Galaxy-Eyes Photon Dragon - Photon Howling x1
- Number 107: Galaxy-Eyes Tachyon Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 62: Galaxy-Eyes Prime Photon Dragon x2
- Number 90: Galaxy-Eyes Photon Lord x1
- Number C62: Neo Galaxy-Eyes Prime Photon Dragon x1
- Starliege Photon Blast Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 52 |
- Primary strategy: Midrange
- Secondary strategies: Control, Xyz
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Rank 8 Xyz boss from the Galaxy-Eyes / Photon / Galaxy pool (Number 62 Neo, Photon Howling, Full Armor, Tachyon Dragon) converting board advantage into 3000-4500 ATK pressure; Galaxy-Eyes Photon Dragon Level 8 summon chain feeding Xyz bosses through Galaxy Photon Dragon and Galaxy Expedition
- Turn 1 (going first): Open with a Galaxy/Photon starter (Galaxy Wizard, Galaxy Soldier, Photon Delta Wing, Photon Orbital) to reach Level 8 Galaxy-Eyes Photon Dragon, then Xyz into a boss while holding hand traps for the first response
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Infinite Impermanence, Droll and Lock Bird, Maxx C) to stop the opponent's first combo, then rebuild through Galaxy Summoner and Photon Emperor recursion into a Xyz boss
- Recovery: Recur Photon and Galaxy monsters from the GY via Photon Emperor, Photon Vanisher and Galaxy Photon Dragon, and reuse Galaxy Defense Robot Orbital 7 and Galaxy Hundred to refill the hand
- After siding: Not evaluable: the export lists zero side-deck cards, so no post-side plan exists in the evidence
Why it scores here
The deck reliably builds a Galaxy-Eyes / Photon Level 8 summon chain with three copies of the Galaxy-Eyes Photon Dragon and three each of Photon Delta Wing and Galaxy Defense Robot Orbital 7, but a 3-copy starter is in the opening five only about 25% of the time, so the engine's consistency is the main limit. Its strongest scoring comes from interaction density, with six hand traps plus Dominus, Mind Mirror Force and Tachyon Transmigration, and from closing power through 4000-4500 ATK Xyz bosses, which is why the Structural score sits in the low 60s. Recursion through Photon Emperor, Photon Vanisher and Galaxy Photon Dragon supports resilience and resource recovery after a disruption. Scoring is on the whole system: the 56-card main deck carries about 9 Dominus cards and 2 Mulcharmy Fuwalos that form a second engine and dilute the core, and the score was not produced by averaging card scores or by the archetype's popularity. Without a side deck, no combo records, and no tournament or meta data, the post-side, floor/median and matchup dimensions remain provisional and the score is held down with a wide band.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one of a 3-copy starter in a 5-card opening hand) ≈ 0.25 per copy, but P(at least one of the 13-copy archetype core) ≈ 0.75 and searcher group ≈ 0.80; 2-card bootstrap is likely but not guaranteed (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 22 of 35 distinct main-deck cards are singletons; the Dominus cluster (about 9 cards) and two Mulcharmy Fuwalos risk dead draws outside an engine; no brick rate is supplied (Inferred) |
| D3 | Combo Conversion & Ceiling | 72 | Text supports a Level 8 Galaxy-Eyes Photon Dragon into 4000-4500 ATK Xyz bosses with multiple recursion routes; no recorded boards, so the ceiling is text-derived (Inferred) |
| D4 | Combo Floor & Median Output | 52 | No recorded boards and no median or power distribution exist, so the typical output is not measurable (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Several independent starters (Galaxy Wizard, Galaxy Soldier, Galaxy Summoner, Photon Orbital, Photon Jumper) and GY recursion via Photon Emperor and Photon Vanisher give alternate routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 70 | Galaxy Hundred, Photon Orbital, Galaxy Photon Dragon and Galaxy Defense Robot Orbital 7 provide search and float; GY recursion regenerates resources (Inferred from card text) |
| D7 | End-Board & Interaction Quality | 78 | Six hand traps, Mind Mirror Force, Tachyon Transmigration, Dominus Purge, Dominus Spark, Photon Stream of Destruction and Number 90 negate or remove across the field; 16 negation and 22 removal text hints (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap coverage is about 0.51 for at least one of six cards; Dominus Spark and Number 90 remove boards, but there is no going-second combo data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 80 | Number C62 Neo, Photon Howling and Full Armor reach 4000-4500 ATK with negation and piercing text; the closing power is in the card text, not in recorded results (Inferred from stat text) |
| D10 | Main Deck Efficiency & Flexibility | 45 | The 56-card main deck is 16 over the 40-card minimum, and 71 of its copies are off the exact archetype name; about 9 Dominus and 2 Mulcharmy cards add non-core weight (Inferred from composition) |
| D11 | Extra Deck Efficiency & Coverage | 65 | All 15 Extra Deck slots are filled, with 13 Xyz and 2 Link monsters; several bosses are singletons that depend on Level 8 Galaxy/Photon access (Inferred) |
| D12 | Side Deck Adaptability | 20 | Side deck count is 0, so no post-side adaptability exists in the evidence (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, no archetype meta-share and no dated metagame sample, so format fit is not measurable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step summon conditions (Photon Vanisher requires a Photon or Galaxy monster, Level 8 Xyz routes) and many decision points raise the pilot's error risk (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: Banlist exposure (-1); Engine dilution (-2); No side deck (-3); Hard garnet burden (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural 61.45, TR 52, modifiers -7 → 52.6 rounded to 53)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large set of searchers and recursion (Photon Emperor, Photon Vanisher, Galaxy Photon Dragon) that refill resources
- Six hand traps plus on-board negation and removal give high interaction density
- Multiple 3000-4500 ATK Xyz bosses across the Extra Deck give a strong closing ceiling
Weaknesses
- Core starters at 3 copies have about a 25% chance to appear in the opening five
- No side deck, so no post-side plan
- Dominus and Mulcharmy cards add a second engine that dilutes the main deck
Critical choke points
- Galaxy-Eyes Photon Dragon Level 8 summon (3 copies, about 25% in the opening five)
- Photon or Galaxy monster on the field as the enabler for Photon Vanisher and Photon Change
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One or two Dominus cards (for example, Dominus Purge) | A side deck (up to 15 cards) with targeted answers | The deck has zero side cards and the Dominus cluster is a narrow engine that a side deck could replace with flexible answers |
| 2 | One Mulcharmy Fuwalos | A second copy of a core Galaxy/Photon starter | Mulcharmy Fuwalos is off-archetype and needs an empty field to function, which conflicts with a Galaxy/Photon board |
Evidence & confidence
- Verified: Main deck 56 and Extra deck 15 are within OCG size rules; Restricted cards (Maxx C, Droll and Lock Bird, Crossout Designator Limited at 1 copy; Ash Blossom Semi-Limited at 2 copies) are within legal copy limits; Card text and stats for every listed card; Core usage stats: Number 38, Number 90, Full Armor and others are missing from the list
- Inferred: Starter and brick odds from the hypergeometric table; Interaction density and summon routes from card text; Structural score and dimension scores
- Provisional: Meta Power (null, no dated sample); Matchup and format fit (D13); Post-side plan (D12)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first and going-second results, matchup and brick rates are not measured no side deck in the export, so post-side adaptability cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied
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