Salamangreat Deck #772038 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Salamangreat Gazelle x3, Salamangreat of Fire x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Code of Soul x1
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x1
- Salamangreat Foxy x1
- Salamangreat Gazelle x3
- Salamangreat Jack Jaguar x1
- Salamangreat of Fire x3
- Salamangreat Spinny x2
- Ash Blossom & Joyous Spring x2
- Ghost Ogre & Snow Rabbit x1
- Salamangreat Weasel x1
- Cynet Mining x3
- Forbidden Crown x2
- Salamangreat Circle x3
- Salamangreat Sanctuary x1
- Triple Tactics Talent x1
- Will of the Salamangreat x1
- Dominus Impulse x2
- Infinite Impermanence x3
- Salamangreat Rage x1
- Salamangreat Roar x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Link Summon Salamangreat Raging Phoenix or Salamangreat Pyro Phoenix (2800 ATK) off a Cyberse/FIRE engine built on Salamangreat Gazelle, Circle and Spinny; Salamangreat Sunlight Wolf and Balelynx recursion chains into repeated Link pressure; Miragestallio and Promethean Princess are absent from this list
- Turn 1 (going first): Open a Salamangreat starter (Circle, Gazelle, Spinny, Foxy, Balelynx chain) and Link Summon toward a 2800 ATK Phoenix; hold Ash Blossom and Infinite Impermanence for the opponent's first answer
- Turn 2 (going second): Use Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Maxx "C" and Nibiru to break the opponent's first Main Phase, then rebuild the Link engine through the Graveyard
- Recovery: Graveyard effects of Spinny, Jack Jaguar and Weasel re-enter Salamangreat monsters and restart the Link line
- After siding: No Side Deck is registered, so no post-side plan is evaluated; this list cannot be tested as a best-of-3 build
Why it scores here
The deck is scored as a system: a Salamangreat core (Gazelle, Circle, Spinny, Foxy) has a 97% hypergeometric chance of at least one archetype card in a 5-card opening hand, so the engine usually comes online early. Output rests on the Link Summon chain into Raging Phoenix and Pyro Phoenix at 2800 ATK, with Balelynx and Sunlight Wolf as recursion-capable link fodder. Interaction is layered across two hand traps for going second (Ash Blossom, Impermanence), Droll & Lock Bird, Maxx "C" and Nibiru, plus face-up removal (Roar, Rage, Dominus Impulse). The score is held low because the list is illegal: Triple Tactics Talent is Forbidden in OCG and is run once, so this is a structural read only. Popularity of the archetype did not earn points, and no card scores were averaged. No combos, tournament results, or Side Deck exist in the evidence, so floor, median and matchups stay inferred or provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 archetype card in hand5) ≈ 0.97 on the 19-copy core; Gazelle and Circle at 3 copies each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Hand-trap and tech density (9 hand traps, 10 tech) leaves some dead-hand risk; no conflicting Normal Summon pairs found (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Phoenix ceiling (2800 ATK, destroy-all-opponent text on Pyro Phoenix) from card text only; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No combo data supplied, so median output is unknown and set near the midpoint (Inferred, low confidence) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Two independent hand-trap lines plus multiple starters and GY recursion; a single starter does not end the turn (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 66 | Searchers and GY re-entry (Spinny, Jack Jaguar, Weasel) give strong grind; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Layered face-up and hand interaction: Roar, Rage, Dominus Impulse, Forbidden Crown, Ash, Impermanence, Maxx "C" (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 64 | Hand-trap coverage: P(≥1 hand trap in hand6 going second) ≈ 0.81 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Two 2800 ATK Phoenixes plus 1800 ATK Sunlight Wolf and Jack Jaguar piercing; Hiita and Miragestallio absent (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 Main cards with 24 distinct, 14 single-copy slots; compact engine with several tech slots (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 70 | Extra Deck is 15 cards: 13 Link, 1 Synchro, 1 Xyz; the Link core is fully used (Verified composition) |
| D12 | Side Deck Adaptability | 20 | No Side Deck registered; adaptability cannot be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, no meta-share and no matchup record; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Link chains with several once-per-turn effects and hand-trap timing; moderate complexity (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 58, then Illegal cap (Forbidden card, copy limit) sets the Final to 20; reported as theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 97% archetype-core access in a 5-card opening hand
- Layered hand-trap package (Ash, Impermanence, Droll, Maxx C, Nibiru)
- Two 2800 ATK Phoenix finishers and 15-card Extra Deck with full Link coverage
- Graveyard recursion gives a grind route after interruption
Weaknesses
- Triple Tactics Talent is Forbidden and run once, so the list is illegal
- Only 10 of 15 usage-core cards present; Hiita, Promethean Princess and Miragestallio absent
- No Side Deck; no post-side plan
- Exact-name purity is 52.7%, with generic and sub-archetype dilution
Critical choke points
- Triple Tactics Talent is an illegal card in this format and must be removed before the list is playable
- A single Salamangreat starter line (Gazelle or Circle) is the sole route to the Phoenix finishers if it is answered
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | Legal OCG replacement (e.g. a Salamangreat-compatible Spell or hand-trap) | Forbidden card makes the list illegal; the score cannot be normalised until removed |
| 2 | Dominus Impulse (one copy) | Hiita the Fire Charmer, Ablaze | Hiita is in 81% of the usage-core sample and is absent from this list |
| 3 | Forbidden Crown (one copy) | Salamangreat Miragestallio | Miragestallio is in 59% of the usage-core sample and adds a Level 3 Xyz pathway |
Evidence & confidence
- Verified: Main 40, Extra 15, Side 0 within OCG size rules; Triple Tactics Talent is Forbidden and run at 1 copy (over limit); Droll & Lock Bird (Limited, 1), Maxx "C" (Limited, 1), Ash Blossom and Dominus Impulse (Semi-Limited, 2) are within their limits; Extra Deck composition: 13 Link, 1 Synchro, 1 Xyz
- Observed: Usage-core presence: 10 of 15 core cards (66.7%)
- Inferred: P(≥1 archetype card in hand5) ≈ 0.97; Hand-trap coverage P(≥1 hand6 going second) ≈ 0.81; Interaction and grind quality read from card text; Going-first and going-second splits estimated from hand-trap and starter counts
- Provisional: Meta Power (no dated metagame sample); Matchup fit and side-deck adaptability (no matchup data, no Side Deck)
- Data gaps: Illegal list: Triple Tactics Talent is Forbidden in OCG No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first, going-second and matchup results unknown No Side Deck; post-side plan not evaluated Meta Power provisional unless a dated metagame sample is supplied
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