Shark Deck #772037 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Abyss Shark x3, Buzzsaw Shark x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Shark OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 42
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Xyz boss beats from the Extra Deck (Number C32: Shark Drake LeVeiss 3100 ATK, Number 32: Shark Drake 2800 ATK, Number C32: Shark Drake Veiss 2800 ATK); Full-Armored Xyz / Xyz Armor Fortress armored boards plus Virtue Stream removal
  • Turn 1 (going first): Open Veiss Shark / Buzzsaw Shark / Surfacing Big Jaws, summon into a Level 4 WATER Xyz, and extend with Mulcharmy Purulia draws
  • Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Maxx C, Infinite Impermanence and Dominus Impulse to slow the opponent's summons, then rebuild a board through Xyz
  • Recovery: Seventh Ascension recursion, Mulcharmy Purulia draw triggers, and Xyz materials carried over into a new Xyz
  • After siding: None: the deck runs no Side Deck (Side Deck size 0), so there is no post-side plan

Why it scores here

The deck's scored system is a Xyz-centric Shark shell that reliably gets a Level 4 WATER starter live through Veiss Shark, Buzzsaw Shark and Surfacing Big Jaws, with about a 34% chance per 3-copy starter in a 5-card opening hand. Its interaction suite (two Ash Blossom, Droll & Lock Bird, Maxx C, Infinite Impermanence, Dominus Impulse, K9-17 Izuna and Xyz-side negations) gives it real going-second resilience. The score is held down by the illegal list: Bahamut Shark is Forbidden in OCG and is run as a single copy, so the deck is capped as structural-only. Low archetype purity (10.9% exact name; 49 off-archetype copies across Number, Seventh, K9, Mulcharmy, Dominus and generic Xyz pieces), 23 distinct main-deck cards with 12 singletons, no side deck, and no recorded boards mean the floor and median are unmeasured. Popularity of the Shark archetype was not counted toward the score, and no card scores were averaged into it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(>=1 Level 4 starter in 5 cards) about 0.34 per 3-copy starter, archetype core P(>=1) 0.98; no boards to confirm conversion (Inferred)
D2 Opening-Hand Quality & Brick Management 48 12 singleton main-deck cards and 4 off-archetype support pieces create some dead-draw risk; estimated from copy histogram and composition (Inferred)
D3 Combo Conversion & Ceiling 45 No combo data boards; ceiling is a text-only read of Number 32/LeVeiss boss summons and Veiss chains (Inferred)
D4 Combo Floor & Median Output 40 No parseable boards, so floor and median are unmeasured; scored conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple independent starters (Veiss, Buzzsaw, Big Jaws, Abyss, Mulcharmy) and 6 hand traps give alternate lines after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 52 Mulcharmy Purulia draw triggers, Seventh Ascension recursion and Full-Armored Xyz card advantage support the grind (Inferred)
D7 End-Board & Interaction Quality 62 13 negation-text and 15 removal-text cards plus 6 hand traps give layered interaction; Droll and Maxx C are Limited (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Hand-trap group P(>=1 in 6-card going-second hand) 0.65 and Dominus Impulse give board-breaking response on the second turn (Inferred)
D9 Offensive Pressure & Closing Power 55 Several 2800-3100 ATK Xyz boss options give closing power, but the Forbidden Bahamut Shark slot is removed from any legal list (Verified stat, Inferred)
D10 Main Deck Efficiency & Flexibility 42 40 main + 15 extra is legal, but only 10.9% exact archetype purity and 49 off-archetype copies lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Xyz Extra Deck cards are coherent around Shark and Number, though several need specific material bases (Inferred)
D12 Side Deck Adaptability 15 Side deck is 0 cards, so there is no post-side adaptation; best-of-3 play has no plan (Verified)
D13 Matchup Coverage & Format Fit 45 No dated metagame or tournament link; fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Xyz chains with several opponent-response windows and Quick Effects raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, no secondary weighting applied. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Banlist exposure (illegal list) (-10); No side deck (-2); Illegal cap (-6). Final formula: No reliable metagame: 0.80*Structural(50) + 0.20*TournamentReliability(42) = 48.4, then context modifiers (-12) = 36.4, then Illegal cap applied = 30 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 6 hand traps, 13 negation-text and 15 removal-text cards
  • Several independent Level 4 starters (Veiss, Buzzsaw, Big Jaws, Abyss Shark, Mulcharmy Purulia)
  • Strong going-second hand-trap coverage (P(>=1) 0.65 in a 6-card hand)
  • High-ATK Xyz boss options (LeVeiss 3100, Shark Drake 2800)

Weaknesses

  • Illegal as submitted: Bahamut Shark is Forbidden
  • Low archetype purity (10.9% exact name) with Number, Seventh, K9, Mulcharmy and Dominus pieces mixed in
  • No side deck
  • No combo boards, so floor, median and ceiling are unmeasured
  • Xyz-heavy chains add decision load and error risk

Critical choke points

  • Level 4 WATER Xyz materials: the Xyz line depends on a small set of Level 4 starters
  • Bahamut Shark slot must be removed before any legal evaluation holds
Priority Remove Add Reason
1 Bahamut Shark (card 440556) A legal in-archetype Xyz boss or Extra Deck option; verify its banlist status first The deck is illegal as submitted; removing the Forbidden card is required before any normal score applies
2 A low-impact singleton off-archetype support card A 15-card Side Deck of hand traps and anti-Xyz answers Side deck is 0 cards, so there is no post-side adaptation for best-of-3 play
3 A singleton with weak synergy to the Shark core An additional copy of a core Shark starter (Veiss Shark or Buzzsaw Shark is already at 3) Raises starter density and lowers brick risk (D2, D10)

Evidence & confidence

  • Verified: Main 40, Extra 15, Side 0 sizes; Bahamut Shark Forbidden with 1 copy run (over limit); Card text for all listed cards; Archetype purity 10.9% and off-archetype count 49; Usage stat: Surfacing Big Jaws, Crystal Shark and Seventh Ascension at 71-86% inclusion
  • Inferred: Starter consistency from hypergeometric estimates; Hand-trap and removal coverage quality from text; Going-first and going-second estimates; Brick and dead-draw risk from copy histogram and composition
  • Provisional: Meta power and matchup fit (no dated meta sample or tournament link)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null in the export

More OCG Info

Shark

Shark Breakdown

 
 

 

 

 

 

 

 
 

 

 
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