Constellar Deck #772026 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Constellar Castor x3, Dodododo Warrior x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Constellar OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
62± 7/ 100
Power Score
Structural 67
Reliability 58
Going First 68
Going Second 66

Deck — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 68
Going Second 66
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Xyz boss (Delteros, Caduceus, Ptolemy, Draco Future) built from Constellar/Tellarknight Level 4 monsters and Stellarnova Bonds / Caduceus recursion; Gagaga/Dododo/Onomat Xyz and Level-based boards that feed the Extra Deck
  • Turn 1 (going first): Onomatopaira or Dododo/Mulcharmy-based searches into Constellar Castor and Tellarknight Altairan, then a Level 4 Xyz Summon; hold Ash or Impermanence for the first response
  • Turn 2 (going second): Droll & Lock Bird, Maxx "C", Ash Blossom and Ghost Ogre to break the opponent's first board, then a Xyz Summon from Stellarnova Bonds or Caduceus
  • Recovery: Caduceus and Sombre recover Constellar cards from the GY; Ash and Impermanence protect the engine; Dominus Purge answers Trap-based searches
  • After siding: No side deck is run, so there is no post-side plan; the list cannot adjust between games

Why it scores here

The deck reliably reaches its engine: 22 core Constellar/Tellarknight cards give a near-certain core hit in a 5-card opening hand (about 0.99), and 15 searchers give about 0.92 for at least one searcher in hand. Converting that access into pressure depends on the Xyz Extra Deck, which contains several 2500-3000 ATK bosses with recursion and ways to continue from the GY. Interaction is dense (7 hand traps, plus Dominus Purge, Crossout Designator and Ghost Ogre), which supports both going-first protection and going-second disruption. Scoring is based on the deck as a system: consistency, conversion and interaction, not on an average of card scores. The deck's popularity is not counted, and there is no combo, guide, tournament or meta data, so the ceiling and floor are text-based inferences. The score is capped by the lack of a side deck, the Xyz dependence and the thin pilot-error tolerance.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(>=1 core card in 5-card opening hand) ≈ 0.987 across 22 core copies; P(>=1 searcher) ≈ 0.92 (Inferred)
D2 Opening-Hand Quality & Brick Management 62 7 hand traps and 8 tech cards dilute the starter count; 3-of engine pieces can clash across Dododo, Gagaga and Constellar lines (Inferred)
D3 Combo Conversion & Ceiling 70 Multi-step Xyz routes with Caduceus, Sombre and Stellarnova Bonds give a high ceiling from card text; no recorded boards to confirm it (Inferred)
D4 Combo Floor & Median Output 58 No recorded boards, so the median is estimated from redundancy and Extra Deck dependence, not measured (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Ash x2, Impermanence x2, Maxx and Droll give interruption protection; Constellar, Dododo and Gagaga lines provide alternate starts (Inferred)
D6 Resource Economy, Recovery & Grind 68 Graveyard recursion via Caduceus, Sombre and Onomatopickup, plus searches, sustains resources across turns (Inferred)
D7 End-Board & Interaction Quality 75 Seven interaction pieces with negate, destroy and draw-denial text, including Dominus Purge and Crossout Designator (Inferred from card text)
D8 Going-Second & Board-Breaking Power 68 Droll & Lock Bird, Maxx "C" and Ash give strong going-second disruption against board development (Inferred)
D9 Offensive Pressure & Closing Power 70 Xyz boss ATK of 2500-3000 (Delteros 2500, Caduceus 2500, Ptolemy Ω7 2700, Draco Future 3000) (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 66 40 main cards with 24 distinct and 3-of engine pieces; 14 singletons and 8 tech cards add flexibility without losing compactness (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 64 15 Xyz cards, mostly full-value bosses; some depend on specific Level 4 materials, so flex is limited (Verified composition, Inferred)
D12 Side Deck Adaptability 20 No side deck is run, so there is no post-side adaptability (Verified: Side Deck size 0)
D13 Matchup Coverage & Format Fit 50 No tournament or meta data; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Long Xyz chains and many interaction choices raise the decision load for the pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 67, Going First ≈ 68, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist exposure (-1); Extra Deck dependence (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*67 + 0.20*58 - 3 ≈ 62

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core access is almost guaranteed (about 0.99 for at least one core card in a 5-card hand)
  • Dense interaction: 7 hand traps and several negate/destroy effects
  • Strong Xyz bosses in the Extra Deck with recursion options

Weaknesses

  • No side deck, so no post-side adaptation
  • Heavy reliance on a small set of Xyz finishers
  • Multi-engine conflicts (Dododo, Gagaga, Constellar) can reduce the odds that a hand is functional

Critical choke points

  • Caduceus / Stellarnova Bonds as the main Extra Deck route
  • Ash and Impermanence to protect the first Xyz Summon
Priority Remove Add Reason
1 1 Ghost Ogre & Snow Rabbit 1 side-deck-compatible answer (no side deck is currently run) A lower-consistency hand-trap slot with a mismatched role for the Constellar engine

Evidence & confidence

  • Verified: Legal under OCG BanList; 40 main / 15 extra / 0 side; Limited cards at legal copy counts (1 each); Card stats and text read from the card table
  • Inferred: Opening-hand starter probability (0.987 core, 0.919 searcher); Interaction density and resilience from card text; Going-first and going-second plan quality
  • Provisional: Meta / format fit (no tournament or meta sample)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and pilot record absent No win-rate telemetry for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied

More OCG Info

Constellar

Constellar Breakdown

 
 

 

 

 

 

 

 
 

 

 
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