Vanquish Soul Deck #771962 — Yu-Gi-Oh! OCG

49 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Meowls x3. Created Oct 21, 2026 by YGO Mod.

Deck Vanquish Soul OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 57
Reliability 50
Going First 60
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 60
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 49 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Vanquish Soul monster chain into 2500-3000 ATK boss monsters (Caesar Valius, Heavy Borger) and Xyz/Link boards (Inferred from card text); K9 and Number Xyz boards that negate or remove the opponent's board (Inferred from card text)
  • Turn 1 (going first): Normal Summon into searchers (Dr. Mad Love, Razen, Stake your Soul!) to reach a Vanquish Soul boss; hand traps held for the opponent's turn (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Infinite Impermanence) to interrupt the opponent's first engine, then rebuild through searchers (Inferred)
  • Recovery: Searchers and Mulcharmy draw effects refill the hand after a disruption (Inferred)
  • After siding: None: the deck has 0 Side Deck cards

Why it scores here

The list is Illegal: three cards exceed their copy limits (Ash Blossom, Razen and K9-17 Izuna) and nine Limited and two Semi-Limited cards are run, so it is scored on structure only and capped at 35. Structurally (about 57) it reliably opens its Vanquish Soul core, with the archetype core group reaching at least one copy in about 99% of opening 5-card hands and searchers in about 89%. Its interaction (10 hand traps and 9 negation-text cards) and 2500-3000 ATK bosses give it real closing and interaction power, but the Main Deck mixes K9, Mulcharmy, Bystial and Number lines with only 31% exact-name purity, which weakens engine coherence. No recorded boards exist, so combo ceiling and median are text-only inference, and the empty Side Deck leaves no post-side plan. Popularity and usage data did not add points, and the score comes from the system rather than from averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 Archetype core group P(at least one in opening 5) of about 0.99 across 28 copies, but each 3-copy starter alone is only about 0.28 going-first; searchers about 0.89 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 P(at least one hand trap in going-second 6) about 0.77; 3-of searchers keep hands live, but the K9, Mulcharmy and Vanquish summon clutter raises brick risk (Inferred)
D3 Combo Conversion & Ceiling 52 No parseable combos; ceiling inferred from Caesar Valius, Heavy Borger, Vanquish Soul Rocks and Xyz/Link text only (Inferred)
D4 Combo Floor & Median Output 48 No recorded boards, so the floor and median cannot be measured and the score is held near neutral (Provisional)
D5 Interruption Resilience & Route Redundancy 62 Several re-entry routes (Dr. Mad Love and Razen searches, Vanquish Soul Start!, Stake your Soul!) plus 10 hand traps give alternatives after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects and 17 searcher-text cards refill the hand; no resource-signature data (Inferred)
D7 End-Board & Interaction Quality 66 Ash Blossom, Ghost Belle, Infinite Impermanence, Droll & Lock Bird and Number 104 cover negation and removal across 9 negation-text and 12 removal-text cards (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 64 Going-second hand-trap coverage about 0.77 and Number 104 and Droll give board-breaking presence; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 68 Bosses at 2500-3000 ATK (Caesar Valius, ZEUS, TY-PHON, Heavy Borger, Jacks) give closing power; direct-attack text is limited (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 45 49 Main Deck cards (within 40-60), but only 31% exact-name Vanquish Soul purity with 44 off-archetype copies (Verified)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards: 11 Xyz and 4 Link, spread across Vanquish, K9, Number and Skyblaster lines with two Rock copies (Verified structure, Inferred coherence)
D12 Side Deck Adaptability 20 Side Deck has 0 cards and no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no archetype meta-share in the evidence, so this is Provisional
D14 Pilotability & Error Tolerance 40 Four sub-engines plus many hand-trap timing decisions and 3-copy stacks raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 60, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist and copy-limit exposure (-8); No side deck (-2); Engine dilution (-2). Final formula: 0.80*Structural(57) + 0.20*TournamentReliability(50) + Modifiers(-12) = 44 pre-cap; Illegal cap applied -> 35. Theoretical/structural-only; Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Archetype core is near-certain to appear in the opening hand (about 0.99 for the 28-copy group)
  • Searcher density (17 cards) gives consistent access to the engine
  • Interaction breadth: 10 hand traps plus negation and removal text
  • High-ATK bosses (2500-3000) provide closing power
  • Extra Deck covers Xyz and Link routes

Weaknesses

  • Illegal list: three cards over copy limit
  • Low exact-archetype purity (31%) and sub-engine conflicts
  • No side deck
  • No recorded combos, so ceiling and median are unmeasured
  • Most hand-trap lines are dead when the player needs to go off

Critical choke points

  • Each individual 3-copy starter reaches the opening hand only about 28% of the time going-first
  • Legality fix is mandatory before any normal score applies
  • Empty Side Deck means no matchup adjustment
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring, 2x Vanquish Soul Razen, 1x K9-17 Izuna (copy limits) Any legal replacements, or leave the Main Deck at 45 cards (still within 40-60) The list is Illegal; the score cannot be normalized until the copy limits are met
2 The least-connected off-archetype sub-engine (K9 or Mulcharmy lines) More copies of the core Vanquish Soul starter/searcher lines Raises exact-name purity and engine coherence, and lowers brick risk
3 None A Side Deck (up to 15 cards) answering the opponent's most common boards Gives a post-side plan for best-of-3 and reduces the D12 penalty

Evidence & confidence

  • Verified: Illegal status: three copy-limit violations (Ash Blossom 3 vs 2, Razen 3 vs 1, K9-17 Izuna 3 vs 2); 11 Limited/Semi-Limited restricted cards; Main 49 (within 40-60), Extra 15 (11 Xyz, 4 Link), Side 0; Exact-name purity 31.2%, 44 off-archetype copies
  • Inferred: Starter reliability from hypergeometric estimates (archetype core about 0.99; per-card about 0.28 going-first); Going-second hand-trap coverage about 0.77; Closing power from ATK stats and text; Interaction quality from text role hints
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) usage statistics in this deck flags conflict with the cards list: S:P Little Knight, N.As.H. Knight, CXyz N.As.Ch. Knight, Divine Arsenal AA-ZEUS, Number 104, Number C104, K9-66X Jacks and Rock of the Vanquisher are present in cards (Extra Deck) but flagged in this deck=false, so the core-card presence and missing core cards list are unreliable Side Deck empty, so D12 has no performance or composition evidence Meta Power is Provisional without a dated sample

More OCG Info

Vanquish Soul

Vanquish Soul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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