Silent Swordsman Deck #771960 — Yu-Gi-Oh! OCG
50 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Gadget Trio x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (50)
- Archfiend's Advent x1
- Berry Magician Girl x1
- Dark Magician Girl x1
- Dark Magician Girl the Magician's Apprentice x3
- Dark Magician the Magician of Black Magic x1
- Dark Magician, the Pharaoh's Servant x2
- Droll & Lock Bird x1
- Gadget Trio x3
- Gandora-G the Dragon of Destruction x2
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Retaliating "C" x2
- Silent Magician Zero x1
- Silent Swordsman Zero x1
- Ash Blossom & Joyous Spring x2
- Crossout Designator x1
- Dark Magical Curtain x3
- Forbidden Crown x2
- Future Silence x3
- Pot of Desires x3
- Shining Sarcophagus x3
- Soul Servant x1
- The Gaze of Timaeus x2
- Ties That Bind x1
- Triple Tactics Talent x1
- Turn Silence x1
- Infinite Impermanence x3
- Stronghold the Hidden Fortress x1
Extra Deck (15)
- Dark Magician of Destruction x2
- Red-Eyes Dark Dragoon x1
- Timaeus the United Magical Dragon x1
- Accesscode Talker x1
- Charmer Quartet in Bloom x1
- Cross-Sheep x1
- Perfectron Hydradrive Dragon x1
- S:P Little Knight x1
- Selene, Queen of the Master Magicians x1
- W:P Fancy Ball x1
- Chaos Angel x1
- Number 100: Numeron Dragon x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 97: Draglubion x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 46 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Shining Sarcophagus and Gandora-G / Archfiend's Advent board building, with Dark Magician support, converting a stabilised board into attacks (Inferred from card text; no recorded boards); Extra Deck link and fusion beaters (Accesscode Talker, Perfectron Hydradrive Dragon, Chaos Angel, Dark Magician of Destruction, Timaeus) once the board is stable (Inferred from card text)
- Turn 1 (going first): Open a searcher (Dark Magician Girl, Gadget Trio, Mulcharmy Fuwalos, Future Silence) to fetch Shining Sarcophagus, then add Ties That Bind or Gandora-G pressure (Inferred)
- Turn 2 (going second): Hold hand traps (Ash Blossom and Joyous Spring x2, Infinite Impermanence x3, Maxx C, Droll and Lock Bird) to protect the first board, then rebuild through Shining Sarcophagus (Inferred)
- Recovery: Recursion through Gandora-G's banished-card scaling and Dark Magician Girl's GY ATK text, plus Shining Sarcophagus searches (Inferred from card text)
- After siding: Not evaluable: the side deck is empty (0 cards), so there is no post-side plan (Verified)
Why it scores here
This list cannot receive a normal score because it is illegal: four Forbidden copies are in the deck (Triple Tactics Talent, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep), and the score is capped low as a theoretical, structural-only read. The deck has a usable starter network: Shining Sarcophagus (3 copies, about 0.28 per copy to appear in a 5-card opening), an 18-card searcher text group (about 0.91 to find one in a 5-card opening), and a 98% chance that the archetype core group is present in the opening hand. Its interaction suite (two Ash Blossom, three Infinite Impermanence, Maxx C, Droll and Lock Bird, Turn Silence, Crossout Designator) gives the strongest structural signal. The deck is a mix of Dark Magician, Shining Sarcophagus, Gadget, Mulcharmy, Forbidden, and Endymion cards; off-archetype copies are 64 of 66 non-generic copies, so engine coherence is weak. With no recorded boards, no side deck, and no tournament or win-rate data, floor, median, and ceiling are not measured. The score comes from consistency, interaction, and structural engine cohesion on the system, not from averaging card scores or from archetype popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Shining Sarcophagus x3 at about 0.28 per copy in hand5; 18 searcher-text cards with about 0.91 at least one in hand5; archetype core group about 0.98 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Many narrow hand traps and negates (Ash x2, Infinite Impermanence x3, Droll, Maxx C, Crossout) with no board context; 50 main cards across 28 distinct names (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable boards, so ceiling is text-only; Ties That Bind, Gandora-G, Stronghold, and Archfiend's Advent can build a large board on paper (Inferred) |
| D4 | Combo Floor & Median Output | 40 | Median output is unmeasured (no combos supplied); floor is inferred from starter density only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Multiple hand traps and recursive searchers (Gadget Trio, Dark Magician Girl) allow continuation after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Heavy search text (18 searcher cards) and GY/banish scaling from Gandora-G give some resource regrowth (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Turn Silence, Crossout Designator, Infinite Impermanence, Ash Blossom, and Droll and Lock Bird give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Two Ash Blossom, Maxx C, and Droll and Lock Bird give a going-second hand-trap plan; no going-second data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Dark Magician 2500 ATK x1, Silent Swordsman Zero, Perfectron 5000 ATK and Accesscode Talker give pressure; no end-board data (Verified stats, Inferred use) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 50 cards with 28 distinct names and 14 singletons; compactness is weak for an engine deck (Verified counts, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 15 Extra Deck slots but 4 are illegal (Forbidden) and about 11 of 15 are Link/Fusion/Xyz beaters not supported by a verified engine (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament, meta-share, or dated metagame data; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Many decisions and several quick-effect windows; combo steps not recorded, so pilotability is inferred from card count (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 46, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal: theoretical only. 0.80*Structural(50) + 0.20*TournamentReliability(42) = 48.4; modifiers -12 gives 36.4; capped at 30 for the illegal list. Meta provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Starter density: 18 searcher-text cards and 3 Shining Sarcophagus give a high chance of a searcher in the opening hand
- Layered interaction: Ash Blossom x2, Infinite Impermanence x3, Maxx C, Droll and Lock Bird, Turn Silence, Crossout Designator
- Recursion and GY scaling from Gandora-G and Dark Magician Girl
Weaknesses
- Illegal list: four Forbidden copies and no legal score until corrected
- Weak engine coherence: 1.5% exact archetype purity, with conflicting sub-archetypes
- No side deck and no recorded boards, so the deck cannot be scored on post-side or combo output
- Many narrow interaction cards (hand traps, negates) that can be dead when no board is present
Critical choke points
- Shining Sarcophagus (3 copies) is the single engine starter for most lines; if it is not drawn, the searchers do little (Inferred)
- The four Forbidden cards occupy main and extra slots that must be replaced before the list is playable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep (all Forbidden, 1 copy each) | Legal Main or Extra cards that continue the Shining Sarcophagus or Dark Magician line | The list is illegal; no legal score applies until the Forbidden copies are removed |
| 2 | Off-archetype singletons with no engine link (e.g. Selene, Chaos Angel, Number 38 if not played as a support) | A 3-copy engine piece or a side deck of 15 cards | Engine coherence is 1.5% exact-name purity; a side deck is required for best-of-3 play |
Evidence & confidence
- Verified: Main 50 / Extra 15 / Side 0; size rules (40-60, 0-15, 0-15) met; Four Forbidden copies run; status Illegal; Card text and stats for each deck card; Archetype purity 1.5%; core group 56% present
- Inferred: Starter access probabilities (hypergeometric) and searcher-text proxy; Strategy classification (Midrange primary, Stun and Toolbox secondary); Dimension scores from card text and composition; Going-first and going-second plans from card text
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13) with no tournament data
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No side deck (0 cards): post-side plan and D12 unmeasurable No win-rate telemetry in YGOVN: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Usage stats: 11 of 25 core cards for the archetype are missing from the list
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