Silent Swordsman Deck #771960 — Yu-Gi-Oh! OCG

50 Main, 15 Extra, incl. Dark Magician Girl the Magician's Apprentice x3, Gadget Trio x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Silent Swordsman OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 50
Reliability 42
Going First 46
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 46
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 50 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Shining Sarcophagus and Gandora-G / Archfiend's Advent board building, with Dark Magician support, converting a stabilised board into attacks (Inferred from card text; no recorded boards); Extra Deck link and fusion beaters (Accesscode Talker, Perfectron Hydradrive Dragon, Chaos Angel, Dark Magician of Destruction, Timaeus) once the board is stable (Inferred from card text)
  • Turn 1 (going first): Open a searcher (Dark Magician Girl, Gadget Trio, Mulcharmy Fuwalos, Future Silence) to fetch Shining Sarcophagus, then add Ties That Bind or Gandora-G pressure (Inferred)
  • Turn 2 (going second): Hold hand traps (Ash Blossom and Joyous Spring x2, Infinite Impermanence x3, Maxx C, Droll and Lock Bird) to protect the first board, then rebuild through Shining Sarcophagus (Inferred)
  • Recovery: Recursion through Gandora-G's banished-card scaling and Dark Magician Girl's GY ATK text, plus Shining Sarcophagus searches (Inferred from card text)
  • After siding: Not evaluable: the side deck is empty (0 cards), so there is no post-side plan (Verified)

Why it scores here

This list cannot receive a normal score because it is illegal: four Forbidden copies are in the deck (Triple Tactics Talent, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep), and the score is capped low as a theoretical, structural-only read. The deck has a usable starter network: Shining Sarcophagus (3 copies, about 0.28 per copy to appear in a 5-card opening), an 18-card searcher text group (about 0.91 to find one in a 5-card opening), and a 98% chance that the archetype core group is present in the opening hand. Its interaction suite (two Ash Blossom, three Infinite Impermanence, Maxx C, Droll and Lock Bird, Turn Silence, Crossout Designator) gives the strongest structural signal. The deck is a mix of Dark Magician, Shining Sarcophagus, Gadget, Mulcharmy, Forbidden, and Endymion cards; off-archetype copies are 64 of 66 non-generic copies, so engine coherence is weak. With no recorded boards, no side deck, and no tournament or win-rate data, floor, median, and ceiling are not measured. The score comes from consistency, interaction, and structural engine cohesion on the system, not from averaging card scores or from archetype popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 Shining Sarcophagus x3 at about 0.28 per copy in hand5; 18 searcher-text cards with about 0.91 at least one in hand5; archetype core group about 0.98 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Many narrow hand traps and negates (Ash x2, Infinite Impermanence x3, Droll, Maxx C, Crossout) with no board context; 50 main cards across 28 distinct names (Inferred)
D3 Combo Conversion & Ceiling 52 No parseable boards, so ceiling is text-only; Ties That Bind, Gandora-G, Stronghold, and Archfiend's Advent can build a large board on paper (Inferred)
D4 Combo Floor & Median Output 40 Median output is unmeasured (no combos supplied); floor is inferred from starter density only (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Multiple hand traps and recursive searchers (Gadget Trio, Dark Magician Girl) allow continuation after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Heavy search text (18 searcher cards) and GY/banish scaling from Gandora-G give some resource regrowth (Inferred)
D7 End-Board & Interaction Quality 65 Turn Silence, Crossout Designator, Infinite Impermanence, Ash Blossom, and Droll and Lock Bird give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Two Ash Blossom, Maxx C, and Droll and Lock Bird give a going-second hand-trap plan; no going-second data (Inferred)
D9 Offensive Pressure & Closing Power 50 Dark Magician 2500 ATK x1, Silent Swordsman Zero, Perfectron 5000 ATK and Accesscode Talker give pressure; no end-board data (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 45 50 cards with 28 distinct names and 14 singletons; compactness is weak for an engine deck (Verified counts, Inferred)
D11 Extra Deck Efficiency & Coverage 35 15 Extra Deck slots but 4 are illegal (Forbidden) and about 11 of 15 are Link/Fusion/Xyz beaters not supported by a verified engine (Verified composition, Inferred)
D12 Side Deck Adaptability 10 Side deck is empty (0 cards), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament, meta-share, or dated metagame data; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Many decisions and several quick-effect windows; combo steps not recorded, so pilotability is inferred from card count (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50, Going First ≈ 46, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: Illegal: theoretical only. 0.80*Structural(50) + 0.20*TournamentReliability(42) = 48.4; modifiers -12 gives 36.4; capped at 30 for the illegal list. Meta provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Starter density: 18 searcher-text cards and 3 Shining Sarcophagus give a high chance of a searcher in the opening hand
  • Layered interaction: Ash Blossom x2, Infinite Impermanence x3, Maxx C, Droll and Lock Bird, Turn Silence, Crossout Designator
  • Recursion and GY scaling from Gandora-G and Dark Magician Girl

Weaknesses

  • Illegal list: four Forbidden copies and no legal score until corrected
  • Weak engine coherence: 1.5% exact archetype purity, with conflicting sub-archetypes
  • No side deck and no recorded boards, so the deck cannot be scored on post-side or combo output
  • Many narrow interaction cards (hand traps, negates) that can be dead when no board is present

Critical choke points

  • Shining Sarcophagus (3 copies) is the single engine starter for most lines; if it is not drawn, the searchers do little (Inferred)
  • The four Forbidden cards occupy main and extra slots that must be replaced before the list is playable
Priority Remove Add Reason
1 Triple Tactics Talent, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Cross-Sheep (all Forbidden, 1 copy each) Legal Main or Extra cards that continue the Shining Sarcophagus or Dark Magician line The list is illegal; no legal score applies until the Forbidden copies are removed
2 Off-archetype singletons with no engine link (e.g. Selene, Chaos Angel, Number 38 if not played as a support) A 3-copy engine piece or a side deck of 15 cards Engine coherence is 1.5% exact-name purity; a side deck is required for best-of-3 play

Evidence & confidence

  • Verified: Main 50 / Extra 15 / Side 0; size rules (40-60, 0-15, 0-15) met; Four Forbidden copies run; status Illegal; Card text and stats for each deck card; Archetype purity 1.5%; core group 56% present
  • Inferred: Starter access probabilities (hypergeometric) and searcher-text proxy; Strategy classification (Midrange primary, Stun and Toolbox secondary); Dimension scores from card text and composition; Going-first and going-second plans from card text
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13) with no tournament data
  • Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No side deck (0 cards): post-side plan and D12 unmeasurable No win-rate telemetry in YGOVN: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Usage stats: 11 of 25 core cards for the archetype are missing from the list

More OCG Info

Silent Swordsman

Silent Swordsman Breakdown

 
 

 

 

 

 

 

 
 

 

 
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