Predaplant Deck #771938 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Predaplant OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
32± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 50
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 32/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 54.2
Going First 50
Going Second 56
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Control
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Artmage Fusion boards closing through Nerva the Power Patron of Creation, Vidolium the Unstable (5000 ATK), and Superdreadnought Rail Cannon Gustav Rocket (5000 ATK) after Medius-based fusion access; Hyperinvoked Aeon and Starving Venom Fusion Dragon as Extra Deck boss backups; Predaplant Dragostapelia is the only Predaplant boss present
  • Turn 1 (going first): Open a Medius the Pure or Artmage Academic Arcane Arts Acropolis starter, search through Artmage Vandalism / Pendulum Treasure, and convert into a Super Polymerization or Artmage Masterwork fusion; hold Ash Blossom and Infinite Impermanence for the opponent's first interaction
  • Turn 2 (going second): Use the six-card hand to present Ash Blossom, Ghost Ogre & Snow Rabbit, Solemn Judgment or Solemn Warning, and Infinite Impermanence against the opponent's first interaction, then rebuild through Artmage Litera or Artmage Finmel searches
  • Recovery: Recover through Mulcharmy Fuwalos / Purulia draws, Artmage Litera / Finmel search from the GY, and Pot of Sloth; the recursion is text-based and not measured
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games

Why it scores here

The deck is scored as a system, not as an average of its cards. Its starter access is reasonable: the searcher text group gives about 0.91 odds of at least one searcher in an opening five (Inferred), but the Medius and Acropolis starters each sit at roughly 0.25 odds per copy, so a clean T1 Artmage line is far from guaranteed. Its interaction suite is the main strength: nine hand traps, Solemn Judgment and Solemn Warning, and Infinite Impermanence give it real layering against the first interruption, especially going second. The ceiling is high on paper through Nerva, Vidolium, and Gustav Rocket, but the median is much lower because the list has only 2 of 15 core Predaplant archetype cards and an exact-name archetype purity of 1.4 percent, so the engine is a patchwork of Artmage, Pendulum, Mulcharmy, and Fusion cards. Popularity was not credited: the Predaplant archetype usage stats confirm the deck is a real, accessible list, but they do not raise the score. The result is capped because the list is illegal (Ash Blossom and Super Polymerization each run three copies against a two-copy limit), so this is a structural-only read.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher in 5 cards) ≈ 0.91; Medius and Acropolis starters ≈ 0.25 per copy in hand 5; Artmage starter density is high but the engine is not mono-archetype (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Main deck of 55 cards with 27 distinct; 12 triples and 11 singletons; brick and conflict risk from 14 non-archetype copies and tech cards (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded combos; ceiling read from text only (Nerva, Vidolium, Gustav Rocket boards, Fusion access via Artmage cards) (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median is estimated from the archetype core absence (2 of 15 core cards present) and 1.4 percent exact-name purity (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Nine hand traps plus Ghost Ogre, Ash Blossom, and Infinite Impermanence give multiple independent answers to disruption (Inferred from text)
D6 Resource Economy, Recovery & Grind 55 Pot of Sloth, Mulcharmy draw effects, and Pendulum Treasure give grind value; no resource telemetry exists (Inferred)
D7 End-Board & Interaction Quality 60 Solemn Judgment, Solemn Warning, Lightning Storm, and Artmage Impasto give layered interaction on the field (Inferred from text)
D8 Going-Second & Board-Breaking Power 58 Six-card going-second hand has P(at least one hand trap) ≈ 0.68; boards are interaction-heavy but there is no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 60 Vidolium and Gustav Rocket reach 5000 ATK; Nerva is 3300 ATK; the Extra Deck supplies closing boss options (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 42 55 main cards with a 1.4 percent exact-name archetype purity and 14 generic cards; this is a compact-by-count but scattered build (Verified structure, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 58 Extra Deck is 15 cards with 12 Fusion, 2 Xyz, and 1 Link; the Extra mix is flexible but has two Limited Extra cards (Verified)
D12 Side Deck Adaptability 15 No Side Deck registered (Side Deck size 0), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample; Predaplant archetype share is unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion lines, Pendulum mechanics, and many decision points on hand traps raise error risk (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 54.2, Going First ≈ 50, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit cap (-15); Banlist exposure (-5). Final formula: Illegal deck: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional), capped low as structural-only; 0.80*54.2 + 0.20*45 = 52.3, then −20 modifiers = 32

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered hand-trap and Solemn-based interaction (9 hand traps, 2 Solemn cards, Infinite Impermanence)
  • Strong closing bosses in the Extra Deck (Vidolium 5000 ATK, Gustav Rocket 5000 ATK, Nerva 3300 ATK)
  • Searcher density (20 searcher-text cards) keeps the opening hand from being completely dead

Weaknesses

  • Illegal list: Ash Blossom and Super Polymerization exceed the 2-copy limit
  • Only 2 of 15 core Predaplant archetype cards are present; the deck is mostly a patchwork of Artmage, Pendulum, Mulcharmy, and Fusion cards
  • No side deck, so no post-side plan
  • Heavy reliance on Fusion access and multi-step lines lowers pilotability

Critical choke points

  • Medius the Pure and Artmage Academic Arcane Arts Acropolis as the main Artmage starters (about 0.25 per copy in hand 5)
  • Super Polymerization as the main fusion enabler is over the copy limit, so the legal build needs one fewer copy
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring A non-hand-trap main deck card or a second Artmage starter Brings the list to the 2-copy legal limit and restores a legal, scoreable build
2 One copy of Super Polymerization A second Artmage Academic Arcane Arts Acropolis or Artmage Varnish Restores the legal copy limit and improves starter access for the Artmage engine
3 Off-archetype tech cards with no engine link Core Predaplant or Artmage support cards Raises archetype purity and the median output of the combo engine

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom & Joyous Spring and Super Polymerization each run 3 copies against a 2-copy legal limit; Main deck 55 cards and Extra Deck 15 cards are within OCG size rules; Side deck is 0 cards; Limited cards Solemn Judgment, Prohibited Power Patron Portal - Terminus, and Superdreadnought Rail Cannon Gustav Max each run 1 copy, at the legal limit; Archetype exact-name purity 1.4 percent; 2 of 15 core Predaplant cards present
  • Inferred: Searcher access P(at least one in 5) ≈ 0.91; Starter access per copy ≈ 0.25 for Medius and Artmage Vandalism; Interaction layering from hand-trap and Solemn text; Going-second hand-trap odds ≈ 0.68
  • Provisional: Meta Power is null; no dated metagame sample supplied; Matchup fit (D13) is provisional without tournament data
  • Data gaps: No combos supplied; combo floor, median, and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first and going-second splits are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered; post-side adaptability cannot be measured

More OCG Info

Predaplant

Predaplant Breakdown

 
 

 

 

 

 

 

 
 

 

 
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