Infinitrack Deck #771925 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Night Train Blue Traveler x3, Ash Blossom & Joyous Spring x3, Raigeki x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Convex Knight x1
- Droll & Lock Bird x1
- Gagaga Girl - Cell Phone Subtraction x2
- Gizmek Taniguku, the Immobile Intellect x1
- Heavy Armored Knight Babeldecker x1
- Heavy Freight Train Derricrane x1
- Infinitrack Brutal Dozer x2
- Infinitrack Harvester x2
- Infinitrack Road Roller x1
- Infinitrack Tunneller x1
- K9-17 Izuna x2
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x1
- Mulcharmy Purulia x2
- Nibiru, the Primal Being x1
- Night Train Blue Traveler x3
- Super Express Bullet Train x1
- Ash Blossom & Joyous Spring x3
- Ghost Mourner & Moonlit Chill x1
- "A Case for K9" x1
- Chaotic Elements x2
- Forbidden Droplet x2
- Gravekeeper's Inscription x1
- Heat Wave x2
- Heavy Forward x2
- K9-X Forced Release x1
- Lightning Storm x2
- Raigeki x3
- Revolving Switchyard x1
- Swords of Concealing Light x1
- Urgent Schedule x2
- Infinite Impermanence x3
Extra Deck (15)
- Clockwork Knight x1
- Chronomaly Vimana x1
- Gaming Gamer GG x1
- Infinitrack River Stormer x1
- K9-17 "Ripper" x1
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- K9-X "Werewolf" x1
- Number 25: Force Focus x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Number C9: Chaos Dyson Sphere x1
- Superdreadnought Rail Cannon Flying Launcher x1
- Superdreadnought Rail Cannon Gustav Max x1
- Superdreadnought Rail Cannon Gustav Rocket x1
- Superdreadnought Rail Cannon Juggernaut Liebe x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 52 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz pressure from the Train and K9 Xyz monsters (for example Superdreadnought Rail Cannon Gustav Rocket at 5000 ATK and Gustav Max's direct damage), with Infinitrack River Stormer and K9-66X Jacks as secondary boards; Direct damage and piercing from K9-X Ripper/M and Super Dora, plus K9 Xyz effects that destroy or unaffected-lock the opponent's monsters
- Turn 1 (going first): Open with searchers (Heavy Forward, Infinitrack Harvester, A Case for K9, Night Train Blue Traveler) to find a Level 5 or Level 10 Xyz route, then keep Ash Blossom or Infinite Impermanence up for interaction while building a single Xyz board
- Turn 2 (going second): Hold hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Nibiru) to answer the opponent's first Summon, then use Raigeki or Lightning Storm to clear the board before extending
- Recovery: Recover from the GY with Infinitrack Tunneller (shuffles 5 EARTH Machines back and draws 2), Infinitrack Road Roller, and K9-66b Lantern; K9-X Forced Release can reuse Xyz materials
- After siding: Not evaluable: the side deck is empty (0 cards), so there is no post-side plan
Why it scores here
The deck has real engine access: about 72% of draws show at least one of the 12 Infinitrack/K9/Train core cards in a 5-card opening hand, and searchers reach a starter in roughly 86% of openings (Inferred from the hypergeometric table). Interaction is dense, with 8 hand traps, 13 negation-text cards and 17 removal-text cards, which lets it answer the opponent's first board on either turn. The closing power is high on paper because the Extra Deck holds 4000 to 5000 ATK Superdreadnought Xyz monsters, but no recorded boards exist, so combo ceiling and median are text-only estimates. The score is held down by the spread of 10 sub-archetypes (only 9 of 70 archetype-tagged copies are exact Infinitrack cards), 21 singleton slots that rarely combine, an empty side deck, and a copy-limit violation that makes the list illegal. Popularity and archetype usage were not counted as power, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least 1 of 12 archetype-core cards in a 5-card opening hand) = 0.72; P(at least 1 searcher) = 0.86; but the core is split across three engines (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 21 of 36 distinct main cards are singletons; several dead-in-hand cards (Heat Wave, Chaotic Elements, Forbidden Droplet, Swords of Concealing Light) add brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No parseable recorded boards (combos_evidence.total_combos = 0); ceiling is a text read of Gustav Rocket, Gustav Max and K9-X Ripper/M lines (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so no median or power distribution; floor is unmeasured and assumed weak given the engine conflicts (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | 8 hand traps and 13 negation-text cards give several independent answers to a single interaction turn; Road Roller and Tunneller give some recursion (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers (17) and recursion (Tunneller, Road Roller, Lantern) recover card economy; no resource_signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 17 removal-text and 13 negation-text cards, with layered Xyz negation (Chronomaly Vimana, Force Focus, Gustav Rocket); no durability data (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Raigeki and Lightning Storm handle a going-second board, and hand traps cover the first Summon; no going-second split exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Extra Deck ATK ceiling reaches 5000 (Gustav Rocket), 4000 (Juggernaut Liebe) and 3800 (Flying Launcher) with direct damage from Gustav Max (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards with 21 singletons, 13 Level-0 spells, and exact-archetype purity of 12.9%; the list is compact in name only (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra Deck slots: 14 Xyz and 1 Link, spread over Train, K9, Infinitrack, Chaos and Chronomaly, so most Xyz are single-copy and only partly reachable (Inferred) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 of 15 allowed), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype usage is 36% core-present only, so matchup fit is Provisional and scored at a neutral-low value |
| D14 | Pilotability & Error Tolerance | 30 | Multiple engines (Train, K9, Infinitrack, Mulcharmy, Gagaga) and Xyz-material chains raise the decision count and the error risk (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Toolbox secondary contributes D10/D11 weight via the midrange profile (no separate blend applied). Structural ≈ 50, Going First ≈ 52, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist and copy-limit exposure (-6); Engine conflicts (-6). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*50 + 0.20*40 - 12 = 36; deck is Illegal, so the result is theoretical/structural only and capped low
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong searcher density (17) finds a starter in about 86% of opening hands
- Layered interaction: 8 hand traps, 13 negation-text and 17 removal-text cards
- High Extra Deck ceiling with 4000-5000 ATK Superdreadnought Xyz monsters and direct damage
Weaknesses
- Illegal as built: Ash Blossom & Joyous Spring run 3 copies against a limit of 2
- Engine fragmentation: only 12.9% exact-archetype purity across 12 sub-archetypes
- 21 singletons and several dead-in-hand spells raise brick risk
- Empty side deck: no post-side plan
Critical choke points
- The 3rd Ash Blossom copy cannot be legally run, so the list must be fixed before any normal score applies
- Most Extra Deck Xyz need Level 5 or Level 10 materials from a narrow set of searchers, so a missing searcher stalls the Xyz line
- Single-copy Train and K9 payoffs depend on specific material pairs
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | one in-format non-Semi-Limited card that fits the main engine | Brings the list to legal copy limits; without this fix the deck has no normal score |
| 2 | one of the off-engine singletons (Heat Wave, Chaotic Elements or Swords of Concealing Light) | a second copy of the main engine's searcher (Heavy Forward or Infinitrack Harvester) | Reduces engine fragmentation and raises the chance that the core starter is accessible |
| 3 | Gizmek Taniguku and Convex Knight (sub-archetype splash) | side deck slots (up to 15) with hand-trap and negation coverage | Side deck is empty; adding sideable interaction gives a post-side plan (D12 currently 15) |
Evidence & confidence
- Verified: Deck is Illegal: Ash Blossom & Joyous Spring run 3 copies against OCG Semi-Limited limit of 2; Main deck 55 cards and Extra Deck 15 cards are within OCG size rules; Side deck is 0 cards; Exact-name purity 12.9% (9 of 70 archetype-tagged copies); Limited cards (A Case for K9, Bystial Druiswurm, Bystial Magnamhut, Droll & Lock Bird, K9-66a Jokul, Superdreadnought Rail Cannon Gustav Max) each run 1 copy, which is legal; Hand-trap count 8, searcher text 17, negation text 13, removal text 17
- Inferred: P(at least one archetype-core card in a 5-card hand) about 0.72, from the hypergeometric table; Brick risk is elevated by 21 singletons and dead-in-hand spells; Interaction density on either turn from hand traps plus negation text; Closing power from Extra Deck ATK ceiling and direct-damage effects
- Provisional: Matchup fit and format fit (no tournament link or dated meta sample); Meta Power (null, no dated metagame sample supplied)
- Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first/second, matchup, brick and starter rates are Inferred or unknown Meta Power is provisional unless a dated metagame sample is supplied side deck is empty, so post-side behaviour cannot be assessed deck title is null
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