Resonator Deck #771924 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Bone Archfiend x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Resonator OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
38± 8/ 100
Power Score
Structural 52
Reliability 40
Going First 50
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 46
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro Summon Red Dragon Archfiend-family boss monsters (ATK 3000+) through Resonator tuners, with Bystial and Archfiend extenders as secondary bosses.; Bystial Magnamhut / The Bystial Lubellion value from the GY and banish-based Special Summons into Synchro boss monsters.
  • Turn 1 (going first): Turn 1 Normal Summon a Level 3 or 4 tuner (Soul Resonator / Ghost Ogre) to search or set up a Resonator; Turn 2 Synchro into a Red Dragon Archfiend-family boss while holding Ash Blossom and Infinite Impermanence as interaction.
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Droll & Lock Bird and Mistaken Arrest as hand interaction, then rebuild the board with Synchro Summons once the opponent's line is stopped.
  • Recovery: Resonator tuners in the GY (Synkron Resonator, Vision Resonator) are recovered to the hand, and Red Dragon Archfiend-family searchers (Crimson Gaia, Crimson Call) rebuild the boss.
  • After siding: Not evaluable: the deck has no Side Deck, so there is no post-side plan.

Why it scores here

The deck is Illegal in OCG: Ash Blossom & Joyous Spring and Dominus Impulse are each run three times against a Semi-Limited limit of two, so the Final score is capped and this evaluation is structural-only. Its core engine is reliable on paper, since the Resonator/Red Dragon Archfiend package appears in about 98% of opening hands by the archetype-core proxy (Inferred), and Crimson Gaia and Soul Resonator provide searches. Its interaction density is high (ten hand traps, fifteen negation-text cards, twenty-two removal-text cards), which is why end-board interaction scores well. The main deck is only about 27 percent exact-name Resonator (7 of 55 copies), with 63 off-archetype copies, so coherence and efficiency are weak. No combos, guides, tournament link, side deck or win-rate data exist, so floor, median and ceiling are text-only inferences. Archetype popularity was not credited, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one of 12 starter-type cards in a 5-card opening hand) is about 0.25 per copy-3 card; archetype core present in 98% of hands (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Many conditional starters and hand traps, but 0 Side Deck and an 8-card restricted list (Inferred)
D3 Combo Conversion & Ceiling 50 No recorded boards; ceiling is a text-only read of Red Dragon Archfiend-family 3000-ATK bosses (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards; median output not measurable (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Synkron and Vision Resonator recursion plus two Red Dragon Archfiend searchers give some redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion through Resonator tuners and searchers is present, but Synchro costs use Extra Deck slots (Inferred)
D7 End-Board & Interaction Quality 68 Ten hand traps and fifteen negation-text cards give layered interaction; some of it is restricted-limited (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 45 Going-second relies on hand traps and Synchro rebuilds; no board-breaker count is available (Inferred)
D9 Offensive Pressure & Closing Power 60 Red Dragon Archfiend-family bosses at 3000+ ATK provide closing power (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 40 55 main-deck cards, only 27 distinct; off-archetype copies 63 of 118 counted (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 15 Synchro cards with varied archetypes, but none of the Extra Deck summons are verified by boards (Inferred)
D12 Side Deck Adaptability 30 Zero Side Deck cards, so there is no adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 Tournament share and dated meta are absent (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Synchro lines with many hand-trap decisions; complexity is moderate-to-high (Inferred)

How the score was computed

Strategy profile: Midrange (primary) with Balanced for the unclear secondary, disclosed as an approximate read. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Copy-limit violation (Illegal) (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-12); Illegal deck, so the result is capped and labeled structural-only


More OCG Info

Resonator

Resonator Breakdown

 
 

 

 

 

 

 

 
 

 

 
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