Cyberdark Deck #771895 — Yu-Gi-Oh! OCG
53 Main, 16 Extra, incl. Cyber Dragon Core x3, Cyberdark Claw x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Convex Knight x1
- Cyber Dragon x1
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Dragon, the Luminous Mech Dragon x1
- Cyberdark Cannon x1
- Cyberdark Chimera x1
- Cyberdark Claw x3
- Cyberdark Edge x1
- Cyberdark Horn x1
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- Gizmek Taniguku, the Immobile Intellect x1
- Heavy Freight Train Derricrane x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Night Train Blue Traveler x1
- Scrap Recycler x1
- The Great Gallant Bandit x2
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x2
- Clockwork Night x1
- Cyber Emergency x1
- Cyberdark Realm x3
- Cybernetic Horizon x1
- Exceptional Schedule x3
- Forbidden Crown x2
- Harpie's Feather Duster x1
- Hey, Space Trunade! x1
- Lightning Storm x1
- Pot of Sloth x2
- Power Bond x2
- Urgent Schedule x2
- Cyberdark Invasion x1
- Rivalry of Warlords x1
- Solemn Judgment x1
Extra Deck (16)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x1
- Cyber End Dragon x1
- Cyberdark End Dragon x1
- Cyberdarkness Dragon x1
- Clockwork Knight x1
- Cyber Dragon Sieger x1
- Double Headed Anger Knuckle x1
- Helping Robo for Underwater Combat x1
- Qliphort Genius x1
- Zenna's Deceiving Doll Maidens x1
- Cyber Dragon Nova x1
- Gear Gigant X x1
- Number 81: Superdreadnought Rail Cannon Super Dora x1
- Superdreadnought Rail Cannon Flying Launcher x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 38/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 52 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Control, Toolbox
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Cyberdark and Cyber Dragon boards converted into large Fusion and Link attackers such as Cyberdark End Dragon and Cyber End Dragon; Xyz and Link beats from Super Dora, Rail Cannon Flying Launcher and Cyber Dragon Sieger
- Turn 1 (going first): Normal Summon Cyber Dragon Core or Cyberdark Claw to search a Cyber or Cyberdark Spell/Trap, then use Cyberdark Realm or Exceptional Schedule to build a Fusion or Link board
- Turn 2 (going second): Use the four hand traps (Ash Blossom, Maxx C, Droll and Lock Bird, plus the Cyber Dragon Herz and Core line) to interrupt the opponent, then rebuild through Cyber Dragon Nachster and Cyber Dragon Core
- Recovery: Searchers (22 text-tagged copies) and recursion effects from the GY (Cyberdark Claw, Cyberdark Cannon, Cyberdark Edge) refill the hand after a clean removal or negation
- After siding: Not evaluable: the deck has no side deck (side_count 0), so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its cards. Its engine (three Cyber Dragon Core, three Cyberdark Realm, three Cyberdark Claw, three Mulcharmy Fuwalos, three Exceptional Schedule) gives a probable starter in the opening hand, with an archetype-core presence of about 0.82 (Inferred). Interaction is dense: four hand traps, Solemn Judgment, Harpie's Feather Duster, Lightning Storm, Forbidden Crown and Rivalry of Warlords, which lifts end-board interaction and going-second board breaking. Offensive closing power comes from the large Fusion and Link attackers, but archetype purity is only 20% and 27 of 38 distinct main cards are singletons, so the list is incoherent between its Cyberdark, Cyber Dragon, Train, Cyclone, Scrap and Gizmek sub-engines. Popularity did not earn points: 10 of the 20 archetype-core cards are missing, and the list is illegal at 16 Extra Deck cards with no side deck. The score is capped by the illegal list and carries Low confidence.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(>=1 copy of a 3-copy starter in a 5-card opening hand) ~0.26 each; P(>=1 archetype-core card) ~0.82; no combo data (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Many singleton pieces, mixed sub-engines and a null-named main card suggest a moderate brick rate (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | Ceiling is inferred from card text only; large Fusion and Link ends exist but no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combo boards, so the median output is unknown and only text-based (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Four hand traps and recursion from Cyber Dragon and Cyberdark GY effects give some redundant lines (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searchers and GY recursion are present, but no resource data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Interaction density is high: 4 hand traps, Solemn, Duster, Lightning Storm, Forbidden Crown, Rivalry (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap coverage is about 0.38 for at least one of six cards; negation and removal text is present (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Large Fusion and Link attackers (Cyberdark End Dragon 5000 ATK, Cyber End Dragon 4000 ATK) are present but not reliably reached (Verified stats, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 54 main cards with 27 singletons and a dead or unresolved slot; main size is legal but the list is diffuse (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Extra Deck holds 16 cards, which is over the OCG limit of 15; coverage is broad but over the cap (Verified) |
| D12 | Side Deck Adaptability | 10 | No side deck (side_count 0), so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion, Link and Xyz sequencing with many decision points lowers pilotability (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 52, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_list_extra_over_cap (-8); unresolved_passcode (-2); no_side_deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional), 50.4 before modifiers; illegal-list cap applied via modifier (-12) -> 38
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction: four hand traps plus Solemn, Duster, Lightning Storm, Forbidden Crown and Rivalry
- Broad searcher coverage (22 searcher-tagged copies) gives high chances of a hand-search route
- Large Fusion and Link attackers provide a high closing ceiling if reached
Weaknesses
- Illegal in OCG: 16 Extra Deck cards against a maximum of 15
- Low archetype purity (20%) across Cyberdark, Cyber Dragon, Train, Cyclone, Scrap and Gizmek sub-engines
- No side deck
- Many singleton pieces that conflict with the Cyberdark plan
Critical choke points
- Extra Deck over the cap must be fixed before the deck can be played legally
- Cyber Dragon Core and Cyberdark Realm together carry the T1 plan; losing both leaves a weak opening
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Extra Deck card (any Link or Xyz that duplicates a route) | None needed; reduce Extra to 15 to make the list legal | The Extra Deck over the cap makes the list Illegal; this is the first fix |
| 2 | The unresolved main-deck passcode (card_id 10443957) | A verified card | An unresolved passcode prevents full verification of the list |
| 3 | Off-plan singletons (Hey, Space Trunade!, Lightning Storm, Harpie's Feather Duster) | Cyberdark or Cyber Dragon support | These cut the archetype purity and add dead cards to the main deck |
Evidence & confidence
- Verified: Illegal status: Extra Deck 16 vs maximum 15; Banlist: Limited and Semi-Limited copies all within legal limits; Archetype purity 20%; No side deck (side_count 0)
- Inferred: Opening-hand starter probabilities (hypergeometric, Main Deck); Interaction quality from card text; Going-second hand-trap coverage; Pilotability from step count
- Provisional: Matchup and format fit (no tournament link or dated meta)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent One main-deck passcode unresolved (card_id 10443957) No win-rate telemetry; going-first, going-second and matchup signals are Inferred Meta Power is Provisional without a dated metagame sample Deck title is null
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