Cyberdark Deck #771892 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Cyber Dragon Core x3, Cyber Dragon, the Luminous Mech Dragon x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Cyber Dragon x2
- Cyber Dragon Core x3
- Cyber Dragon Herz x1
- Cyber Dragon Nachster x1
- Cyber Dragon, the Luminous Mech Dragon x3
- Cyber Eltanin x1
- Cyber Jormungardr x1
- Cyberdark Chimera x1
- Cyberdark Claw x1
- Cyberdark Wurm x1
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x2
- Clockwork Night x1
- Cyber Emergency x3
- Cyberdark Realm x1
- Cybernetic Horizon x1
- Forbidden Crown x2
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Hey, Space Trunade! x3
- Lightning Storm x1
- Limiter Removal x1
- Polymerization x1
- Pot of Sloth x3
- Power Bond x1
- Ultimate Sky x3
- Cybernetic Overflow x1
- Infinite Impermanence x2
- Red Reboot x1
- Rivalry of Warlords x1
Extra Deck (14)
- Chimeratech Fortress Dragon x1
- Chimeratech Megafleet Dragon x1
- Chimeratech Rampage Dragon x2
- Cyber End Dragon, the Final Strike Dragon x1
- Cyber Eternity Dragon x1
- Heosvarog the Mechanical Dawn x1
- Clockwork Knight x1
- Cyber Dragon Sieger x1
- Helping Robo for Underwater Combat x1
- Prototype Sky Striker Ace - Amatsu x1
- Sky Striker Ace - Camellia x1
- Chronomaly Vimana x1
- Cyber Dragon Nova x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 61 |
| Going First | 60 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Fusion, Link, Xyz
- Format: ocg
Legality
Main 56 / Extra 14 / Side 0 — status: Legal with warning.
Identity & game plan
- Win condition: Cyber Dragon engine (Core, Emergency, Cyber Dragon, Nachster, Herz) fuels Cyber Dragon / Cyber Eternity / Cyber End Dragon Fusion, Link and Xyz boards, with Power Bond and Chimeratech Rampage as extra-deck closers.; Chronomaly Vimana, Cyber Dragon Nova and Cyberdark Chimera/Wurm as additional Extra-Deck pressure once the board is established.
- Turn 1 (going first): Normal Summon Cyber Dragon Core to add a Cyber spell/trap (Emergency or Overflow), then Cyber Dragon Nachster or Herz to reach Extra Deck summons; hold Ash Blossom and Maxx C for a possible interruption.
- Turn 2 (going second): Use Ash Blossom, Infinite Impermanence, Red Reboot and Droll & Lock Bird to stop the opponent's first engine, then rebuild through Cyber Dragon and Mulcharmy draw effects.
- Recovery: Recurring Cyber Dragon monsters from the GY through Cyber Dragon Nova and Cyber Dragon Sieger, and searching Cyberdark Realm / Cybernetic Horizon / Cyberdark Claw.
- After siding: No side deck is registered, so there is no post-side plan; the deck cannot adjust between games.
Why it scores here
The deck reliably opens its Cyber Dragon starters through three copies of Cyber Dragon Core and three copies of Cyber Emergency, with about a 0.89 hypergeometric chance of at least one archetype-core card in a 5-card opening hand (Inferred). Its conversion ceiling comes from the Extra Deck, where Fusion, Link and Xyz summons can turn Cyber Dragon bodies into 2100-4000 ATK boards; no recorded boards exist, so the floor and median are text-only estimates. Interaction is dense, with Ultimate Sky, Forbidden Droplet, Lightning Storm, Harpie's Feather Duster, Red Reboot and two Infinite Impermanence, which earns the end-board score. The score is driven by consistency, median output and interaction on the system, not by Cyberdark's popularity and not by averaging card scores; the deck runs 14 non-engine tech and spell cards, a sub-archetype mix (Cyber Dragon, Mulcharmy, Forbidden, Cyclone, Greed, Harpie) with 5.7% exact-name purity, and no side deck, which lowers the score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one 3-copy starter in opening 5) = 0.25; P(at least one archetype-core card in 5) = 0.89; several 1-2 card bootstraps (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 30 level-0 spells/traps and a 22-singleton main deck raise dead-card risk; no conflict-tagged brick estimate beyond the 0.11 proxy (Inferred) |
| D3 | Combo Conversion & Ceiling | 66 | Cyber Dragon Nova, Vimana, Eternity and End Dragon give high ceilings from text; no recorded combo boards (Inferred) |
| D4 | Combo Floor & Median Output | 48 | combos_evidence has no parseable boards, so median output is unknown and estimated from starter diversity (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 7 hand traps across Ash x2, Impermanence x2, Maxx C, Droll, Red Reboot, plus 5+ independent starters (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Pot of Sloth, Cyberdark Realm, Cybernetic Horizon, Cyberdark Claw and Mulcharmy draw effects offset spend (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Ultimate Sky, Forbidden Droplet, Forbidden Crown, Lightning Storm, Harpie's Feather Duster, Rivalry of Warlords and Red Reboot give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Lightning Storm, Harpie's Feather Duster, Cyber Dragon Herz and Regulus provide some board breaking; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Cyber End Dragon 4000 ATK, Eternity 2800/4000 and Vimana 2300 close games once the board is set (Verified stat/Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 56 main cards with 30 level-0 spells/traps and 13 tech cards leave limited compactness (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 70 | 14 extra cards: 7 Fusion, 2 Xyz, 5 Link with two copies of Chimeratech Rampage for multiple routes (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered, so there is no post-side adaptability (Verified composition) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or meta share; matchup fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 42 | Multi-step Fusion/Link/Xyz chains with many decision points and Cyber Dragon special-summon restrictions (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-2); engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*60.5 + 0.20*50 - 5 = 53
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense end-board and negation suite: Ultimate Sky, Forbidden Droplet, Forbidden Crown, Lightning Storm, Harpie's Feather Duster, Red Reboot, Infinite Impermanence, Ash Blossom
- Extra Deck covers Fusion, Link and Xyz routes, so one starter can reach several boards
- Multiple independent Cyber Dragon starters (Core, Emergency, Cyber Dragon, Nachster, Herz, Chimera)
Weaknesses
- No side deck, so no post-side adjustment
- Low exact archetype purity with overlapping sub-archetypes (Mulcharmy, Forbidden, Cyclone, Greed, Harpie)
- Many level-0 spells and traps reduce the chance of a clean opening hand
- No recorded combo boards, so floor and median output are unverified
Critical choke points
- Cyber Dragon Core and Cyber Emergency together carry the first engine turn
- Extra-Deck summons depend on Cyber Dragon bodies still being on the field or in the GY after the opponent's interruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Cyberdark Wurm or Mulcharmy Purulia | Cyber Dragon or Cyber Dragon Sieger | Adds an extra consistent Cyber Dragon starter or extender, reducing dependence on off-archetype engine cards (Inferred) |
| 2 | Forbidden Droplet | A second Cyber Dragon Core (if one is not already in the list) | Replaces a non-engine Spell with a starter, improving opening-hand functionality (Inferred) |
| 3 | None | A 15-card side deck | Gives the deck post-side plans, which D12 currently lacks entirely (Verified gap) |
Evidence & confidence
- Verified: Legal size: 56 main, 14 extra, 0 side, within the OCG size rules; All Limited and Semi-Limited copy counts are legal (Maxx C 1, Droll 1, Red Reboot 1, Rivalry 1, Feather Duster 1, Ash Blossom 2); Extra-Deck composition: 7 Fusion, 2 Xyz, 5 Link; Card text for the starter, interaction and Extra-Deck cards
- Inferred: Opening-hand consistency P(>=1 starter) and archetype-core probabilities; Interaction quality and recovery scoring from text; Going-first/going-second power estimates
- Provisional: Meta Power is null: no dated metagame sample; Matchup fit (D13) uses no tournament context
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 1 passcode (10443957) in the main deck could not be resolved to a card and is counted as main no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied No side deck is registered (side_count 0)
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