Cyberdark Deck #771892 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Cyber Dragon Core x3, Cyber Dragon, the Luminous Mech Dragon x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Cyberdark OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 22, 2026
53± 8/ 100
Power Score
Structural 61
Reliability 50
Going First 60
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 61
Going First 60
Going Second 55
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Fusion, Link, Xyz
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Cyber Dragon engine (Core, Emergency, Cyber Dragon, Nachster, Herz) fuels Cyber Dragon / Cyber Eternity / Cyber End Dragon Fusion, Link and Xyz boards, with Power Bond and Chimeratech Rampage as extra-deck closers.; Chronomaly Vimana, Cyber Dragon Nova and Cyberdark Chimera/Wurm as additional Extra-Deck pressure once the board is established.
  • Turn 1 (going first): Normal Summon Cyber Dragon Core to add a Cyber spell/trap (Emergency or Overflow), then Cyber Dragon Nachster or Herz to reach Extra Deck summons; hold Ash Blossom and Maxx C for a possible interruption.
  • Turn 2 (going second): Use Ash Blossom, Infinite Impermanence, Red Reboot and Droll & Lock Bird to stop the opponent's first engine, then rebuild through Cyber Dragon and Mulcharmy draw effects.
  • Recovery: Recurring Cyber Dragon monsters from the GY through Cyber Dragon Nova and Cyber Dragon Sieger, and searching Cyberdark Realm / Cybernetic Horizon / Cyberdark Claw.
  • After siding: No side deck is registered, so there is no post-side plan; the deck cannot adjust between games.

Why it scores here

The deck reliably opens its Cyber Dragon starters through three copies of Cyber Dragon Core and three copies of Cyber Emergency, with about a 0.89 hypergeometric chance of at least one archetype-core card in a 5-card opening hand (Inferred). Its conversion ceiling comes from the Extra Deck, where Fusion, Link and Xyz summons can turn Cyber Dragon bodies into 2100-4000 ATK boards; no recorded boards exist, so the floor and median are text-only estimates. Interaction is dense, with Ultimate Sky, Forbidden Droplet, Lightning Storm, Harpie's Feather Duster, Red Reboot and two Infinite Impermanence, which earns the end-board score. The score is driven by consistency, median output and interaction on the system, not by Cyberdark's popularity and not by averaging card scores; the deck runs 14 non-engine tech and spell cards, a sub-archetype mix (Cyber Dragon, Mulcharmy, Forbidden, Cyclone, Greed, Harpie) with 5.7% exact-name purity, and no side deck, which lowers the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least one 3-copy starter in opening 5) = 0.25; P(at least one archetype-core card in 5) = 0.89; several 1-2 card bootstraps (Inferred)
D2 Opening-Hand Quality & Brick Management 52 30 level-0 spells/traps and a 22-singleton main deck raise dead-card risk; no conflict-tagged brick estimate beyond the 0.11 proxy (Inferred)
D3 Combo Conversion & Ceiling 66 Cyber Dragon Nova, Vimana, Eternity and End Dragon give high ceilings from text; no recorded combo boards (Inferred)
D4 Combo Floor & Median Output 48 combos_evidence has no parseable boards, so median output is unknown and estimated from starter diversity (Inferred)
D5 Interruption Resilience & Route Redundancy 62 7 hand traps across Ash x2, Impermanence x2, Maxx C, Droll, Red Reboot, plus 5+ independent starters (Inferred)
D6 Resource Economy, Recovery & Grind 64 Pot of Sloth, Cyberdark Realm, Cybernetic Horizon, Cyberdark Claw and Mulcharmy draw effects offset spend (Inferred)
D7 End-Board & Interaction Quality 74 Ultimate Sky, Forbidden Droplet, Forbidden Crown, Lightning Storm, Harpie's Feather Duster, Rivalry of Warlords and Red Reboot give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Lightning Storm, Harpie's Feather Duster, Cyber Dragon Herz and Regulus provide some board breaking; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 66 Cyber End Dragon 4000 ATK, Eternity 2800/4000 and Vimana 2300 close games once the board is set (Verified stat/Inferred)
D10 Main Deck Efficiency & Flexibility 50 56 main cards with 30 level-0 spells/traps and 13 tech cards leave limited compactness (Verified composition)
D11 Extra Deck Efficiency & Coverage 70 14 extra cards: 7 Fusion, 2 Xyz, 5 Link with two copies of Chimeratech Rampage for multiple routes (Verified composition)
D12 Side Deck Adaptability 15 No side deck is registered, so there is no post-side adaptability (Verified composition)
D13 Matchup Coverage & Format Fit 45 No tournament link or meta share; matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Fusion/Link/Xyz chains with many decision points and Cyber Dragon special-summon restrictions (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 61, Going First ≈ 60, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-2); engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*60.5 + 0.20*50 - 5 = 53

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ 0.11 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense end-board and negation suite: Ultimate Sky, Forbidden Droplet, Forbidden Crown, Lightning Storm, Harpie's Feather Duster, Red Reboot, Infinite Impermanence, Ash Blossom
  • Extra Deck covers Fusion, Link and Xyz routes, so one starter can reach several boards
  • Multiple independent Cyber Dragon starters (Core, Emergency, Cyber Dragon, Nachster, Herz, Chimera)

Weaknesses

  • No side deck, so no post-side adjustment
  • Low exact archetype purity with overlapping sub-archetypes (Mulcharmy, Forbidden, Cyclone, Greed, Harpie)
  • Many level-0 spells and traps reduce the chance of a clean opening hand
  • No recorded combo boards, so floor and median output are unverified

Critical choke points

  • Cyber Dragon Core and Cyber Emergency together carry the first engine turn
  • Extra-Deck summons depend on Cyber Dragon bodies still being on the field or in the GY after the opponent's interruption
Priority Remove Add Reason
1 One Cyberdark Wurm or Mulcharmy Purulia Cyber Dragon or Cyber Dragon Sieger Adds an extra consistent Cyber Dragon starter or extender, reducing dependence on off-archetype engine cards (Inferred)
2 Forbidden Droplet A second Cyber Dragon Core (if one is not already in the list) Replaces a non-engine Spell with a starter, improving opening-hand functionality (Inferred)
3 None A 15-card side deck Gives the deck post-side plans, which D12 currently lacks entirely (Verified gap)

Evidence & confidence

  • Verified: Legal size: 56 main, 14 extra, 0 side, within the OCG size rules; All Limited and Semi-Limited copy counts are legal (Maxx C 1, Droll 1, Red Reboot 1, Rivalry 1, Feather Duster 1, Ash Blossom 2); Extra-Deck composition: 7 Fusion, 2 Xyz, 5 Link; Card text for the starter, interaction and Extra-Deck cards
  • Inferred: Opening-hand consistency P(>=1 starter) and archetype-core probabilities; Interaction quality and recovery scoring from text; Going-first/going-second power estimates
  • Provisional: Meta Power is null: no dated metagame sample; Matchup fit (D13) uses no tournament context
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent 1 passcode (10443957) in the main deck could not be resolved to a card and is counted as main no win-rate telemetry exists in YGOVN — going-first/second, matchup and brick rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied No side deck is registered (side_count 0)

More OCG Info

Cyberdark

Cyberdark Breakdown

 
 

 

 

 

 

 

 
 

 

 
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