Supreme King Deck #771828 — Yu-Gi-Oh! OCG
52 Main, 13 Extra, incl. Mulcharmy Fuwalos x3, Astrograph Sorcerer, the Starfrost Magician x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (52)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Antihuman Intelligence ME-PSY-YA x1
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x3
- Chronograph Sorcerer x1
- Disablaster the Negation Fortress x1
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Persona Dragon x1
- Odd-Eyes Revolution Dragon x3
- Performapal Celestial Magician x1
- Performapal Ladyange x1
- Performapal Monkeyboard x2
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Seer x1
- Performapal Odd-Eyes Valet x1
- Performapal Pendulum Sorcerer x1
- Performapal Skullcrobat Joker x3
- Shade the Obscure x1
- Supreme King Dragon Darkwurm x1
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Timegazer Magician x1
- Wind Unicorn Parallel, the Dracoslayer x1
- Odd-Eyes Pendulumgraph Dragon x1
- Odd-Eyes Arc Pendulum Dragon x1
- Harmonizing Magician x1
- Supreme King Dragon Lightwurm x1
- Ash Blossom & Joyous Spring x3
- Dark Ruler No More x1
- Dragon Shrine x2
- Foolish Burial x1
- Wings of Light x1
- Infinite Impermanence x1
- Soul of the Supreme Celestial King x1
Extra Deck (13)
- Odd-Eyes Vortex Dragon x1
- Secreterion Dragon x1
- Starving Venom Fusion Dragon x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
- Supreme King Z-ARC x1
- Clear Wing Synchro Dragon x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 32/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 47 |
| Going First | 45 |
| Going Second | 50 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 52 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters (Supreme King Z-ARC, Odd-Eyes and Dragon Fusion/Xyz/Synchro/Link bosses) reached through Pendulum Summons; Pendulum-zone scale plays and Magician/Odd-Eyes searcher chains into a single large Extra Deck summon
- Turn 1 (going first): Set Pendulum scales with Gate Magician / Horoscope / Astrograph searchers, then Pendulum Summon into a boss; no combo boards are recorded, so this is structural only (Inferred)
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Infinite Impermanence for the opponent's first search or summon, then rebuild from the remaining hand (Inferred)
- Recovery: Searchers (27 cards with searcher text) and Odd-Eyes GY recursion are the main rebuild routes; no recorded recovery lines exist (Inferred)
- After siding: Not evaluable: side_count is 0, so there is no post-side plan
Why it scores here
The deck is scored as a system, not as an average of its cards. It has a strong searcher density (27 cards with searcher text, so P(at least one searcher in a 5-card opener) is about 0.98) and a deep Extra Deck with several boss options, which together make the opening plan reliable on paper. Interaction is layered: 5 hand traps, 22 negation-text cards and Disablaster, plus Z-ARC's own effect, cover a turn-one-to-turn-two window and make going second workable. The deck is held back by weak archetype coherence: only 7.7% of cards share the exact 'Supreme King' name, and the core Odd-Eyes and Magician lines are split across several sub-archetypes; its Extra Deck core is also only 45.5% present against usage stats. Popularity did not earn points, and there are no combo boards, tournament results or side deck, so the Illegal status (three Ash Blossoms against a Semi-Limited limit of two) caps the final score and makes this a structural-only read.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one searcher in a 5-card opener) ≈ 0.98 across 27 searcher-text cards, but a single engine-starting route is not identified; core presence is 45.5% of usage-stat core (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 27 distinct single-copy cards plus scale-dependent Pendulum monsters raise brick and dead-card risk in a 5-card opener; Ash x3 is a repeat hand-trap cost that can conflict with the engine (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable combo boards exist, so ceiling is text-only; Z-ARC and boss summons are plausible but unverified (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo data, so median output cannot be measured; judged low because the boss route depends on several conditional steps (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 50 | Multiple hand traps and searchers give some route redundancy, but a single boss Extra Deck route without recorded alternatives limits recovery (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher density and Odd-Eyes GY recursion (Odd-Eyes Arc, Performapal Odd-Eyes Seer) support rebuilding, but no resource signature is recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 55 | 22 negation-text cards, 5 hand traps and Disablaster/Z-ARC effects give broad interaction; no combo data verifies end-board durability (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second hand traps are 47% likely in a 6-card hand, and Ash/Droll/Impermanence can challenge a board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 50 | Several 2500+ ATK bosses are present in the Extra Deck, but Z-ARC is 1 copy and the usage-stat core boss set is mostly missing (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 52 Main cards with 36 distinct and only 7.7% exact-name archetype purity (60 off-archetype copies) lower compactness (Verified structure, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 13 Extra Deck slots cover fusion, synchro, xyz and link summons, but several Extra cards belong to other sub-archetypes and only 1 of 6 usage-core bosses is present (Verified counts, Inferred coverage) |
| D12 | Side Deck Adaptability | 10 | No side deck is supplied, so post-side adaptability cannot be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament or dated meta sample is supplied; archetype meta share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Pendulum scale management, Extra Deck material choice and several once-per-turn effects make the deck difficult to pilot without error (Inferred) |
How the score was computed
Strategy profile: Midrange profile used; Toolbox secondary noted but not blended into the weights (no meta data to justify blending). Structural ≈ 47, Going First ≈ 45, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal copy-limit violation (-8); No side deck (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); Illegal status applies the cap via modifiers. 0.80*46.8 + 0.20*35 = 44.4, then -12 = 32
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 27 searcher-text cards give a high chance of a playable opening hand
- Layered interaction: 5 hand traps, 22 negation-text cards and Disablaster/Z-ARC effects
- Deep Extra Deck with several boss options across fusion, synchro, xyz and link
Weaknesses
- Illegal copy-limit violation (Ash Blossom x3 vs limit 2)
- Very low exact archetype purity (7.7%) and split sub-archetype coherence
- No side deck, no combo boards and no tournament data
Critical choke points
- Pendulum scale setup: most Pendulum monsters need specific scales to be played
- Z-ARC is a single copy, so the boss route has no redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring | Any legal non-copy card | Restores legality; the deck cannot receive a normal score while Illegal |
| 2 | Off-archetype single-copy cards without a clear engine role | Additional Supreme King Gate / Odd-Eyes core cards | Raises archetype purity and the usage-stat core, which improves consistency (Inferred) |
Evidence & confidence
- Verified: Main count 52 and Extra count 13 are within OCG size rules; Ash Blossom & Joyous Spring is run 3 times against a legal limit of 2 (Illegal); Exact-name archetype purity is 7.7%; Usage core present is 5 of 11 (45.5%); Side deck is empty
- Inferred: Searcher density gives near-certain access to a starter (P ≈ 0.98); Going-second hand-trap coverage is about 47% in a 6-card hand; Structural score of 47 from the Midrange profile
- Provisional: Meta Power and matchup fit (no dated metagame sample)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates No side deck, so post-side adaptability is unmeasured Meta Power is provisional without a dated metagame sample
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