Odd-Eyes Deck #771827 — Yu-Gi-Oh! OCG
52 Main, 13 Extra, incl. Mulcharmy Fuwalos x3, Astrograph Sorcerer, the Starfrost Magician x3, Horoscope Sorcerer, the Stargazer Magician x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (52)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Antihuman Intelligence ME-PSY-YA x1
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x3
- Chronograph Sorcerer x1
- Disablaster the Negation Fortress x1
- Horoscope Sorcerer, the Stargazer Magician x3
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Persona Dragon x1
- Odd-Eyes Revolution Dragon x3
- Performapal Celestial Magician x1
- Performapal Ladyange x1
- Performapal Monkeyboard x2
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Seer x1
- Performapal Odd-Eyes Valet x1
- Performapal Pendulum Sorcerer x1
- Performapal Skullcrobat Joker x3
- Shade the Obscure x1
- Supreme King Dragon Darkwurm x1
- Supreme King Gate Magician x3
- Supreme King Gate Zero x1
- Timegazer Magician x1
- Wind Unicorn Parallel, the Dracoslayer x1
- Odd-Eyes Pendulumgraph Dragon x1
- Odd-Eyes Arc Pendulum Dragon x1
- Harmonizing Magician x1
- Supreme King Dragon Lightwurm x1
- Ash Blossom & Joyous Spring x3
- Dark Ruler No More x1
- Dragon Shrine x2
- Foolish Burial x1
- Wings of Light x1
- Infinite Impermanence x1
- Soul of the Supreme Celestial King x1
Extra Deck (13)
- Odd-Eyes Vortex Dragon x1
- Secreterion Dragon x1
- Starving Venom Fusion Dragon x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Underworld Goddess of the Closed World x1
- Supreme King Z-ARC x1
- Clear Wing Synchro Dragon x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 52 / Extra 13 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Pendulum-summon Odd-Eyes / Magician boards into Extra Deck beaters (Supreme King Z-ARC 4000, Odd-Eyes Absolute Dragon 2800, Odd-Eyes Rebellion Xyz Dragon 3000) and Link/Fusion finishers; Pendulum Zone extension via Supreme King Gate / Magician searchers into repeated Pendulum summons
- Turn 1 (going first): Open Pendulum Monster + searcher (Skullcrobat Joker, Astrograph/Horoscope, Monkeyboard) to set scales and start a Pendulum Summon of Odd-Eyes or Magician monsters; hold Ash Blossom / Droll as protection
- Turn 2 (going second): Use hand traps (Ash Blossom, Droll & Lock Bird, Infinite Impermanence) to slow the opponent's first engine, then rebuild a Pendulum board from Wings of Light / searchers
- Recovery: Pendulum Summon again from the Extra Deck-bound Pendulum monsters and searchers; Odd-Eyes Pendulumgraph and Performapal Odd-Eyes Seer recur cards from GY
- After siding: Not evaluable: deck has zero side-deck cards
Why it scores here
The deck is scored on its system, not by averaging its cards. Its Pendulum core (34 Pendulum Effect frames, 27 searcher-text cards) gives high odds of finding a searcher in hand (about 0.98), but exact Odd-Eyes engine density is low (9 exact-name copies, about 14% purity) and 9 of the 13 usage-stat core cards are absent, so the engine is less cohesive than its size suggests. Interaction is the strongest area: 5 hand traps, 22 negation-text and 23 removal-text cards give layered answers, and Supreme King Z-ARC plus the Xyz and Link finishers provide a real closing plan. Popularity and archetype usage did not earn points, and no combo, tournament or win-rate data exists to lift the floor or median. The score is capped because the list breaks the OCG copy limit on Ash Blossom and Joyous Spring (3 copies vs 2 legal), so this is a structural read only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one searcher in opening 5) ~0.98; P(at least one Skullcrobat Joker in opening 5) ~0.27; exact-name Odd-Eyes purity 13.8%; 9 of 13 core cards missing (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 52 Main cards with 34 Pendulum monsters and mixed scales; brick risk from unplayable Pendulum-only hands estimated, not measured (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling inferred from Extra Deck beaters and Pendulum-summon text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo evidence available, so median output is provisional and set near the midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 52 | 5 hand traps and about 0.47 chance of at least one hand trap in going-second hand 6; no independent second route measured (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | 27 searcher-text cards plus recursion (Odd-Eyes Pendulumgraph, Performapal Odd-Eyes Seer) support rebuilding; no resource telemetry (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 22 negation-text and 23 removal-text cards; Ash Blossom, Droll, Infinite Impermanence and Disablaster give layered interaction (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand traps and Z-ARC effects challenge a board, but the Pendulum-heavy list has few non-engine boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck beaters at 2800 to 4000 ATK (Verified stats), with no closing-rate data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 36 distinct Main cards, Magician and Odd-Eyes spread across 12 archetypes, and an over-limit copy count (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 13 Extra Deck cards across Fusion, Synchro, Xyz and Link, with one Z-ARC and some Link/Fusion options that compete for slots (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 10 | No side deck at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or meta-share data available, so fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Pendulum scale management and multi-step Pendulum summons are demanding for error-free play (Inferred) |
How the score was computed
Strategy profile: 0.8 Midrange + 0.2 Toolbox (disclosed; Toolbox weights not applied separately). Structural ≈ 51, Going First ≈ 50, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy limit (-14). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 49, then Illegal cap modifier -14 = 35
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.98 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered hand-trap and negation coverage (5 hand traps, 22 negation-text cards)
- High searcher density (27 cards), so an opening searcher is near-certain
- Extra Deck closers at 2800 to 4000 ATK with real endboard presence
Weaknesses
- Illegal copy count on Ash Blossom & Joyous Spring
- Low exact-archetype purity (13.8%) and 9 of 13 usage core cards absent
- No side deck, so no post-side plan
- Pendulum scale management raises pilot error and brick risk
Critical choke points
- Pendulum Zone setup: two compatible scales are needed before any Pendulum summon
- Ash Blossom copy count is illegal as built, so the list would be cut to 2 copies in play
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | A legal non-Ash card (e.g. a searcher or a core Odd-Eyes card from the usage list) | Removes the copy-limit violation that makes the list Illegal; the evaluation is capped until this is fixed. |
| 2 | 1 off-archetype Magician or generic Pendulum card | Vortex Dragon or Override Dragon (usage core cards) | Improves exact-archetype purity and the core engine (Inferred). |
| 3 | No side cards present | A 5 to 10 card side (hand traps or Pendulum-specific floodgates) | Gives a post-side plan so D12 can rise above 10. |
Evidence & confidence
- Verified: Main 52, Extra 13, Side 0 counts against OCG size rules; Ash Blossom & Joyous Spring at 3 copies vs Semi-Limited limit of 2 (violation); Card text and stats for all listed cards; Copy histogram and Extra Deck breakdown (4 Fusion, 2 Xyz, 2 Synchro, 5 Link)
- Inferred: Searcher access about 0.98 and starter odds from hypergeometric estimates; Pendulum brick risk and scale-management difficulty; Going-first and going-second estimates
- Provisional: Meta Power (null, no dated metagame sample); Matchup fit and tournament reliability
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry exists (going-first/second, matchup, brick, starter or OTK rates) No side deck, so post-side evaluation is unavailable Deck title is null Shade the Obscure has a malformed archetype field ('| supports_archetypes Power Patron'), so its archetype tag was not used Meta Power is Provisional with no dated metagame sample
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