Goblin Biker Deck #771823 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Fiendsmith Engraver x1
- Goblin Biker Clatter Sploder x1
- Goblin Biker Dugg Charger x2
- Goblin Biker Mean Merciless x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Skull Meister x3
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x3
- The Phantom Knights of Silent Boots x1
- The Phantom Knights of Torn Scales x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Foolish Burial x1
- Goblin Biker Grand Breakout x2
- Goblin Biker Grand Entrance x1
- Reinforcement of the Army x1
- The Phantom Knights' Rank-Up-Magic Launch x1
- The Phantom Knights' Rank-Up-Magic Requiem x1
- Triple Tactics Thrust x2
- Different Dimension Ground x1
- Infinite Impermanence x3
- The Phantom Knights of Umbrage Veil x1
- Typhoon x3
Extra Deck (15)
- Fiendsmith's Desirae x1
- Cherubini, Ebon Angel of the Burning Abyss x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- I:P Masquerena x1
- S:P Little Knight x1
- Dark Rebellion Xyz Dragon x1
- Dark Requiem Xyz Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Exosister Karmael x1
- Goblin Biker Big Gabonga x1
- Melomelody the Brass Djinn x1
- Number 75: Bamboozling Gossip Shadow x1
- Shamanite Shamanknight x1
- The Phantom Knights of Malevolent Scythe x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 36/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 50 |
| Going First | 45 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz and Link boss summons (Dark Requiem Xyz Dragon, Divine Arsenal AA-ZEUS, Goblin Biker Big Gabonga, Exosister Karmael) built from several unrelated engines; Phantom Knights Xyz chain (Malevolent Scythe, Rank-Up-Magic) and Fiendsmith Link/Fusion pressure
- Turn 1 (going first): Open a Phantom Knights or Goblin starter with a searcher, then go to Xyz/Link; hand traps are held for the opponent's first activation
- Turn 2 (going second): Use Ash Blossom, Ghost Belle, Ghost Ogre, Skull Meister and Nibiru to answer the opponent's board, then play through with Phantom Knights or Goblin bosses
- Recovery: Recover through Phantom Knights GY recursion (Torn Scales, Decayed Cloak, Silent Boots) and Goblin GY summons
- After siding: None: the deck runs 0 side cards, so there is no post-side plan
Why it scores here
This list is Illegal because it runs 3 copies of Ash Blossom & Joyous Spring against a limit of 2, so it receives a capped, structural-only score rather than a normal final score. Its strength is interaction density: 19 hand traps and 13 negation-text cards give it a credible going-second answer to most boards. Consistency is the main weakness, because the 55-card main splits across at least four engines (Phantom Knights, Goblin, Mulcharmy and Fiendsmith) with no dominant starter, so a typical opening hand is likely to hold a brick or a conflicting starter. No combo boards were recorded, so the floor, median and ceiling are text-only inferences. The deck runs no side cards and has no tournament or win-rate data, so its meta and post-side reads stay provisional. The score comes from consistency, interaction and closing power on the system as a whole, not from averaging individual card scores and not from Goblin Biker's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Three-copy Phantom Knights and Mulcharmy starters across four engines; P(≥1 of a given 3-copy card in 5-card opening hand) ≈ 0.25; no multi-card bootstrap confirmed (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand-trap and tech count (19 and 20) plus mixed engine starters suggest frequent dead or conflicting hands; no brick measurement available (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded combo boards (combos_evidence total_combos 0); ceiling is text-only from Xyz/Link boss summons (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards for a median; text suggests output depends heavily on which engine is drawn (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Phantom Knights GY recursion and multiple hand traps give alternate lines after disruption; these depend on the same starters, so redundancy is partial (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion from the GY (Phantom Knights, Goblin) and searcher text across 12 cards support grinding; no resource signature recorded (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 19 hand traps and 13 negation-text cards give layered interaction, but the Ash Blossom over-limit makes the list illegal as built (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 65 | Hand traps and Skull Meister/Ghost Ogre disruption give a credible going-second answer; no going-second split recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Xyz and Link bosses (Dark Requiem Xyz Dragon 3000 ATK, Divine Arsenal 3000 ATK, Big Gabonga 2100 ATK) give closing power, but the lines to reach them are unverified (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 55 main cards across 28 distinct names and four engines; 70 of 70 cards are off the exact archetype name, which lowers compactness (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Extra Deck uses all 15 slots across 9 Xyz, 5 Link and 1 Fusion, with at least four unrelated summoning routes (Verified) |
| D12 | Side Deck Adaptability | 10 | Zero side-deck cards, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; archetype-level matchup fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Four engines with multiple summoning routes and several conditional hand traps demand high decision load (Inferred) |
How the score was computed
Strategy profile: Toolbox primary; Midrange secondary, not separately weighted. Structural ≈ 50, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-8); Engine conflicts (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list capped as theoretical/structural-only
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 19 hand traps and 13 negation-text cards give dense interaction
- Several high-ATK Xyz and Link bosses for closing
- Phantom Knights recursion gives some GY recovery
Weaknesses
- Illegal as built: Ash Blossom & Joyous Spring runs 3 copies against a limit of 2
- Four engines compete for the same hand slots
- No side deck, so no post-side plan
- No recorded combo boards to confirm any line
Critical choke points
- Ash Blossom & Joyous Spring copy count (must drop to 2 to be legal)
- Phantom Knights and Goblin starters must be drawn for the Xyz/Link lines to start
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring | 1 non-over-limit card of the same role (hand trap or tech) | Restores legality; the list is illegal as built and cannot receive a normal score |
| 2 | Off-engine tech cards that do not support the chosen primary engine | Cards that feed the Phantom Knights or Goblin engine | Reduces brick rate and engine conflict across the four summoning routes |
| 3 | None | A side deck of 5 to 15 cards | The deck has no post-side adaptability (D12 = 10) |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 are within OCG size rules; Ash Blossom & Joyous Spring runs 3 copies vs a Semi-Limited limit of 2 (illegal); Limited cards (Droll & Lock Bird, Fiendsmith Engraver, Foolish Burial, Reinforcement of the Army, S:P Little Knight) are each run at 1 copy, which is legal; Extra Deck breakdown: 9 Xyz, 5 Link, 1 Fusion
- Observed: Archetype spread: Phantom Knights 15, Goblin 8, Mulcharmy 6, Fiendsmith 4
- Inferred: Hypergeometric consistency estimates for 3-copy and 1-copy cards; Interaction density from hand-trap and negation text counts; Going-first and going-second strength from card text, not from measured results; Engine conflict penalty from four overlapping summoning routes
- Provisional: Meta Power (no dated metagame sample); Matchup fit (no tournament link)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry, so going-first/second and matchup results are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null in the export
Couldn't load the combos





