Unchained Deck #771817 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Samsara Lotus x3. Created Oct 21, 2026 by YGO Mod.

Deck Unchained OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 55
Reliability 48
Going First 55
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 55
Going Second 58
Meta Power provisional
Tournament Reliability 48
  • Primary strategy: Toolbox
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Luce the Dusk's Dark, Fiendsmith's Desirae, A Bao A Qu, Phantom of Yubel) reached through Fiendsmith, Yubel and Unchained searcher and summon lines; Link-based board presence with Unchained Soul Lord of Yama and Fiendsmith's Agnumday, backed by hand-trap negation
  • Turn 1 (going first): Open a searcher such as Nightmare Throne, Opening of the Spirit Gates or Nightmare Pain, reach a Yubel or Fiendsmith starter, and build a Link or Fusion board while holding Ash Blossom or Ghost Belle for the opponent's first answer
  • Turn 2 (going second): Use Ash Blossom, Ghost Belle, Nibiru, Droll & Lock Bird and Infinite Impermanence in hand to stop the opponent's board, then rebuild through GY recursion from Fiendsmith and Unchained monsters
  • Recovery: Recover from the GY through Chaos Summoning Beast, Lacrima the Crimson Tears, Unchained Soul Lord of Yama and Spirit of Yubel, with Fiendsmith's Tract and Terraforming as backup searchers
  • After siding: No Side Deck is registered, so no post-side plan can be assessed; the deck is illegal as built and cannot be evaluated as a best-of-3 list

Why it scores here

The deck can reliably open a searcher in its opening hand (P≥1 searcher in 5 cards ≈ 0.92) and reach its archetype core roughly two times in three, so the engine is accessible on paper. Its recorded boards are absent, so conversion and floor are inferred only from card text: the Extra Deck bosses are strong when reached, but the median output is unmeasured. Hand traps (13 copies, P≥1 in a 6-card going-second hand ≈ 0.81) and multiple negates give real resilience, and the Extra Deck of 15 has good coverage. The deck is held down by 27 non-engine or tech cards that dilute the main deck, no Side Deck, and two copy-limit violations that make it illegal as built. Popularity and archetype usage did not earn points, and card scores were not averaged; the score is a theoretical, capped figure for the system and is not a normal legal-deck evaluation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(≥1 searcher in 5) ≈ 0.92; P(≥1 archetype core in 5) ≈ 0.67 across 11 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Many single-purpose tech and hand-trap cards and a 27-card non-engine share suggest frequent dead or conflicting draws (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards; ceiling inferred from Luce, Desirae and A Bao A Qu text plus Link/Fusion summon routes (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the median output cannot be measured; inferred from starter diversity alone (Inferred)
D5 Interruption Resilience & Route Redundancy 62 13 hand traps and several negate effects across Yubel, Fiendsmith and Unchained lines give multiple independent answers (Inferred)
D6 Resource Economy, Recovery & Grind 60 GY recursion via Fiendsmith, Unchained and Yubel plus multiple searchers sustains resources (Inferred)
D7 End-Board & Interaction Quality 66 Destroy-type backrow and monster removal (Lightning Storm, Harpie's Feather Duster, Daruma Karma Cannon) plus Lacrima and Desirae negation text (Inferred semantic)
D8 Going-Second & Board-Breaking Power 62 Hand-trap density gives P≥1 hand trap in a 6-card hand ≈ 0.81 going second (Inferred)
D9 Offensive Pressure & Closing Power 64 Extra Deck bosses at 2800–3500 ATK with piercing and direct-damage text (Inferred)
D10 Main Deck Efficiency & Flexibility 42 57 main cards across 33 distinct names with 26 Level 0 spells and traps and 18 tech cards; low compactness (Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 distinct Extra Deck cards with Link and Fusion coverage and no duplicate-slot waste (Inferred)
D12 Side Deck Adaptability 10 No Side Deck registered; score is a floor, not a judgment of adaptability (Verified gap)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated metagame sample; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple engine branches (Fiendsmith, Yubel, Unchained, Link) with many decision points and several combo steps (Inferred)

How the score was computed

Strategy profile: Toolbox primary, Combo secondary; profile weights used as-is. Structural ≈ 55, Going First ≈ 55, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Copy-limit violations (-6); Banlist exposure (0); Illegal cap (-22). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 53.6 before modifiers; modifiers -6 gives 47.6; Illegal cap applied, final 25

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density (22 cards) gives high opening-hand access to a starter
  • Hand traps (13) and multiple negate effects give strong going-second interaction
  • Extra Deck of 15 with Link and Fusion bosses offers good ceiling when reached

Weaknesses

  • Illegal as built: Ash Blossom runs 3 vs 2 and Fiendsmith Engraver runs 2 vs 1
  • 27 non-engine or tech cards dilute the main deck
  • No Side Deck, so no post-side adaptability

Critical choke points

  • Reaching the Fiendsmith or Yubel starter depends on one of a few searchers, and the copy-limit violations would have to be fixed first
  • The archetype core is present in only about 67% of opening hands
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring 1 non-Ash hand trap or an engine card Brings Ash Blossom to the 2-copy OCG limit; the deck is illegal without this change
2 1 Fiendsmith Engraver 1 Fiendsmith or Yubel engine card Brings Fiendsmith Engraver to the 1-copy Limited limit
3 2–3 single-purpose tech cards Side Deck cards (up to 15 allowed) Reduces main-deck dilution and gives the list a post-side plan

Evidence & confidence

  • Verified: Illegal status: Ash Blossom 3 vs 2 and Fiendsmith Engraver 2 vs 1 copy limits; 57 Main / 15 Extra / 0 Side size counts within OCG size rules; Banlist statuses of listed restricted cards
  • Inferred: Searcher and archetype-core hypergeometric estimates; Hand-trap going-second estimate; Ceiling and interaction ratings from card text; Element and recursion resilience reads
  • Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and starter rates are Inferred or Unknown no Side Deck registered — post-side plan cannot be assessed Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Unchained

Unchained Breakdown

 
 

 

 

 

 

 

 
 

 

 
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