Galaxy Photon Deck #771814 — Yu-Gi-Oh! OCG

53 Main, 17 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Noh-P.U.N.K. Foxy Tune x3. Created Oct 21, 2026 by YGO Mod.

Deck Galaxy Photon OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
25± 8/ 100
Power Score
Structural 44
Reliability 30
Going First 40
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 44.5
Going First 40
Going Second 50
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 53 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Synchro and Xyz boss monsters (Chaos Angel, P.U.N.K. JAM Dragon Drive, Angelechy Shatranga, Psychic End Punisher) backed by P.U.N.K. and Angelechy engine lines; no Galaxy-Eyes payoff is present.; Hand-trap-supported Synchro Summons that keep the board after the opponent's interaction.
  • Turn 1 (going first): Open a P.U.N.K. or Mulcharmy starter (Ze Amin, Foxy Tune, Fuwalos) and build toward a Synchro boss; the text-only evidence does not confirm a reliable T1 line.
  • Turn 2 (going second): Use the 12 hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Droll & Lock Bird, Nibiru) to break the opponent's first turn, then convert with Synchro bosses.
  • Recovery: Recover through Angelechy and P.U.N.K. recursion from the GY and Extra Deck (Enlisted, Foxy Tune, JAM Extreme Session); the mechanism is text-inferred only.
  • After siding: No side deck is registered (side count 0), so there is no post-side plan.

Why it scores here

The deck is scored as a system and not as an average of its cards. It is illegal in the OCG format it is registered to: Ash Blossom and Foolish Burial Goods each run 3 copies against a limit of 2, and the Extra Deck holds 17 cards against a maximum of 15, so it is capped at a low theoretical score. Its reliable opening comes from 3-copy P.U.N.K. and Mulcharmy starters, with a hypergeometric P(at least one 3-copy starter in a 5-card hand) of about 0.26 (Inferred). Its conversion comes from Synchro bosses such as Chaos Angel, Psychic End Punisher and Angelechy Shatranga, but no recorded boards exist, so the ceiling and median are text-inferred only. Disruption is strong, with 12 hand traps and 11 negation texts, but 24 level-0 spell and trap cards and several dead-in-hand tech cards raise the brick rate. The archetype label is Galaxy Photon, yet the exact-name purity is 0% and only 2 of 15 core Galaxy cards are present, so popularity earned no points and the score does not rest on it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 of a 3-copy starter in a 5-card hand) ≈ 0.26; searcher text in 5 cards; no combo boards to confirm starter conversion (Inferred)
D2 Opening-Hand Quality & Brick Management 40 24 level-0 spell/trap cards plus 12 hand traps and several situational tech cards produce many dead hands; no brick-rate data (Inferred)
D3 Combo Conversion & Ceiling 45 Synchro boss ceilings (Chaos Angel 3500 ATK, Psychic End Punisher 3500 ATK) are visible in text, but no recorded boards support the line (Inferred)
D4 Combo Floor & Median Output 35 Median output cannot be measured; combo data is empty and the deck is 70 of 70 off-archetype copies (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Hand traps and recursion give multiple disruption answers, but there is no independent second line confirmed by data (Inferred)
D6 Resource Economy, Recovery & Grind 45 LP-cost searches and GY recursion (Ze Amin, Foxy Tune, JAM Extreme Session) help regeneration; no resource data (Inferred)
D7 End-Board & Interaction Quality 60 11 negation and 15 removal texts across hand traps, Angelechy Verdict and Chaos Angel give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 55 Going-second hand-trap density is high (80% chance of at least one hand trap in a 6-card hand, Inferred); no going-second split data exists
D9 Offensive Pressure & Closing Power 60 Several 2700–3500 ATK synchro bosses and piercing/direct text support closing power (Inferred)
D10 Main Deck Efficiency & Flexibility 30 53 main-deck cards with 24 level-0 spell/traps and 0% exact-archetype purity; two copy-limit violations (Verified)
D11 Extra Deck Efficiency & Coverage 40 Extra Deck is over the 15-card limit at 17 cards; the Angelechy and P.U.N.K. Synchros provide coverage but the Galaxy core is missing (Verified)
D12 Side Deck Adaptability 10 Side count is 0, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; format fit is penalised by the OCG illegality (Provisional)
D14 Pilotability & Error Tolerance 30 Four interacting sub-archetypes and many multi-step hand-trap and Synchro lines raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary with Combo secondary; weights taken from the Midrange profile row. Structural ≈ 44.5, Going First ≈ 40, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Illegal copy-limit and size violations (-12); Banlist exposure (0); Off-archetype construction (0). Final formula: Illegal cap: theoretical/structural-only. Base 0.80*44.5 + 0.20*30 = 41.6, less the illegality modifier of -12 (copy limits and Extra-Deck size), capped at 25. Meta Power is provisional (null).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (12 hand traps, 11 negation texts)
  • High-ATK Synchro boss options (Chaos Angel, Psychic End Punisher, Angelechy Shatranga, Ukiyoe-P.U.N.K. Amazing Dragon)
  • Multiple recursion routes through the GY and Extra Deck

Weaknesses

  • Illegal under OCG copy limits and Extra-Deck size
  • Off-archetype construction (0% exact purity, 2 of 15 core Galaxy cards present)
  • No side deck
  • High dead-card density from 24 level-0 spell/traps and situational tech

Critical choke points

  • Starter access depends on a small set of 3-copy P.U.N.K./Mulcharmy cards
  • Legal construction requires removing copies and Extra-Deck cards before the deck can be scored normally
Priority Remove Add Reason
1 1 copy of Foolish Burial Goods and 1 copy of Ash Blossom & Joyous Spring Legal-size replacements (e.g. a second starter or a non-Semi-Limited tech card) Restores legal copy limits so the deck can receive a normal score.
2 2 Extra Deck cards from the lowest-value Synchro slots None (Extra Deck to 15) Brings the Extra Deck within the 15-card maximum.
3 1–2 situational tech cards (e.g. Dark Ruler No More, Different Dimension Ground) A side deck of 15 cards Lowers the dead-card rate and creates a post-side plan, which the deck currently lacks.

Evidence & confidence

  • Verified: Legality: copy-limit violations and Extra-Deck overage (OCG BanList); Card text for all main and Extra cards from the evidence excerpts; Banlist status: Droll & Lock Bird and Harpie's Feather Duster are Limited at 1 copy (legal); Composition counts and archetype purity (0%)
  • Inferred: Starter and hand-trap probabilities from the hypergeometric draw table; Brick-rate and dead-card estimates from card text; Interaction-density and disruption reads from negation and removal text; Going-second hand-trap density (0.80)
  • Provisional: Meta Power (no dated metagame sample); Matchup and format-fit reads (D13)
  • Data gaps: No combos supplied — floor, median and ceiling are text-only inference No tournament link — archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional without a dated metagame sample Deck title is null; the deck is labelled Galaxy Photon but is built mostly from P.U.N.K., Angelechy and Mulcharmy cards

More OCG Info

Galaxy Photon

Galaxy Photon Breakdown

 
 

 

 

 

 

 

 
 

 

 
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