Horus Deck #771812 — Yu-Gi-Oh! OCG

53 Main, 17 Extra, incl. Mulcharmy Fuwalos x3, Nibiru, the Primal Being x3, Noh-P.U.N.K. Foxy Tune x3. Created Oct 21, 2026 by YGO Mod.

Deck Horus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: Low
35± 8/ 100
Power Score
Structural 50
Reliability 35
Going First 45
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50.5
Going First 45
Going Second 55
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Control
  • Format: ocg

Legality

Main 53 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Chaos Angel, Psychic End Punisher, Ukiyoe-P.U.N.K. Amazing Dragon, Angelechy Shatranga, Angelechy Bastion) reached through Synchro and Xyz summons (Inferred from card text); Angelechy Continuous Spell chain and P.U.N.K. JAM recursion (Inferred from card text)
  • Turn 1 (going first): Open with a P.U.N.K. or Angelechy starter (Noh-P.U.N.K. Ze Amin, Noh-P.U.N.K. Foxy Tune, Angelechy Opening to e4) and extend into a Synchro boss; no recorded boards to confirm the line
  • Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Effect Veiler, Droll & Lock Bird) to negate the opponent's first engine, then rebuild through Mulcharmy Fuwalos and Dark Ruler No More
  • Recovery: Recursion from GY through Ghost Belle, Ghost Ogre, Noh-P.U.N.K. Deer Note and P.U.N.K. JAM Extreme Session (Inferred from card text)
  • After siding: Not evaluable: the deck runs 0 side cards, so no post-side plan exists

Why it scores here

The deck is scored as a system: its three engines (P.U.N.K., Angelechy, and a Horus label that matches none of its cards) are judged on whether they can start and continue together, not by averaging card scores. Consistency is weak: each 3-copy starter has only a 26% chance of appearing in a 5-card opening hand, and 19 tech cards plus 12 hand traps add dead-card risk (Inferred). Interaction is the strongest feature, with 12 hand traps, 11 negation effects and 15 removal effects, and the boss monsters (3000 to 3500 ATK) give it closing power. The score is held down by the legality failure (copy limits and Extra Deck size) and by a deck with no side cards and no recorded boards, so the combo ceiling and median are text-only estimates. Declared archetype popularity earned no points: the Horus core cards are all absent, and the list only has 16.7% of the archetype's core usage.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one 3-copy starter in a 5-card opener) = 0.26; the deck splits across two engines, so the 2-card bootstrap is unreliable (Inferred)
D2 Opening-Hand Quality & Brick Management 40 12 hand traps and 19 tech cards in 53 Main cards; 16 Spells and 7 Traps add dead-card risk with no garnet (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable recorded boards (total combos 0); ceiling is a text-only read of Angelechy and P.U.N.K. JAM loops (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so no median power index or distribution is available; estimate is text-only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Ghost Belle, Ghost Ogre, Effect Veiler, Mulcharmy Fuwalos and Angelechy Disturbance give several independent recovery paths (Inferred)
D6 Resource Economy, Recovery & Grind 50 Mulcharmy Fuwalos, Noh-P.U.N.K. Deer Note and P.U.N.K. JAM Extreme Session recur cards from the GY, but the P.U.N.K. effects spend 600 LP repeatedly (Inferred)
D7 End-Board & Interaction Quality 72 12 hand traps, 11 negation-text cards, 15 removal-text cards and Angelechy Verdict (Inferred from card text)
D8 Going-Second & Board-Breaking Power 62 Going-second split is unavailable; hand-trap density (P(at least one in a 6-card hand) = 0.80) supports challenging a board (Inferred)
D9 Offensive Pressure & Closing Power 70 Boss ATK reaches 3000 to 3500 across Chaos Angel, Psychic End Punisher, Amazing Dragon, Shatranga and Bastion (verified from card stats)
D10 Main Deck Efficiency & Flexibility 40 Main Deck is 53 cards with 29 distinct; purity is 0% exact-name Horus and 70 off-archetype copies, so coherence is low (verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 35 17 Extra Deck cards exceed the 15 limit; 14 Synchro, 2 Xyz, 1 Fusion with several overlapping sub-archetype bosses (verified count, Inferred)
D12 Side Deck Adaptability 15 Side deck is empty (0 of 15), so there is no adaptation plan (verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or meta sample; archetype usage is context only and Meta Power is provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Three interacting engines with Angelechy column, P.U.N.K. LP costs and multiple Extra Deck summon routes raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 50.5, Going First ≈ 45, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Illegal list (copy limits and Extra Deck size) (-8); Engine conflict (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*50.5 + 0.20*35 - 12 = 35.4, rounded to 35. Illegal deck: structural-only, capped low.


More OCG Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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