Mermail Deck #771788 — Yu-Gi-Oh! OCG

47 Main, 18 Extra, incl. First Penguin x3, Mulcharmy Purulia x3, Neptabyss, the Atlantean Prince x3. Created Oct 21, 2026 by YGO Mod.

Deck Mermail OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 52
Reliability 35
Going First 48
Going Second 46

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 48
Going Second 46
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Combo
  • Format: ocg

Legality

Main 47 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Extra-Deck boss summons from the Atlantis/Umi engine (Poseidra Abyss, Abysstrite, Icejade Gymir, Azure Ocean Dragon Lord) backed by Mulcharmy and Neptabyss card advantage; Atlantean and Daedalus Link/Synchro lines (Levia-Dragoon, Levia-Dragon, Deep Sea/Abyss sub-engines) if the starter survives
  • Turn 1 (going first): Open a WATER starter (First Penguin, Neptabyss, Warchief, Mulcharmy Purulia), search an Atlantis or Atlantean spell/field, and build toward a boss Extra Deck summon
  • Turn 2 (going second): Use Ash Blossom, Maxx C and Droll & Lock Bird to stop the opponent's first starter, then rebuild through GY-recursive Umi effects; the deck has no recorded going-second data
  • Recovery: Recover from the GY through Abyssrhine, Monster Arms and Atlantean Heavy Infantry effects that send WATER/Atlantean cards back to the field or hand
  • After siding: No side deck is registered, so no post-side plan can be scored; the deck is not set up for best-of-3

Why it scores here

This list is scored as a system, not as an average of its cards. Its starters are reasonably accessible: P(at least one archetype-core card in a 5-card opener) is about 0.94, and the 12 starter copies across First Penguin, Neptabyss, Warchief and Mulcharmy give several independent opening lines (Inferred). The engine converts into strong Extra-Deck bosses, and the card advantage from the Mulcharmy and Neptabyss package supports a sustained board. Two Forbidden cards (Barrier Statue of the Torrent and Bahamut Shark) and an 18-card Extra Deck against a 15-card OCG maximum make the list Illegal, so the score is capped at 30 and labelled theoretical/structural only. The deck has no recorded combos, no tournament link, no guides and no side deck, so the floor, median and matchup dimensions rest on text-only inference, and the 1.5% exact-name archetype purity shows the engine is a mix of Atlantis, Atlantean, Umi, Abyss and Daedalus cards rather than a single archetype, which popularity does not reward.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in a 5-card opener) ≈ 0.94; four 3-copy starters give independent openers (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Searcher-text group P(≥1 in opener) ≈ 0.92, but 64 off-archetype copies and multiple sub-engines raise brick and conflict risk (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling read from card text of Levia-Dragoon, Neo-Daedalus Rage and Poseidra Abyss summon effects (Inferred)
D4 Combo Floor & Median Output 45 No recorded combos, so no median or power distribution exists; scored conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Ash Blossom, Maxx C, Droll & Lock Bird and Ice Barrier give several interruption routes; GY-recursive Umi effects add recovery (Inferred)
D6 Resource Economy, Recovery & Grind 60 18 searcher-text cards and GY recursion (Abyssrhine, Monster Arms, Heavy Infantry) sustain resources (Inferred)
D7 End-Board & Interaction Quality 60 11 removal-text and 8 negation-text cards plus Dominus Impulse and Ice Barrier give layered interaction (Inferred)
D8 Going-Second & Board-Breaking Power 50 Three hand traps (Ash, Maxx C, Droll) and Dominus Impulse give some going-second answers, but no going-second split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss ATKs of 2800–3000 (Poseidra Abyss, Icejade Gymir, Swordsoul Chengying, Azure Ocean Dragon Lord) give closing power (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 47 main cards with 21 singletons and 15 non-monster cards; compact enough but with many off-archetype slots (Inferred)
D11 Extra Deck Efficiency & Coverage 30 Extra Deck of 18 exceeds the OCG cap of 15, so the extra slots are over-used (Verified)
D12 Side Deck Adaptability 15 No side deck registered; best-of-3 adaptability cannot be assessed (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament link or meta sample; the list is Illegal in its format (Provisional)
D14 Pilotability & Error Tolerance 45 Several multi-step summon lines with Extra-Deck material requirements raise pilot complexity (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 46, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); extra deck over limit (-4). Final formula: No reliable metagame: 0.80*Structural(52) + 0.20*TournamentReliability(35) = 48.6; modifiers -12 give 36.6; Illegal cap sets the final score at 30 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense WATER starter package with several 3-copy searchers
  • Strong Extra-Deck bosses with 2800–3000 ATK
  • Multiple hand traps and negation text for interaction

Weaknesses

  • Two Forbidden cards in an OCG list
  • Extra Deck of 18 over the 15-card limit
  • No side deck
  • Mixed sub-archetypes with 1.5% exact-name purity

Critical choke points

  • Any opening hand without a WATER starter or searcher stalls the engine
  • Forbidden cards make the list unplayable in OCG until removed
Priority Remove Add Reason
1 Barrier Statue of the Torrent and Bahamut Shark Legal in-engine replacements for the two Forbidden slots Restores legality so the list can receive a normal score
2 One Extra-Deck card of the lowest priority (6 non-core candidates) None Brings the Extra Deck to the 15-card OCG maximum
3 None A 3–6 card side deck Enables best-of-3 post-side adaptation, which is currently unscored

Evidence & confidence

  • Verified: Legality: 2 Forbidden cards run and Extra Deck 18 > 15; Copy limits for Limited and Semi-Limited cards are respected; Main Deck size 47 is inside 40–60
  • Observed: No observed combos or tournament records
  • Inferred: Opening-hand consistency estimates from hypergeometric draws; Dimension scores D1–D14 from card text and composition
  • Provisional: Meta Power (null) and matchup fit (D13)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no side deck registered — post-side plan unscored no win-rate telemetry exists in YGOVN — going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Mermail

Mermail Breakdown

 
 

 

 

 

 

 

 
 

 

 
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