Tri-Brigade Deck #771783 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Lunalight Gold Leo x3, Fire Formation - Tenki x3, Lunalight Masquerade x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Droll & Lock Bird x1
- Lunalight Black Sheep x2
- Lunalight Emerald Bird x1
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Scarlet Tiger x1
- Lunalight Silver Hound x2
- Lunalight Yellow Marten x1
- Tri-Brigade Fraktall x1
- Lunalight Tiger x1
- Lunalight Wolf x1
- Ash Blossom & Joyous Spring x2
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x1
- Fire Formation - Tenki x3
- Foolish Burial x1
- Foolish Burial Goods x2
- Heavy Polymerization x1
- Luna Light Perfume x2
- Lunalight Fusion x1
- Lunalight Masquerade x3
- Polymerization x1
- Infinite Impermanence x2
- Lunalight Serenade Dance x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 64/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 64.3 |
| Going First | 65 |
| Going Second | 67 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Stun
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon Lunalight boss monsters (Liger Dancer 3800 ATK, Leo Dancer 3500 ATK, Guardian Chimera 3300 ATK) through Polymerization-type spells and Lunalight searchers; Xyz/Link follow-up from Tri-Brigade Fire Fist Tiger King and S:P Little Knight, with negation and hand-trap interaction to protect the Fusion line
- Turn 1 (going first): Search a Lunalight Gold Leo or Masquerade with Tenki or Black Sheep, then use Lunalight Fusion or Polymerization to reach a Dancer, with Effect Veiler or Ash Blossom held up for the opponent's response
- Turn 2 (going second): Use the six-card hand's hand traps (Ash Blossom, Ghost Belle, Effect Veiler, Infinite Impermanence) to disrupt the opponent's board, then rebuild through Lunalight searchers and a Fusion Summon
- Recovery: Lunalight Silver Hound and Gold Leo recursion from the GY, Lunalight Emerald Bird revival, and Lunalight Yellow Marten recovery of Lunalight monsters
- After siding: No side deck is registered, so there is no post-side plan; the deck cannot adapt between games in a best-of-3
Why it scores here
The deck's score comes from the system: a dense Lunalight searcher suite (17 searcher-text cards, P(at least one searcher in an opening 5) about 0.95) keeps a Fusion starter reachable most games, and ten hand traps give it interaction on both turns. Its closing power comes from several 3000-3800 ATK Lunalight Dancer Fusion monsters with second-attack text, and its recursion (Silver Hound, Gold Leo, Emerald Bird, Yellow Marten) gives it routes after a disruption. The score is held back by the lack of any side deck, no recorded boards to measure combo output, and a deck label (Tri-Brigade) that does not match the list (only one Tri-Brigade card; 30 Lunalight-named copies). Archetype popularity earned no points, the OCG guide's mention of Tri-Bri gave no weight, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one 3-copy starter in opening 5) = 0.34 each; searcher-text group P = 0.95; Fusion spells limited to Polymerization, Heavy Polymerization and Lunalight Fusion (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 62 | Ten hand traps and several level-conditioned searches cause some dead or redundant hands; 13 singletons add variance (Inferred) |
| D3 | Combo Conversion & Ceiling | 64 | No recorded boards exist, so the ceiling is a text read: Liger Dancer (3800 ATK, unaffected by non-Lunalight effects) and Leo Dancer (3500 ATK) are strong once a Fusion is live (Inferred) |
| D4 | Combo Floor & Median Output | 56 | No combo data gives a median; the typical output is assumed from the hand-trap plus searcher density and the Fusion enabler count (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 70 | Four independent recursion or revive routes plus ten hand traps and multiple searchers give redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Recursion from the GY (Silver Hound, Gold Leo, Emerald Bird) partly recovers resources, but Fusion material banishment and hand-trap costs spend them (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Ash Blossom, Ghost Belle, Effect Veiler, Infinite Impermanence, Ghost Ogre and Droll & Lock Bird give layered negation and removal coverage (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap coverage is strong: P(at least one hand trap in opening 6) = 0.85; Liger Dancer's effect immunity is relevant to boards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 74 | Several 2800-3800 ATK Fusion monsters with second-attack text give high closing power once established (Verified card text, Inferred board impact) |
| D10 | Main Deck Efficiency & Flexibility | 66 | Legal 40-card main with 25 distinct cards and 9 three-copy slots; compact and consistent, though heavy with Lunalight-specific cards (Verified counts, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Extra Deck of 15 with 10 Fusion monsters, two Liger Dancers and two Leo Dancers; Nyarla and Chimera are weak-fit or single-copy slots (Verified composition, Inferred efficiency) |
| D12 | Side Deck Adaptability | 10 | Zero side deck cards: there is no post-side adaptation at all (Verified from legality counts) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or metagame sample; OCG guide suggests Tri-Bri is re-emerging but no share data exists (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Fusion chains with hand-trap timing and Lunalight searcher sequencing require many decisions per turn (Inferred from card text) |
How the score was computed
Strategy profile: Combo. Structural ≈ 64.3, Going First ≈ 65, Going Second ≈ 67, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: banlist exposure (-1); engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*64.3 + 0.20*58 + 1 = 64.0
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (17) makes a Fusion starter reachable in most games
- Ten hand traps and five other negation or removal effects give layered interaction on both turns
- Several 3000+ ATK Fusion boss monsters with second-attack text
- Compact 40-card main with a single dominant engine
Weaknesses
- No side deck: no post-side plan in a best-of-3
- No recorded boards, so ceiling and median are unmeasured
- Deck label Tri-Brigade does not match the list; four of five usage-stat core cards are missing
- Fusion chains and hand-trap timing are demanding to pilot
Critical choke points
- Polymerization-type Fusion spells (Polymerization, Heavy Polymerization, Lunalight Fusion) are single-copy, so losing them to a hand trap or Droll & Lock Bird limits Fusion access
- Lunalight Fusion-enabling monsters such as Kaleido Chick and Lunalight Wolf are one-of or two-of
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Nyarla (Outer Entity Nyarla) | A second Side deck of 15 cards | Adds a post-side plan; the deck has no side and currently cannot adapt |
| 2 | Guardian Chimera (single copy) | A second Lunalight Fusion or Polymerization-type spell | Increases Fusion access without relying on a single-copy boss |
Evidence & confidence
- Verified: Main deck 40, Extra deck 15, Side deck 0; legal size under OCG rules; Restricted-card copy counts within Limited and Semi-Limited limits; Card text and stats of every listed card; Copy histogram 3x3, 2x9, 1x13
- Observed: Usage-stat inclusion data for Tri-Brigade core cards (four of five absent from the deck)
- Inferred: Starter and brick probabilities (hypergeometric); Going-first and going-second power components; Interaction density and resilience from card text
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (D13)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied archetype label Tri-Brigade does not match the Lunalight-based list; usage-stat core is Tri-Brigade-specific and does not describe this build side deck is empty, so no post-side data or matchup-specific adaptation can be assessed
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