Despia Deck #771771 — Yu-Gi-Oh! OCG

48 Main, 16 Extra, incl. Aluber the Jester of Despia x3, Dracotail Faimena x3, Fusion Deployment x3. Created Oct 21, 2026 by YGO Mod.

Deck Despia OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
20± 8/ 100
Power Score
Structural 48
Reliability 40
Going First 50
Going Second 45

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 48
Going First 50
Going Second 45
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 48 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Albaz/Dracotail/Branded boss monsters (e.g. The Dragon that Devours the Dogma, Albion the Sanctifire Dragon, Dracotail Arthalion) off Fallen of Albaz and Branded/Dracotail spells, then attack or banish the board; Bystial Dis Pater (3500 ATK) as a Synchro finisher when the Bystial Synchro engine lines up
  • Turn 1 (going first): Normal Summon Aluber / Guiding Quem / Blazing Cartesia, use Fallen of Albaz or Branded Fusion to Fusion Summon a boss, and protect with Ash Blossom and Ghost Ogre (Inferred)
  • Turn 2 (going second): Open a hand-trap-backed setup (Ash Blossom, Ghost Ogre, Droll & Lock Bird, Branded Retribution) and rebuild through Fusion Summon once the opponent commits a board (Inferred)
  • Recovery: Recurring Fallen of Albaz, Blazing Cartesia and Dracotail GY effects to re-Fusion from the Graveyard (Inferred, text-only)
  • After siding: Not evaluable: the deck runs no Side Deck (Side Deck size 0) against an OCG side allowance of up to 15

Why it scores here

The deck is a fusion-heavy hybrid built from Despia, Dracotail, Branded, Bystial and Albaz Dragon pieces, and it is illegal as submitted: Super Polymerization is run three times against a limit of two, and the Extra Deck holds 16 cards against a maximum of 15. Its consistency rests on a searcher-dense main (19 searcher-text cards; P(at least one searcher in hand of 5) ≈ 0.93) and a 16-card archetype-core group (P(at least one in hand of 5) ≈ 0.88), both Inferred from hypergeometric draws, but most key starters are single or double copies with P(at least one in hand of 5) between 0.10 and 0.29. The deck has five hand traps and nine negation-text cards, which give real interaction breadth, yet 59 of 75 copies are off the exact Despia name and the lines cross several sub-archetypes, so engine coherence is weak. No recorded boards, tournament link or win-rate telemetry exist, so the floor, median and ceiling are text-only inferences and were not averaged from card scores. Popularity was not credited and the score is capped because the list is illegal.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Searcher text in 19 main cards, P(≥1 searcher in hand of 5) ≈ 0.93; key 2-of starters ≈ 0.20 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 33 distinct main cards with many 1-of pieces and a full-brick proxy ≈ 0.12 (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; ceiling read from text only (Dragon that Devours, Albion Sanctifire, Arthalion) (Inferred)
D4 Combo Floor & Median Output 40 No median power index available; floor not measurable from evidence (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Two or three independent starters (Fallen of Albaz, Blazing Cartesia, Dracotail GY effects) give partial redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 45 GY recursion from Fallen of Albaz, Dracotail and Branded cards offsets heavy Fusion spend (Inferred)
D7 End-Board & Interaction Quality 55 5 hand traps and 9 negation-text cards, with Ash Blossom, Ghost Ogre, Droll & Lock Bird as core answers (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 50 Going-second split not available; board-breaking relies on Albion, Sprind and Dis Pater text (Inferred)
D9 Offensive Pressure & Closing Power 60 Boss ATK in the 2500–3500 range (Dis Pater 3500, Arthalion 3000, Dragon that Devours 3000) (Verified stat)
D10 Main Deck Efficiency & Flexibility 35 48 main cards at the legal maximum with 33 distinct names; one copy over the copy limit (Verified)
D11 Extra Deck Efficiency & Coverage 40 16 Extra cards against a cap of 15 and 15 Fusion monsters, which is over-full (Verified)
D12 Side Deck Adaptability 30 No Side Deck is run, so no post-side plan can be scored (Verified gap)
D13 Matchup Coverage & Format Fit 30 No dated meta or tournament link; archetype-level usage only (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion lines with many hand-trap timing windows raise decision load (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 48, Going First ≈ 50, Going Second ≈ 45, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-5); Engine conflicts (-4). Final formula: Illegal cap applied. Uncapped: 0.80*Structural(48) + 0.20*TournamentReliability(40) + ContextModifiers(-9) ≈ 37; capped to 20 as theoretical/structural-only because the list is illegal (copy limit and Extra Deck size).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.12 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (19 cards) gives high starter access
  • Five hand traps and nine negation-text cards provide breadth of interaction
  • Strong boss ATK ceiling (Dis Pater 3500, Arthalion 3000, Dragon that Devours 3000)

Weaknesses

  • Illegal as submitted: Super Polymerization copy limit and Extra Deck size exceeded
  • Very low archetype purity (7.8%) and split engines
  • No Side Deck, so no post-side adaptability
  • Thin evidence: no combos, no tournament link, no win-rate data

Critical choke points

  • Fallen of Albaz is the shared key for Fusion engines and Albion, Mirrorjade and Lubellion lines; a single copy in hand drives most lines
  • Super Polymerization is the only route for several mixed-material Fusions and is over the copy limit
Priority Remove Add Reason
1 1 copy of Super Polymerization 1 legal card (or leave the slot empty) Fixes the copy-limit violation; the deck can only be legal at 2 copies
2 1 copy of a 2-of Extra Deck Fusion (e.g. Dracotail Arthalion or Granguignol) none Brings Extra Deck from 16 to the legal maximum of 15 without touching the main deck
3 Off-engine tech (Mudragon of the Swamp, Garura) if the list stays Despia-first A second Fallen of Albaz line or Dragon that Devours copy Raises engine coherence and archetype purity; Inferred from usage stats

Evidence & confidence

  • Verified: Super Polymerization runs 3 copies against a Semi-Limited limit of 2; Extra Deck holds 16 cards against a maximum of 15; Main deck 48 cards, Side 0; Banlist statuses for 13 restricted cards; Archetype purity 7.8%
  • Inferred: Starter access ≈ 0.93 from searcher text and hypergeometric draws; Full-brick proxy ≈ 0.12; Going-first and going-second plans from card text
  • Provisional: Meta Power (no dated metagame sample); Matchup fit
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchups, or brick/starter rates Meta Power provisional; no dated metagame sample No Side Deck, so post-side plan is unscoreable

More OCG Info

Despia

Despia Breakdown

 
 

 

 

 

 

 

 
 

 

 
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