Goblin Biker Deck #771754 — Yu-Gi-Oh! OCG
53 Main, 15 Extra, incl. D.D. Crow x3, Goblin Biker Dugg Charger x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- D.D. Crow x3
- Droll & Lock Bird x1
- Goblin Biker Boom Mach x1
- Goblin Biker Clatter Sploder x2
- Goblin Biker Dugg Charger x3
- Goblin Biker Mean Merciless x1
- Goblin Bikers Gone Wild x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Psychic Tracker x2
- The Phantom Knights of Doomed Soleret x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Psychic Wheeleder x1
- Dark Ruler No More x3
- Goblin Biker Grand Bash x1
- Goblin Biker Grand Breakout x3
- Goblin Biker Grand Entrance x3
- Harpie's Feather Duster x1
- Evenly Matched x3
- Full-Armored Xyz x1
- Goblin Biker Grand Pileup x1
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- I:P Masquerena x1
- S:P Little Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Full Armored Dark Knight Lancer x1
- Galaxy-Eyes Antimatter Dragon x1
- Goblin Biker Big Gabonga x2
- Goblin Bikers Gone Bonkers x1
- Goblin's Crazy Beast x1
- Number 3: Cicada King x1
- Number 75: Bamboozling Gossip Shadow x1
- Shamanite Shamanknight x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Xyz Armor Fortress x1
- Xyz Armor Torpedo x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz/Link board from Goblin Xyz monsters (Goblin's Crazy Beast, Goblin Bikers Gone Bonkers, Big Gabonga) and Galaxy-Eyes / Super Starslayer / Divine Arsenal boss monsters; Goblin recursion from the GY (Clatter Sploder, Boom Mach, Mean Merciless) rebuilding Xyz boards after disruption
- Turn 1 (going first): Open Goblin Biker Grand Entrance or Dugg Charger to search a Goblin monster, use Goblin Bikers Gone Wild / Phantom Knights / Psychic Tracker to reach a Level 3 Xyz pair, then Xyz Summon a Goblin boss; the 16 hand traps are dead on the first turn
- Turn 2 (going second): Answer the opponent's first Summon with Ash Blossom, Ghost Belle, Ghost Ogre, D.D. Crow, Evenly Matched or Droll & Lock Bird, then rebuild a Goblin Xyz from the GY and deck
- Recovery: Recursion through Goblin Biker Grand Breakout / Clatter Sploder / Boom Mach / Mean Merciless from the GY and Psychic Wheeleder / Tracker as Level 3 bridges
- After siding: Not supported: side deck is empty (0 cards), so there is no post-side plan in this list
Why it scores here
The list is illegal as exported (three copies of Ash Blossom & Joyous Spring where OCG allows two), so the score is capped and reported as structural-only. The structural read treats the deck as a Midrange Goblin Xyz shell with a 16-card hand-trap suite: going-second interaction (D8 66, D7 65) is the strongest signal, and the Goblin recursion from the GY supports resilience (D5 58, D6 60). Engine access is only moderate: each 3-copy starter has about a 26% chance of appearing in a 5-card opening hand, and the bricking risk from 16 hand traps and single-copy Xyz pieces pulls D2 down to 45. Popularity and archetype usage did not earn points (the single core card is Ash Blossom, which is itself the over-limit card), and the score was not built by averaging card scores. The empty side deck (D12 10) and the absence of combos or tournament data keep confidence Low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(>=1 of a 3-copy starter in 5-card hand) approx 0.26; searcher text P(>=1) approx 0.52; Goblin engine present but single-copy Xyz bosses (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 16 hand traps and 1-copy Xyz/Link pieces create conflicting and dead cards in many openings; no brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from card text: Goblin Xyz bosses plus Galaxy-Eyes and Super Starslayer summon routes (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No recorded boards, so median output is unknown; Goblin recursion suggests a modest floor (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Goblin recursion from GY (Clatter Sploder, Boom Mach, Mean Merciless, Grand Breakout) gives a second line after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion and searcher text (7 searcher cards) give some grind, offset by 13 Xyz materials and 16 hand-trap cards that cost cards to use (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | 16 hand traps, Droll & Lock Bird and Harpie's Feather Duster give broad interaction; 9 negation-text cards (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 66 | Going-second hand-trap density (P(>=1 hand trap in 6 cards) approx 0.90) directly challenges an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Boss ATK 2500-4000 with Goblin's Crazy Beast and Galaxy-Eyes; closing depends on materials surviving interaction (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 53-card main with 26 distinct cards; 68 off-name copies and a 0% exact-name purity show a loose main-deck archetype fit (Verified structure, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra slots filled by 13 Xyz and 2 Link monsters, with mostly Goblin/generic bosses; limited flexibility (Verified count, Inferred coherence) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (0 cards), so there is no adaptability to score (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or meta-share data for this deck; score is a neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Xyz triggers, detach costs and hand-trap timing make the list demanding for the pilot (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-5); legality cap (-11). Final formula: Illegal list: uncapped 0.80*Structural(54) + 0.20*TournamentReliability(40) = 51, minus 5 banlist-exposure modifier = 46, then capped to 35 as theoretical/structural-only; Meta provisional
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 16 hand traps give strong going-second interaction
- Goblin recursion from the GY gives a second line after disruption
- Multiple boss options (Goblin's Crazy Beast, Gone Bonkers, Galaxy-Eyes) give closing power
Weaknesses
- Illegal as built: Ash Blossom at 3 copies against an OCG limit of 2
- Empty side deck, so no post-side plan
- Many 1-copy Xyz/Link pieces and 16 hand traps raise brick and conflict risk
- Exact archetype-name purity is 0% because the Goblin Biker cards carry the 'Goblin' archetype
Critical choke points
- Two Level 3 monsters on field for the first Xyz Summon
- The Ash Blossom cut to legal count removes one of the main hand-trap answers
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | one copy of Ash Blossom & Joyous Spring | one non-restricted tech or Goblin card (e.g. another Goblin Biker Spell/Trap) | makes the list legal under OCG Semi-Limited (2 copies) and removes the only illegal violation |
| 2 | Harpie's Feather Duster (Limited) or one Bystial Limited copy | a non-Limited replacement | reduces banlist exposure to Limited cards; keeps the deck within one-of rules without losing the main engine |
| 3 | a 3-card side deck of hand traps / Goblin or floodgate cards | a side deck is empty, so there is no post-side plan; adding 3-6 cards makes D12 scoreable |
Evidence & confidence
- Verified: Main 53 / Extra 15 / Side 0 is within OCG size rules; Ash Blossom & Joyous Spring 3 copies vs 2 legal (OCG Semi-Limited) is an over-limit violation; Harpie's Feather Duster, Droll & Lock Bird, Bystial Druiswurm, Bystial Magnamhut, S:P Little Knight are Limited and each run 1 copy (legal); The Extra Deck is 13 Xyz and 2 Link monsters
- Inferred: P(>=1 starter in 5-card hand) approx 0.26 for each 3-copy card; Consistency and brick rate from hand-trap density and 1-copy Xyz pieces; Going-second interaction from 16 hand traps and 9 negation-text cards; Goblin recursion as a second line after disruption
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry, so going-first/second and matchup signals are Inferred Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null Side deck is empty, so D12 has no performance or construction evidence to score
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