Blitzclique Deck #771744 — Yu-Gi-Oh! OCG
54 Main, 19 Extra, incl. Crackle Blitzclique x3, Grain Blitzclique x3, Surge Blitzclique x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Bystial Magnamhut x1
- Crackle Blitzclique x3
- Emi Blitzclique x1
- Grain Blitzclique x3
- Surge Blitzclique x3
- The Great Gallant Bandit x3
- Thunder King Rai-Oh x1
- Whisker Blitzclique x3
- Fydraulis Harmonia x3
- Ghost Ogre & Snow Rabbit x3
- Blitzclique - Breakaway x3
- Blitzclique Overvolt x3
- Hey, Space Trunade! x1
- Hideout in the Sky, Coulomb x3
- Lightning Storm x3
- Pot of Extravagance x2
- Pot of Prosperity x1
- Super Polymerization x3
- Terraforming x1
- The Fallen & The Virtuous x3
- Blitzclique Alternator x2
- Blitzclique Return Stroke x1
- Evenly Matched x3
- Solemn Accusation x1
Extra Deck (19)
- Elder Entity Norden x1
- Favorite HERO Flame Wingman x1
- Favorite HERO Shining Flare Wingman x1
- Garura, Wings of Resonant Life x1
- Mudragon of the Swamp x1
- Sea Monster of Theseus x1
- Secreterion Dragon x1
- Snake-Eyes Doomed Dragon x1
- The Dragon that Devours the Dogma x2
- S:P Little Knight x1
- Ecclesia and the Dark Dragon x1
- Juraishin, the Cursed Thunder God x1
- Psychic End Punisher x1
- Golden Cloud Beast - Malong x2
- Super Starslayer TY-PHON - Sky Crisis x3
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 55 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: ocg
Legality
Main 54 / Extra 19 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Hand-trap and monster-effect chains that destroy opposing cards, then Special Summon Thunder monsters into a board that reaches 3000-ATK boss monsters such as Whisker Blitzclique and the Extra Deck Fusion or Synchro bosses; Fusion, Synchro and Xyz bosses (Dragon that Devours the Dogma, Psychic End Punisher, Juraishin) once Blitzclique engine cards have cleared the board
- Turn 1 (going first): Open with Blitzclique starters (Surge, Crackle, Grain) or Ghost Ogre, use Blitzclique Overvolt or Breakaway to clear interaction and Special Summon a Thunder monster; the file does not supply a verified turn-1 line
- Turn 2 (going second): Hold hand traps (Surge, Crackle, Ghost Ogre, Evenly Matched, Lightning Storm) to answer the opponent's first board, then rebuild with Thunder summons; hand-trap density is the main plan
- Recovery: Blitzclique Alternator and Return Stroke recur Blitzclique monsters from the GY and hand; Pot of Prosperity and Pot of Extravagance refill cards, both at the cost of banishing Extra Deck cards
- After siding: No side deck is registered, so no post-side plan can be scored; this is a structural gap
Why it scores here
This list opens a functional plan reliably: the archetype core of 25 Blitzclique copies gives about a 96 percent chance of at least one core card in a 5-card opening hand (Inferred), and the searcher text group reaches about 93 percent. Its strength is conversion through hand traps and monster-effect chains: several Thunder starters destroy opposing cards from hand and then summon, which keeps it live after one interruption. Interaction density is high (46 removal-text cards, 9 negation-text cards), and going second the six-card hand is strong, with about a 52 percent chance of holding a hand trap. The score comes from consistency and interaction on the system, not from Blitzclique being a popular archetype, and not from averaging card scores. It is capped low because the list is illegal: two cards over the copy limit, 19 Extra Deck cards against a 15-card maximum, and no side deck. Combo data is absent, so ceiling and median are text-only inference.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | Core-group P(at least one in hand5) 0.96 and starter P 0.26 per 3-copy card; multiple hand-trap starters (Surge, Crackle, Grain, Whisker) give redundancy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Hand traps and situational Thunder starters are dead in some hands; 10 Fusion and 3 Xyz Extra cards compete for limited materials; brick proxy 0.04 (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; ceiling is text-inferred from Whisker Blitzclique's multi-destroy and Fydraulis Harmonia's Synchro access (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards, so median and floor are unmeasured; scored at neutral 50 (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 68 | Four independent Thunder starters and recursion from Blitzclique Alternator and Return Stroke give multiple routes after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Prosperity and Pot of Extravagance draw, and Blitzclique recursion regenerates cards, but both pots cost Extra Deck banishes (Inferred) |
| D7 | End-Board & Interaction Quality | 75 | 46 removal-text and 9 negation-text cards, plus Lightning Storm, Evenly Matched, Solemn Accusation and Return Stroke, give dense interaction (Inferred; flags verified) |
| D8 | Going-Second & Board-Breaking Power | 72 | Hand-trap group P(at least one in going-second hand6) 0.52; Thunder starters keep answering the first board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Several 3000+ ATK bosses (Whisker 3000, Dragon that Devours the Dogma 3000, Psychic End Punisher 3500, Juraishin 3100) (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 40 | Exact archetype purity 30.1 percent; 51 of 73 copies are off-archetype or generic; 24 distinct Main Deck cards with 16 tech slots (Observed) |
| D11 | Extra Deck Efficiency & Coverage | 35 | 19 Extra Deck cards exceed the 15 limit; mixed Fusion, Synchro and Xyz requirements reduce flexibility (Verified count) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered, so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated meta sample or tournament link; Meta Power is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step hand-trap timing and Extra Deck material choices create many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 55, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy limit (-6); Extra Deck over size (-3); No side deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*59 + 0.20*50 - 12 = 45.2, then capped at 35 because legality is Illegal; theoretical/structural-only score
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Core archetype cards are present at 90.9 percent of the usage-stat core (Observed)
- Dense interaction across hand traps, monster-effect negation and removal (Inferred)
- Several independent Thunder starters give redundancy after disruption (Inferred)
- Strong going-second hand-trap coverage (Inferred)
Weaknesses
- Two cards exceed the OCG copy limit, so the list is illegal as built
- Extra Deck has 19 cards against a 15-card maximum
- No side deck, so no post-side adaptability
- Low exact archetype purity (30.1 percent) with many generic or off-archetype copies
Critical choke points
- Extra Deck Fusion and Synchro materials depend on Super Polymerization and the Pot cards, which are over limit or banish Extra cards
- Blitzclique Overvolt and Blitzclique Alternator are single-route answers if the hand-trap starters are dead
- No side deck means a hate-card or matchup problem has no in-format answer
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Super Polymerization and 1 copy of The Fallen & The Virtuous | nothing (cut to legal copy limit) | Resolves two over-limit violations and makes the list legal to play |
| 2 | 4 Extra Deck cards (lowest-impact Fusion or Synchro options) | nothing (cut to 15 Extra Deck cards) | Resolves the Extra Deck size violation; reduces brick risk from dead Extra Deck cards |
| 3 | Off-archetype tech cards such as Hey, Space Trunade! and Terraforming | a 15-card Side Deck with hate or flexible answers | Adds post-side adaptability in best-of-3 play (D12 is 10 today) |
Evidence & confidence
- Verified: Legality status Illegal: 2 copy-limit violations and Extra Deck size 19 over 15; Usage-stat core: 10 of 11 core cards present (90.9 percent); Card text and stats for the listed Blitzclique and boss cards; Side Deck count is 0
- Observed: Exact archetype purity 30.1 percent from the card list
- Inferred: Hypergeometric starter, brick and hand-trap probabilities; Dimension scores D1-D3, D5-D8, D10, D11 and D14; Midrange weight profile choice for the Blitzclique hand-trap and boss structure; Going-first and going-second power estimates
- Provisional: Meta Power (null) and D13 matchup fit neutral at 50 without a dated metagame sample; Tournament reliability
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record are absent No win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown No guides attached for the archetype Meta Power is provisional without a dated metagame sample
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