Horus Deck #771739 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Fiendsmith Engraver x3, Lightsworn Dragonling x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Horus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 42
Reliability 35
Going First 38
Going Second 43

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 38
Going Second 43
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Chaos Angel, Bystial Dis Pater, Psychic End Punisher, Swordsoul Supreme Sovereign - Chengying) reached through Lightsworn, Bystial and Fiendsmith search and summon lines; Horus recursion from the GY once King's Sarcophagus is live (Imsety, Hapi, Duamutef)
  • Turn 1 (going first): Search or Special Summon a Lightsworn or Fiendsmith starter, extend into a Synchro, Xyz or Link boss, and hold Ash Blossom and Ghost Belle as interaction
  • Turn 2 (going second): Open with a hand trap (Ash Blossom, Ghost Belle, Evenly Matched) to slow the opponent, then rebuild through Lightsworn searchers and Bystial banish-summons
  • Recovery: Recover through Solar Recharge, Charge of the Light Brigade and Mulcharmy draw effects, then re-search with Minerva or Engraver if those remain legal
  • After siding: No side deck is registered, so no post-side plan can be assessed

Why it scores here

The list is Illegal: Ash Blossom is run 3 times against a limit of 2 and Fiendsmith Engraver 3 times against a limit of 1, so the score is capped and reflects structural strength only. The deck's exact-archetype purity is 5.6%; it mixes Lightsworn, Fiendsmith, Bystial, Mulcharmy and Horus, so the Horus engine (Imsety, Hapi, Duamutef) depends on a single King's Sarcophagus, which is in the opening 5 only about 9% of the time. Interaction is the strongest part of the system, with 7 hand traps, 9 negation texts and 15 removal texts, and the Extra Deck carries several 3000-3500 ATK bosses. Floor and median output are unmeasured because no combos were supplied, and the score was not derived by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least one 3-copy card in opening 5) ≈ 0.24; single Sarcophagus ≈ 0.09; Horus engine not reliably live (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Horus cards are dead without Sarcophagus; off-archetype spread is 68 of 72 copies; 7 hand traps help hand quality (Inferred)
D3 Combo Conversion & Ceiling 30 No combos recorded; ceiling inferred from boss stats and Lightsworn/Bystial text only (Inferred)
D4 Combo Floor & Median Output 30 Median output unmeasured; no board or power distribution supplied (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Multiple independent starters (Lightsworn, Fiendsmith, Bystial, Mulcharmy) give some redundancy, but search density is shared across them (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion through Solar Recharge, Charge, Imsety and Mulcharmy draw effects; searcher text in 18 copies (Inferred)
D7 End-Board & Interaction Quality 60 7 hand traps, 9 negation texts and 15 removal texts; Dis Pater and Desirae add quick negations (Inferred from text)
D8 Going-Second & Board-Breaking Power 45 Bystial banish-summon bosses and Chaos Angel give going-second pressure; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 3000-3500 ATK boss monsters (Verified stats) but closing depends on starting lines that are unreliable (Inferred)
D10 Main Deck Efficiency & Flexibility 35 57 Main cards with 34 distinct names and 9 triple-copy slots; tech and off-archetype spread is high (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck is full (15): 4 Link, 4 Xyz, 5 Synchro, 2 Fusion, with mixed archetype coverage (Verified)
D12 Side Deck Adaptability 30 No Side Deck registered (Side Deck size 0) (Verified)
D13 Matchup Coverage & Format Fit 30 No tournament link or dated meta sample; archetype share unknown (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple engines and many decision points across Lightsworn, Fiendsmith and Bystial lines (Inferred)

How the score was computed

Strategy profile: Toolbox primary with Midrange secondary, used only for context; structural weights taken from the Toolbox profile. Structural ≈ 42, Going First ≈ 38, Going Second ≈ 43, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: Banlist and copy-limit exposure (-4); Engine conflicts (-4); Single-point Horus enabler (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*42 + 0.20*35 - 11 = 29.6, rounded to 30. Illegal status keeps the result at the cap of 30 and makes it theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Several 3000-3500 ATK bosses in the Extra Deck
  • 7 hand traps plus negation and removal text for interaction
  • Multiple recursion and search options to rebuild after disruption

Weaknesses

  • Illegal copy counts for Ash Blossom and Fiendsmith Engraver
  • Horus engine is not reliable with one King's Sarcophagus
  • Five archetypes split the Main Deck, lowering starter density
  • No Side Deck

Critical choke points

  • King's Sarcophagus (1 copy) is required to enable the Horus engine
  • Searcher density is split across Lightsworn, Fiendsmith and Bystial lines
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring and 2 Fiendsmith Engraver Cards that fit the legal copy limits, such as a second Ash Blossom slot kept to 2 copies and a single Engraver Fixes the legality violations, which are a hard requirement before a normal score can be given
2 Off-archetype tech cards with weak fit (e.g. Foolish Burial, Fabled Lurrie) A second King's Sarcophagus or a Horus-compatible starter Reduces the single-point dependency of the Horus engine and improves D1
3 Non-engine splash cards A 15-card Side Deck with targeted answers The deck has no Side Deck, so D12 and post-side plans cannot be evaluated

Evidence & confidence

  • Verified: Deck is Illegal: Ash Blossom 3 copies vs legal 2; Fiendsmith Engraver 3 copies vs legal 1; Main 57, Extra 15, Side 0 are within OCG size rules; Extra Deck composition: 4 Link, 4 Xyz, 5 Synchro, 2 Fusion; Archetype purity 5.6% exact name, spread across 19 archetype labels
  • Inferred: Horus engine reliability from King's Sarcophagus probability (≈0.088 in opening 5); Interaction quality from hand-trap, negation and removal text flags; Brick and conflict estimates from mixed archetype spread
  • Provisional: Meta Power and D13 matchup fit, with no dated sample or tournament link
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups No Side Deck supplied, so post-side plans cannot be scored Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Horus

Horus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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