Dogmatika Deck #771732 — Yu-Gi-Oh! OCG
53 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Bystial Magnamhut x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x2
- Dracotail Phryxul x1
- Dracotail Urgula x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Springans Kitt x1
- The Great Gallant Bandit x3
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Ghost Ogre & Snow Rabbit x3
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x1
- Branded Fusion x1
- Branded in High Spirits x1
- Illusion Gate x1
- Ketu Dracotail x1
- Lightning Storm x2
- Rahu Dracotail x1
- The Fallen & The Virtuous x2
- Triple Tactics Thrust x2
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
- Solemn Judgment x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Sanctifire Dragon x1
- Dracotail Arthalion x2
- Dracotail Gulamel x1
- Granguignol the Dusk Dragon x1
- Khaos Starsource Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Mixousia the Confounder x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 58 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 53 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Fusion Summon Albaz/Dracotail boss monsters (Albion, Mirrorjade, Arthalion, Gulamel) from a Fallen of Albaz or Dracotail starter, then close with 3000-ATK bodies and board disruption; Mulcharmy draw-engine attrition when the hand is empty, and hand-trap-protected Fusion lines
- Turn 1 (going first): Normal Summon a Dracotail/Fallen starter (Faimena, Lukias, Phryxul, Fallen of the White Dragon) to fetch a Dracotail or Fallen of Albaz, then Fusion Summon a Level 8 boss
- Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Droll & Lock Bird and Solemn Judgment for the opponent's first starter, then rebuild through Dracotail recursion
- Recovery: Dracotail Sting, Horn and Flame recover cards and draw, while Dracotail monsters in the GY re-summon from the GY
- After siding: None: the Side Deck is empty, so there is no post-side plan
Why it scores here
The deck's score comes from the system, not from averaging its cards. Searchers (12 searcher-text cards, P(at least one in a 5-card opening hand) ≈ 0.74) and three Fallen/Dracotail starters give it a reasonable chance to reach a live Fusion line on turn 1 or 2, and the Extra Deck's Level 8 bosses (Albion, Mirrorjade, Arthalion, Gulamel) give it real closing power. Interaction is dense: 10 hand traps, Solemn Judgment, Lightning Storm and Gallant Bandit answer most first-turn plays, and Dracotail recursion lets the deck continue after disruption. The deck pays for this with a split engine (Dracotail, Albaz/Fallen and Mulcharmy pull in different directions), 18 singleton main-deck slots that make many hands redundant, and a complete lack of Side Deck, which removes any post-side adjustment. Popularity and archetype usage do not earn points here: the archetype-core group is only half present (3 of 6 core cards), and the deck is Illegal (three Semi-Limited Ash Blossom copies), so the Final score is capped and the evaluation is theoretical/structural only. Uncapped the formula gives about 46; the capped result is 35.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 searcher in 5-card hand) ≈ 0.74; starters reachable via 12 searcher-text cards and Dracotail/Fallen starters (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 52 | 18 singleton main-deck slots, 14 Fusion boss targets, and Mulcharmy/Dracotail cards that are dead together raise brick risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling from text only: Albion, Mirrorjade and Arthalion chain multiple summons; no recorded combo boards exist (Inferred, text-only) |
| D4 | Combo Floor & Median Output | 45 | No combo evidence supplied, so the median is unmeasured; estimated lower than the ceiling because of the split engine (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ten hand traps, Dracotail recursion from GY/banish, and multiple starter lines give alternatives after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Recursion through Dracotail Sting/Horn/Flame and Mulcharmy draw effects offset spend; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Ash ×3, Ghost Ogre, Droll & Lock Bird, Solemn Judgment, Lightning Storm and Gallant Bandit give layered interaction (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 58 | Lightning Storm, Solemn Judgment and Gallant Bandit challenge an established board, but there is no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Bosses at 3000 ATK (Albion, Mirrorjade, Titaniklad-line) and piercing/multi-attack text from Arthalion and Albaz Dragon (Verified text, Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 53 main cards with 18 singletons, and archetype purity of 1.5% (exact name only) indicates a multi-engine main deck with weak coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 14 Fusion and 1 Synchro Extra Deck slot, all with recorded Dogmatika/Dracotail/Albaz access; a dependency on Albion and Mirrorjade is inferred (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side Deck is empty (Side Deck size 0), so no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament data, so meta-share is absent; placed at a provisional neutral value (Provisional) |
| D14 | Pilotability & Error Tolerance | 30 | Multi-engine sequencing (Fusion chains, Ash timing, Mulcharmy empty-hand conditions) is high-decision-count and error-prone (Inferred) |
How the score was computed
Strategy profile: Combo weights, with Midrange as the stated secondary and no blend applied to the numeric weights. Structural ≈ 57, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy-limit violation (cap) (-11); Split engine conflict (-4); Banlist exposure (-3); No Side Deck (-2). Final formula: Illegal cap applied. Uncapped: 0.80*57 + 0.20*45 + modifiers(-9) ≈ 46; capped to 35 for theoretical/structural-only evaluation. Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.74 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (10 hand traps, 9 negation-text cards) that answers the first starter
- Recursion through Dracotail monsters and spells keeps the deck active after disruption
- Level 8 Fusion bosses (Albion, Mirrorjade, Arthalion, Gulamel) give high closing ATK
Weaknesses
- Illegal: three Ash Blossom copies against a limit of two
- No Side Deck, so no post-side plan
- Split engine between Dracotail, Albaz/Fallen and Mulcharmy
- 18 singleton main-deck slots raise brick risk
Critical choke points
- Branded Fusion, Ketu Dracotail and Rahu Dracotail are each Limited, so the Fusion line depends on single copies
- Dependence on Fallen of Albaz and Dracotail starters for both the boss Fusions and Albion/Mirrorjade
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | A legal one-of or a second non-Ash hand trap | Fixes the copy-limit violation; the deck cannot receive a normal score while illegal |
| 2 | Excess Mulcharmy copies | More Dracotail or Fallen starters | Reduces the split-engine conflict and improves starter consistency for the Fusion bosses |
| 3 | A Side Deck of 3–6 cards | Adds post-side adaptability, which is currently zero |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring run 3 vs legal 2; Main 53, Extra 15, Side 0 within OCG size rules; Banlist: Limited and Semi-Limited cards as listed; Archetype purity 1.5% (exact name); spread across Dracotail (18), Mulcharmy (6), Albaz Dragon (5), Branded (4); Probability table and searcher/hand-trap groups from evidence
- Inferred: Starter access ≈ 0.74 searcher-in-hand; brick and redundancy estimates; Interaction quality read from card text; Ceiling and closing power read from text; Going-first and going-second splits
- Provisional: Meta Power is null; matchup/format fit is provisional without a dated sample; Tournament reliability is provisional (no tournament data)
- Data gaps: No combos supplied: floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry in YGOVN: going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is provisional without a dated metagame sample Deck title is null
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