Supreme King Deck #771707 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Odd-Eyes Revolution Dragon x3, Performapal Monkeyboard x3. Created Oct 21, 2026 by YGO Mod.

Deck Supreme King OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
54± 8/ 100
Power Score
Structural 59
Reliability 55
Going First 62
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 62
Going Second 48
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum Summon into Extra Deck bosses: Odd-Eyes Rebellion Dragon Overlord (3000 ATK), Odd-Eyes Rebellion Xyz Dragon (3000 ATK), Mekk-Knight Crusadia Avramax (3000 ATK) and the link/fusion boards they enable.; Odd-Eyes recursion and Extra-Deck Pendulum/Link follow-up (Odd-Eyes Arc Pendulum Dragon revives from GY; Override Dragon and Exceed the Pendulum extend the board).
  • Turn 1 (going first): Pendulum Summon from a scale-1 Magician or Performapal pair with a scale-8 or scale-12 partner, then use the Pendulum Zone to search (Performapal Ladyange, Gentrude, Majesty Pegasus, Performapal Odd-Eyes Seer) and extend into an Extra Deck boss.
  • Turn 2 (going second): Negate and disrupt with Horoscope Sorcerer (conditional on a Magician or Odd-Eyes Pendulum), Odd-Eyes Override Dragon (Link 3, discard to negate) and Performapal Odd-Eyes Butler (negates an attack), backed by Spiral Flame Strike removal while an Odd-Eyes card is on the field. The deck has no hand traps, so going-second relies on these conditional effects.
  • Recovery: Odd-Eyes Arc Pendulum Dragon re-Special Summons an Odd-Eyes monster from GY when an Odd-Eyes card is destroyed; Performapal Odd-Eyes Seer, Performapal Gentrude and Performapal Ladyange re-search from GY or hand; Odd-Eyes Rebellion Dragon places a Pendulum Monster into the Pendulum Zone.
  • After siding: No side deck (Side Deck size 0), so no post-side plan can be executed. Best-of-3 adaptation is unavailable as built.

Why it scores here

The deck reliably opens a functional Pendulum plan: 30 of 40 Main Deck cards are Pendulum monsters, 12 cards carry scale 1, and 31 cards have searcher text, so the probability of at least one searcher in an opening hand is about 0.9998 (Inferred). Its closing power comes from Extra Deck bosses at 2800 to 3000 ATK (Odd-Eyes Rebellion Overlord, Rebellion Xyz Dragon, Avramax), which score well on D9. Its weaknesses are on the going-second side, where there are zero hand traps and zero floodgates, and the interaction is conditional (Horoscope, Override Dragon, Butler, Spiral Flame Strike). Three cards are dead as built: Dark Magician of Destruction, Master of Chaos and Gaze of Timaeus all require a Dark Magician or Chaos ritual, and neither is in the list. The score is a system-level read of consistency, bosses and interaction; the cards' individual scores were not averaged, and popularity or archetype usage did not add points. Meta Power is provisional because no dated metagame sample exists.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 P(at least 1 searcher in 5) ≈ 0.9998; 12 scale-1 Pendulum pieces and 5 scale-8 partners support Pendulum Summons (Inferred)
D2 Opening-Hand Quality & Brick Management 64 Only 10 spells; P(zero Pendulum monsters in a 5-card hand) ≈ 0.0004 (Inferred). Some searchers are conditional, so the brick rate is not zero (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded boards exist (combo data total 0); the ceiling is a text-only read of Odd-Eyes and Extra-Deck boss routes (Inferred)
D4 Combo Floor & Median Output 55 No recorded combos, so the median output is text-only and unverified; floor depends on Pendulum Summon success (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Recursion via Arc Pendulum Dragon, Seer, Gentrude and Ladyange gives several independent restart routes (Inferred)
D6 Resource Economy, Recovery & Grind 65 Searcher density (31 texts) and GY recursion support grind; no resource signature data is available (Inferred)
D7 End-Board & Interaction Quality 62 25 removal-text and 12 negation-text cards, but many negations are conditional or Extra-Deck-only; no hand traps (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 48 Zero hand traps and zero floodgates; going-second board-breaking relies on conditional negations and Extra-Deck bosses (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck bosses at 2800 to 3000 ATK and 15 Extra cards with three Pendulum/Xyz and multiple Link routes (verified stats, Inferred plan)
D10 Main Deck Efficiency & Flexibility 60 40 cards, 25 distinct; Magician, Odd-Eyes and Performapal are coherent via Pendulum, though exact-name archetype purity is only 1.8% (Inferred)
D11 Extra Deck Efficiency & Coverage 58 15 distinct Extra cards, all singles; Master of Chaos and Dark Magician of Destruction are dead without Dark Magician in the Main Deck (Inferred)
D12 Side Deck Adaptability 20 No Side Deck (Side Deck size 0); no post-side evidence exists (Provisional)
D13 Matchup Coverage & Format Fit 50 tournament data unavailable; no archetype meta-share is supplied (Provisional)
D14 Pilotability & Error Tolerance 50 Multi-step Pendulum, Link and Xyz chains with many decision points; no combo step data (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 62, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: dead_cards_engine_conflict (-3); no Side Deck (-2); engine compactness (1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 58.6, TR 55, pre-modifier 57.9, modifiers -4

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher text (31 cards) with 12 scale-1 Pendulum pieces gives high opening-hand functionality
  • Strong Extra Deck bosses (Odd-Eyes Rebellion Overlord, Rebellion Xyz Dragon, Avramax at 3000 ATK)
  • Near-complete core: 9 of 11 usage-core cards present, including Skullcrobat, Gate Zero and Astrograph Sorcerer (Limited, 1 copy, legal)
  • Recursion from GY and the Pendulum Zone gives several restart routes

Weaknesses

  • Zero hand traps and zero floodgates, so going-second interaction is conditional
  • Three dead cards (Dark Magician of Destruction, Master of Chaos, Gaze of Timaeus) with no Dark Magician in the Main Deck
  • No Supreme King Z-ARC or Droll & Lock Bird, so the list is a Magician/Odd-Eyes/Performapal hybrid rather than the standard Supreme King engine
  • No Side Deck

Critical choke points

  • Pendulum Summon requires one scale-1 and one partner (scale 8 or 12) in the Pendulum Zone; a dead Pendulum Zone stalls the Extra-Deck plan
  • Extra-Deck bosses are single-copy: losing the Odd-Eyes Rebellion Overlord or Rebellion Xyz Dragon removes the main closer
Priority Remove Add Reason
1 Gaze of Timaeus Droll & Lock Bird (core at 60% usage, not verified against card text) Gaze has no Dark Magician or Dark Magician Girl target in the Main Deck, so it is a dead card; the core usage stat lists Droll & Lock Bird as typical
2 Dark Magician of Destruction Supreme King Z-ARC (core at 60% usage, verify card text before adding) DMoD needs a Dark Magician that is absent from the list; Z-ARC is the standard Supreme King finisher and is absent
3 Master of Chaos Odd-Eyes Vortex Dragon or a second Odd-Eyes Absolute Dragon route (already present) — or leave the slot empty if no Chaos ritual is available Master of Chaos needs Dark Magician plus a Chaos or Black Luster Soldier Ritual monster, and none are in the deck

Evidence & confidence

  • Verified: Legal OCG list: 40 Main, 15 Extra, 0 Side, no violations; Astrograph Sorcerer (Limited, 1 copy) and S:P Little Knight (Limited, 1 copy) are legal; Card text and ATK/DEF for all 40 Main and 15 Extra cards; Main Deck has no Dark Magician or Chaos ritual monster
  • Observed: Usage statistics: 14 rows; 9 of 11 core cards present when Extra-Deck cards are counted
  • Inferred: P(at least one searcher in opening 5) ≈ 0.9998; Pendulum-monster brick P ≈ 0.0004; Interaction quality from negation and removal text; Going-first and going-second estimates; Consistency and resilience from text and recursion
  • Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13); Going-second win rate (no telemetry)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent usage statistics core-card presence (36.4%) is understated: Extra-Deck core cards are in the deck (cards list) but reported in this deck=false; corrected 9 of 11 no win-rate telemetry — going-first/second, matchup, brick and starter rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side performance is unmeasurable

More OCG Info

Supreme King

Supreme King Breakdown

 
 

 

 

 

 

 

 
 

 

 
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