Supreme King Deck #771707 — Yu-Gi-Oh! OCG
40 Main, 15 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Odd-Eyes Revolution Dragon x3, Performapal Monkeyboard x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (40)
- Astrograph Sorcerer x1
- Astrograph Sorcerer, the Starfrost Magician x3
- Horoscope Sorcerer, the Stargazer Magician x2
- Majesty Pegasus, the Dracoslayer x1
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x2
- Odd-Eyes Revolution Dragon x3
- Performapal Gentrude x1
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Dissolver x1
- Performapal Odd-Eyes Seer x1
- Performapal Pendulum Sorcerer x2
- Performapal Skullcrobat Joker x3
- Supreme King Gate Magician x2
- Supreme King Gate Zero x1
- Odd-Eyes Arc Pendulum Dragon x1
- Performapal Odd-Eyes Synchron x1
- Duelist Alliance x2
- Pendulum Evolution x1
- Sky Iris x1
- Spiral Flame Strike x3
- Super Duper Polymerization x1
- The Gaze of Timaeus x1
- Wings of Light x1
Extra Deck (15)
- Dark Magician of Destruction x1
- Master of Chaos x1
- Odd-Eyes Vortex Dragon x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- Gorgon of Zilofthonia x1
- I:P Masquerena x1
- Mekk-Knight Crusadia Avramax x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Ignister Prominence, the Blasting Dracoslayer x1
- Odd-Eyes Absolute Dragon x1
- Odd-Eyes Rebellion Dragon x1
- Odd-Eyes Rebellion Dragon Overlord x1
- Odd-Eyes Rebellion Xyz Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 54/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 59 |
| Going First | 62 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Toolbox
- Format: ocg
Legality
Main 40 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Pendulum Summon into Extra Deck bosses: Odd-Eyes Rebellion Dragon Overlord (3000 ATK), Odd-Eyes Rebellion Xyz Dragon (3000 ATK), Mekk-Knight Crusadia Avramax (3000 ATK) and the link/fusion boards they enable.; Odd-Eyes recursion and Extra-Deck Pendulum/Link follow-up (Odd-Eyes Arc Pendulum Dragon revives from GY; Override Dragon and Exceed the Pendulum extend the board).
- Turn 1 (going first): Pendulum Summon from a scale-1 Magician or Performapal pair with a scale-8 or scale-12 partner, then use the Pendulum Zone to search (Performapal Ladyange, Gentrude, Majesty Pegasus, Performapal Odd-Eyes Seer) and extend into an Extra Deck boss.
- Turn 2 (going second): Negate and disrupt with Horoscope Sorcerer (conditional on a Magician or Odd-Eyes Pendulum), Odd-Eyes Override Dragon (Link 3, discard to negate) and Performapal Odd-Eyes Butler (negates an attack), backed by Spiral Flame Strike removal while an Odd-Eyes card is on the field. The deck has no hand traps, so going-second relies on these conditional effects.
- Recovery: Odd-Eyes Arc Pendulum Dragon re-Special Summons an Odd-Eyes monster from GY when an Odd-Eyes card is destroyed; Performapal Odd-Eyes Seer, Performapal Gentrude and Performapal Ladyange re-search from GY or hand; Odd-Eyes Rebellion Dragon places a Pendulum Monster into the Pendulum Zone.
- After siding: No side deck (Side Deck size 0), so no post-side plan can be executed. Best-of-3 adaptation is unavailable as built.
Why it scores here
The deck reliably opens a functional Pendulum plan: 30 of 40 Main Deck cards are Pendulum monsters, 12 cards carry scale 1, and 31 cards have searcher text, so the probability of at least one searcher in an opening hand is about 0.9998 (Inferred). Its closing power comes from Extra Deck bosses at 2800 to 3000 ATK (Odd-Eyes Rebellion Overlord, Rebellion Xyz Dragon, Avramax), which score well on D9. Its weaknesses are on the going-second side, where there are zero hand traps and zero floodgates, and the interaction is conditional (Horoscope, Override Dragon, Butler, Spiral Flame Strike). Three cards are dead as built: Dark Magician of Destruction, Master of Chaos and Gaze of Timaeus all require a Dark Magician or Chaos ritual, and neither is in the list. The score is a system-level read of consistency, bosses and interaction; the cards' individual scores were not averaged, and popularity or archetype usage did not add points. Meta Power is provisional because no dated metagame sample exists.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least 1 searcher in 5) ≈ 0.9998; 12 scale-1 Pendulum pieces and 5 scale-8 partners support Pendulum Summons (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 64 | Only 10 spells; P(zero Pendulum monsters in a 5-card hand) ≈ 0.0004 (Inferred). Some searchers are conditional, so the brick rate is not zero (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No recorded boards exist (combo data total 0); the ceiling is a text-only read of Odd-Eyes and Extra-Deck boss routes (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded combos, so the median output is text-only and unverified; floor depends on Pendulum Summon success (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion via Arc Pendulum Dragon, Seer, Gentrude and Ladyange gives several independent restart routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 65 | Searcher density (31 texts) and GY recursion support grind; no resource signature data is available (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | 25 removal-text and 12 negation-text cards, but many negations are conditional or Extra-Deck-only; no hand traps (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 48 | Zero hand traps and zero floodgates; going-second board-breaking relies on conditional negations and Extra-Deck bosses (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bosses at 2800 to 3000 ATK and 15 Extra cards with three Pendulum/Xyz and multiple Link routes (verified stats, Inferred plan) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 40 cards, 25 distinct; Magician, Odd-Eyes and Performapal are coherent via Pendulum, though exact-name archetype purity is only 1.8% (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 distinct Extra cards, all singles; Master of Chaos and Dark Magician of Destruction are dead without Dark Magician in the Main Deck (Inferred) |
| D12 | Side Deck Adaptability | 20 | No Side Deck (Side Deck size 0); no post-side evidence exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | tournament data unavailable; no archetype meta-share is supplied (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-step Pendulum, Link and Xyz chains with many decision points; no combo step data (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 59, Going First ≈ 62, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: dead_cards_engine_conflict (-3); no Side Deck (-2); engine compactness (1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 58.6, TR 55, pre-modifier 57.9, modifiers -4
Probability & combo summary
- Opening a starter: P(≥1) ≈ 1 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher text (31 cards) with 12 scale-1 Pendulum pieces gives high opening-hand functionality
- Strong Extra Deck bosses (Odd-Eyes Rebellion Overlord, Rebellion Xyz Dragon, Avramax at 3000 ATK)
- Near-complete core: 9 of 11 usage-core cards present, including Skullcrobat, Gate Zero and Astrograph Sorcerer (Limited, 1 copy, legal)
- Recursion from GY and the Pendulum Zone gives several restart routes
Weaknesses
- Zero hand traps and zero floodgates, so going-second interaction is conditional
- Three dead cards (Dark Magician of Destruction, Master of Chaos, Gaze of Timaeus) with no Dark Magician in the Main Deck
- No Supreme King Z-ARC or Droll & Lock Bird, so the list is a Magician/Odd-Eyes/Performapal hybrid rather than the standard Supreme King engine
- No Side Deck
Critical choke points
- Pendulum Summon requires one scale-1 and one partner (scale 8 or 12) in the Pendulum Zone; a dead Pendulum Zone stalls the Extra-Deck plan
- Extra-Deck bosses are single-copy: losing the Odd-Eyes Rebellion Overlord or Rebellion Xyz Dragon removes the main closer
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Gaze of Timaeus | Droll & Lock Bird (core at 60% usage, not verified against card text) | Gaze has no Dark Magician or Dark Magician Girl target in the Main Deck, so it is a dead card; the core usage stat lists Droll & Lock Bird as typical |
| 2 | Dark Magician of Destruction | Supreme King Z-ARC (core at 60% usage, verify card text before adding) | DMoD needs a Dark Magician that is absent from the list; Z-ARC is the standard Supreme King finisher and is absent |
| 3 | Master of Chaos | Odd-Eyes Vortex Dragon or a second Odd-Eyes Absolute Dragon route (already present) — or leave the slot empty if no Chaos ritual is available | Master of Chaos needs Dark Magician plus a Chaos or Black Luster Soldier Ritual monster, and none are in the deck |
Evidence & confidence
- Verified: Legal OCG list: 40 Main, 15 Extra, 0 Side, no violations; Astrograph Sorcerer (Limited, 1 copy) and S:P Little Knight (Limited, 1 copy) are legal; Card text and ATK/DEF for all 40 Main and 15 Extra cards; Main Deck has no Dark Magician or Chaos ritual monster
- Observed: Usage statistics: 14 rows; 9 of 11 core cards present when Extra-Deck cards are counted
- Inferred: P(at least one searcher in opening 5) ≈ 0.9998; Pendulum-monster brick P ≈ 0.0004; Interaction quality from negation and removal text; Going-first and going-second estimates; Consistency and resilience from text and recursion
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13); Going-second win rate (no telemetry)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent usage statistics core-card presence (36.4%) is understated: Extra-Deck core cards are in the deck (cards list) but reported in this deck=false; corrected 9 of 11 no win-rate telemetry — going-first/second, matchup, brick and starter rates are Inferred Meta Power is Provisional unless a dated metagame sample is supplied No side deck, so post-side performance is unmeasurable
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