Performapal Deck #771706 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Astrograph Sorcerer, the Starfrost Magician x3, Odd-Eyes Revolution Dragon x3, Performapal Monkeyboard x3. Created Oct 21, 2026 by YGO Mod.

Deck Performapal OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 21, 2026
63± 8/ 100
Power Score
Structural 65
Reliability 58
Going First 66
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 63/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 65
Going First 66
Going Second 58
Meta Power provisional
Tournament Reliability 58
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Pendulum Summon / Link-Xyz-Fusion extra deck engine
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Pendulum Summon into a Link, Xyz or Fusion board (Odd-Eyes Absolute, Odd-Eyes Rebellion Dragon Overlord, Master of Chaos, Dark Magician of Destruction) built from searched Pendulum monsters (Inferred); Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons and Odd-Eyes Arc Pendulum Dragon recursion/search chains that rebuild the Pendulum Zone (Inferred)
  • Turn 1 (going first): Set Pendulum scales from a Magician or Odd-Eyes starter, search a second Pendulum monster with Performapal Skullcrobat Joker, Horoscope Sorcerer or Astrograph Sorcerer, then Pendulum Summon into an Extra Deck engine (Inferred)
  • Turn 2 (going second): Use the Pendulum Zone negations (Horoscope Sorcerer, Odd-Eyes Override Dragon, Performapal Synchron) and Spiral Flame Strike removal to answer the opposing board before rebuilding through Pendulum Summon (Inferred)
  • Recovery: Searchers (31 copies of searcher-text cards) and Odd-Eyes Arc Pendulum Dragon's GY revival rebuild a Pendulum Zone and Extra Deck line after a board wipe (Inferred)
  • After siding: No side deck is registered (Side Deck size 0), so there is no post-side plan; the deck cannot adapt between games in a best-of-3 (Verified from legality)

Why it scores here

The deck reliably opens a Pendulum starter: the 31 searcher-text cards put a searcher in opening hands almost always, and 3-copy starters such as Performapal Skullcrobat Joker and Astrograph Sorcerer give about a 34% chance of at least one in a 5-card opening hand (Inferred). Its 15-card Extra Deck has real ceiling (Odd-Eyes Absolute Dragon, Odd-Eyes Rebellion Dragon Overlord, Master of Chaos, Dark Magician of Destruction, Avramax), which earns the conversion and closing scores. The score does not come from the card-level strength of the Pendulum staples or from Performapal being a popular archetype: exact archetype purity is only 12.7%, and no popularity or meta-share credit is given. The main weaknesses are the absence of hand traps, the lack of any recorded boards to confirm median output, and the empty side deck, which removes all post-side adaptation (D12 = 10). No combos were supplied, so floor and median remain inference-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 Core archetype group: P(at least one of 11 core copies in a 5-card opening) = 0.82; 31 searcher-text cards; 3-copy starters at 0.34 per hand (Inferred)
D2 Opening-Hand Quality & Brick Management 66 No hand traps and few dead Normal Summons; 40 main cards with 25 distinct and a high searcher density, but Pendulum scale pairing creates some scale-dependent bricks (Inferred)
D3 Combo Conversion & Ceiling 72 No parseable boards, so ceiling is text-only; Extra Deck boss monsters at 2800-3000 ATK and Master of Chaos / Dark Magician of Destruction fusion access suggest a high ceiling (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards, so median and power distribution are unknown; floor rests on searcher density and the Pendulum starter pool (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Odd-Eyes Arc Pendulum Dragon revives Odd-Eyes from the GY and Odd-Eyes Override Dragon negates on discard, giving a second line after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 70 Searchers and the Odd-Eyes GY recursion offset spending; the Extra Deck is refilled by Pendulum Summon and Xyz detach (Inferred)
D7 End-Board & Interaction Quality 62 12 negation-text cards and 25 removal-text cards, but no hand traps and no floodgates; layering depends on Pendulum Zone negations (Inferred)
D8 Going-Second & Board-Breaking Power 60 Going-second board breaking relies on Override Dragon, Spiral Flame Strike and Dark Magician of Destruction; no going-second combo split exists (Inferred)
D9 Offensive Pressure & Closing Power 72 End-board ATK of 2800-3000 across Odd-Eyes Absolute, Rebellion Dragon Overlord, Revolution Xyz and Master of Chaos (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 66 40 main cards, 25 distinct, copy histogram 15x1 / 5x2 / 5x3; large Pendulum-monster share is compact for this format (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 70 All 15 Extra Deck slots are used across 7 Link, 4 Xyz, 3 Fusion and 1 Synchro; several Extra Deck cards are archetype-specific (Verified)
D12 Side Deck Adaptability 10 Side Deck size is 0 against a legal 0-15 side range, so there are no sideboard slots and no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 tournament data is unavailable and no dated meta sample exists; held neutral at 50 and marked Provisional
D14 Pilotability & Error Tolerance 45 Pendulum scale management, Extra Deck decisions and several Pendulum-summon conditions create many decision points (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 65, Going First ≈ 66, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: Pendulum scale spread (engine conflict) (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural 65.06 -> 52.05, TR 58 -> 11.60, modifiers -1)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ 0.18 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher package (31 searcher-text cards) makes a starter in hand almost every game
  • Extra Deck offers high-ATK bosses with several independent summon routes (Link, Xyz, Fusion, Pendulum)
  • Odd-Eyes GY recursion and Pendulum-zone negations give some resilience after disruption
  • Legal list with no copy-limit violations; the two Limited cards are run at 1 copy

Weaknesses

  • No hand traps or floodgates, so there is little interaction before the opponent's first turn
  • No side deck (Side Deck size 0), so there is no post-side adaptation
  • Pendulum scales are mixed (1 and 8), so some Pendulum Zone pairs are conflicting
  • Exact archetype purity is 12.7%, so engine coherence depends on sub-archetype cross-support

Critical choke points

  • Pendulum Zone pairing: an illegal or conflicting scale pair stops the Pendulum Summon line
  • Going second with no hand trap: the opponent's first-turn board is answered only by Pendulum-zone negation or Spiral Flame Strike
  • Extra Deck bosses depend on specific Pendulum or Odd-Eyes material in the GY or on the field
Priority Remove Add Reason
1 none Side deck of 15 (hand traps and negates for the going-second turn) The deck has no post-side plan at all; a side deck is the largest single gap (D12 = 10) and is allowed by the 0-15 side rule
2 one scale-8 Pendulum monster one scale-matched Pendulum starter Reduces scale-pair conflicts, which affect D1 and D14, while keeping the same search and summon routes

Evidence & confidence

  • Verified: Legal status; main 40, extra 15, side 0; copy histogram 15x1 / 5x2 / 5x3; Limited cards Astrograph Sorcerer and S:P Little Knight run at 1 copy each (legal copies 1); Extra Deck composition: 7 Link, 4 Xyz, 3 Fusion, 1 Synchro; Archetype exact-name purity 12.7%
  • Observed: Usage statistics show 17 archetype rows; no recorded boards to observe frequencies
  • Inferred: Hypergeometric starter access: 0.82 for the core group, 0.34 per 3-copy starter in 5 cards; Searcher density yields high opening-hand access and recovery; Extra Deck ceiling from ATK and summon routes; Interaction layering from negation and removal text; Pilotability from scale management and Extra Deck decisions
  • Provisional: Meta Power (null); D13 matchup and format fit (held at 50); Tournament reliability inputs that depend on post-side or matchup data
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional without a dated metagame sample usage statistics.core cards in this deck flags conflict with the cards array: Exceed the Pendulum, Odd-Eyes Vortex Dragon, Odd-Eyes Absolute Dragon, Beyond the Pendulum, S:P Little Knight, Odd-Eyes Override Dragon, I:P Masquerena are listed in the Extra Deck in cards[] but flagged in this deck=false; core-card presence 33.3 is therefore understated (about 12 of 15 core cards are present) Deck title is null, so the deck is identified by archetype only

More OCG Info

Performapal

Performapal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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